Virtualgenius Posted May 2, 2020 Share Posted May 2, 2020 @benjee10Is there an IVA for your Orion Quote Link to comment Share on other sites More sharing options...
Drakenex Posted May 2, 2020 Share Posted May 2, 2020 5 hours ago, Virtualgenius said: @benjee10Is there an IVA for your Orion SSTU IVA for it's Orion works perfectly (hint: you don't have to install all of it, just the IVA ) Quote Link to comment Share on other sites More sharing options...
llikooid Posted May 14, 2020 Share Posted May 14, 2020 On 5/2/2020 at 7:16 PM, Drakenex said: SSTU IVA for it's Orion works perfectly (hint: you don't have to install all of it, just the IVA ) What file i must move? already move all iva file from sstu folder to redirect folder but still no iva Quote Link to comment Share on other sites More sharing options...
Drakenex Posted May 14, 2020 Share Posted May 14, 2020 6 hours ago, llikooid said: What file i must move? already move all iva file from sstu folder to redirect folder but still no iva only the "SC-B-CM-IVA" folder is required, then you have to create a MM patch (a text file with cfg extension) with: @PART[DIRECT_Orion] { @INTERNAL { @name = SC-C-CM-IVA } } Quote Link to comment Share on other sites More sharing options...
llikooid Posted May 14, 2020 Share Posted May 14, 2020 10 hours ago, Drakenex said: only the "SC-B-CM-IVA" folder is required, then you have to create a MM patch (a text file with cfg extension) with: @PART[DIRECT_Orion] { @INTERNAL { @name = SC-C-CM-IVA } } not working, now the kerbal portrait is missing I cant look the iva Quote Link to comment Share on other sites More sharing options...
Drakenex Posted May 15, 2020 Share Posted May 15, 2020 1 hour ago, llikooid said: not working, now the kerbal portrait is missing I cant look the iva SSTU have all of the required files on the assets folder, do you have that folder? Quote Link to comment Share on other sites More sharing options...
Cosmic Doge Posted May 16, 2020 Share Posted May 16, 2020 Hi. Can anyone help me with making the LAS work properly? To be specific, is there a way so that the LAS abort motors activate THEN the LAS attitude control motors fire? so that it'd be stable when the capsule detaches from the rocket on an abort sequence? I linked the LAS to ABORT hotkey(Activate Engine) but when i do press it on an Abort Sequence, the LAS fires both abort motors AND attitude control motors which makes the capsule wobble retrograde the prograde and so on until the solid motors run out of fuel Quote Link to comment Share on other sites More sharing options...
ItsJustLuci Posted May 28, 2020 Share Posted May 28, 2020 Is there an RO patch for this yet? Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted May 30, 2020 Share Posted May 30, 2020 On 5/28/2020 at 10:26 PM, lk00david said: Is there an RO patch for this yet? Take a look through the thread and see for yourself. Quote Link to comment Share on other sites More sharing options...
Likasombodee Posted June 1, 2020 Share Posted June 1, 2020 Can we sticky downloadable craft? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted June 1, 2020 Share Posted June 1, 2020 1 hour ago, Likasombodee said: Can we sticky downloadable craft? pls don't remove the fun out of the game and build it yourself! https://github.com/friznit/Unofficial-BDB-Wiki/wiki/Shuttle-Derived-Launchers Quote Link to comment Share on other sites More sharing options...
davidy12 Posted June 6, 2020 Share Posted June 6, 2020 (edited) @Drakenex Is it possible to put the SSTU IVA in the Orion without including the entire folder? The SSTU clashes with the Stockalike Aesthetic and plus, it takes up a lot of space. Edited June 6, 2020 by davidy12 Quote Link to comment Share on other sites More sharing options...
Drakenex Posted June 7, 2020 Share Posted June 7, 2020 6 hours ago, davidy12 said: @Drakenex Is it possible to put the SSTU IVA in the Orion without including the entire folder? The SSTU clashes with the Stockalike Aesthetic and plus, it takes up a lot of space. Trimmed SSTU folder containing: Petal adapter (ideal for SLS BIB) Orion IVA Full Fairing coloring support Just 30.8 MB! Requires TU Quote Link to comment Share on other sites More sharing options...
davidy12 Posted June 7, 2020 Share Posted June 7, 2020 1 hour ago, Drakenex said: Trimmed SSTU folder containing: Petal adapter (ideal for SLS BIB) Orion IVA Full Fairing coloring support Just 30.8 MB! Requires TU Thank you Quote Link to comment Share on other sites More sharing options...
davidy12 Posted June 7, 2020 Share Posted June 7, 2020 14 hours ago, Drakenex said: Trimmed SSTU folder containing: Petal adapter (ideal for SLS BIB) Orion IVA Full Fairing coloring support Just 30.8 MB! Requires TU Sent a TU can you verify it? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted June 7, 2020 Share Posted June 7, 2020 1 hour ago, davidy12 said: Sent a TU can you verify it? Done! Quote Link to comment Share on other sites More sharing options...
davidy12 Posted June 8, 2020 Share Posted June 8, 2020 7 hours ago, Drakenex said: Done! Thanks. Also, what does SLS BIB mean exactly? Quote Link to comment Share on other sites More sharing options...
alberro+ Posted June 8, 2020 Share Posted June 8, 2020 2 hours ago, davidy12 said: Thanks. Also, what does SLS BIB mean exactly? I think they meant 1B Quote Link to comment Share on other sites More sharing options...
Barzon Posted June 8, 2020 Share Posted June 8, 2020 SLS B1B = SLS Block 1B Quote Link to comment Share on other sites More sharing options...
DJ Reonic Posted June 8, 2020 Share Posted June 8, 2020 I have created configs for the STS External Tank and the KS-25 that add variants based on real life upgrades. The External Tank has the Painted, Standard Weight, Light Weight, and Super Light Weight variants. I am making the weight reductions proportional to the real thing. The engine config has the original FMOF (100%) version, and then KS-25A (104%) through KS-25D (111%). I could use some help putting those variants into the tech tree, and refining cost changes and stuff. I'll put the code in a spoiler when I get home so people can take a look at it if they want. Quote Link to comment Share on other sites More sharing options...
Drakenex Posted June 8, 2020 Share Posted June 8, 2020 1 hour ago, Barzon said: SLS B1B = SLS Block 1B Exactly Quote Link to comment Share on other sites More sharing options...
DJ Reonic Posted June 10, 2020 Share Posted June 10, 2020 Shuttle External Tank Variants Config Spoiler MODULE { name = ModuleB9PartSwitch moduleID = textureSwitch switcherDescription = Variant SUBTYPE { name = Painted SWT title = Painted SWT TEXTURE { texture = reDIRECT/Phase1/Parts/5m_Tanks/shuttleTank_main_alt currentTexture = shuttleTank_main } TEXTURE { texture = reDIRECT/Phase1/Parts/5m_Tanks/jupiter_elements currentTexture = jupiter_elements } addedMass = 0.27 addedCost = 700 } SUBTYPE { name = Orange SWT title = Bare Foam SWT TEXTURE { texture = reDIRECT/Phase1/Parts/5m_Tanks/shuttleTank_main currentTexture = shuttleTank_main } TEXTURE { texture = reDIRECT/Phase1/Parts/5m_Tanks/jupiter_elements currentTexture = jupiter_elements } } SUBTYPE { name = Orange LWT title = Bare Foam LWT TEXTURE { texture = reDIRECT/Phase1/Parts/5m_Tanks/shuttleTank_main currentTexture = shuttleTank_main } TEXTURE { texture = reDIRECT/Phase1/Parts/5m_Tanks/jupiter_elements currentTexture = jupiter_elements } addedMass = -6 addedCost = -250 } SUBTYPE { name = Orange SLWT title = Bare Foam SLWT TEXTURE { texture = reDIRECT/Phase1/Parts/5m_Tanks/shuttleTank_main currentTexture = shuttleTank_main } TEXTURE { texture = reDIRECT/Phase1/Parts/5m_Tanks/jupiter_elements currentTexture = jupiter_elements } addedMass = -9.8 addedCost = -400 } } SSME Variant Configs Spoiler MODULE { name = ModuleB9PartSwitch switcherDescription = Engine Config switcherDescriptionPlural = Engine Configs moduleID = engineSwitch SUBTYPE { name = KS-25 title = KS-25 FMOF descriptionSummary = Original KS-25 Developed for the Space Shuttle defaultSubtypePriority = 0 } SUBTYPE { name = KS-25A title = KS-25A descriptionSummary = Upgraded Engine certified for 104% RPL addedCost = 200 addadMass = -0.1 defaultSubtypePriority = 1 MODULE { IDENTIFIER { name = ModuleEnginesFX } DATA { maxThrust = 884 atmosphereCurve { key = 0 452 key = 1 366 key = 12 0.001 } } } } SUBTYPE { name = KS-25B title = KS-25B descriptionSummary = Upgraded Engine from KS-25A certified for 104.5% RPL. addedCost = 250 addadMass = -0.2 defaultSubtypePriority = 2 MODULE { IDENTIFIER { name = ModuleEnginesFX } DATA { maxThrust = 888 atmosphereCurve { key = 0 452 key = 1 366 key = 12 0.001 } } } } SUBTYPE { name = KS-25C title = KS-25C descriptionSummary = Upgraded Engine from KS-25B certified for 106% RPL. addedCost = 400 addadMass = -0.3 defaultSubtypePriority = 3 MODULE { IDENTIFIER { name = ModuleEnginesFX } DATA { maxThrust = 901 atmosphereCurve { key = 0 452 key = 1 366 key = 12 0.001 } } } } SUBTYPE { name = KS-25D title = KS-25D descriptionSummary = Upgraded Engine from KS-25C certified for 111% RPL. addedCost = 500 addadMass = -0.4 defaultSubtypePriority = 4 MODULE { IDENTIFIER { name = ModuleEnginesFX } DATA { maxThrust = 943 atmosphereCurve { key = 0 452 key = 1 366 key = 12 0.001 } } } } If anyone has fixes, try them out and let me know. I have yet to turn these in to MM patches, but that's the plan. As of now, these are direct edits of the part cfg files. Quote Link to comment Share on other sites More sharing options...
Brains001 Posted June 12, 2020 Share Posted June 12, 2020 Could somone clarify. What engines are intended to be used on the Orion Crew Exploration Vehicle. The wiki images show one main engine and two small ones. Is there a specific part we are intended to use or are these just picked from somewhere else because I cannot find them. Secondly where did the docking port comefrom as pictured on top of the orion capsule? Thanks Love this pack btw. It looks excellen Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted June 12, 2020 Share Posted June 12, 2020 7 minutes ago, Brains001 said: Could somone clarify. What engines are intended to be used on the Orion Crew Exploration Vehicle. The wiki images show one main engine and two small ones. Is there a specific part we are intended to use or are these just picked from somewhere else because I cannot find them. Secondly where did the docking port comefrom as pictured on top of the orion capsule? Thanks Love this pack btw. It looks excellen 1. Those are linear RCS thrusters 2. From Benjee10's other mod Habtech2 Quote Link to comment Share on other sites More sharing options...
Brains001 Posted June 12, 2020 Share Posted June 12, 2020 (edited) 1 hour ago, sslaptnhablhat said: 1. Those are linear RCS thrusters 2. From Benjee10's other mod Habtech2 Thank you for your help. Installed habtech2 and I had put the linear rcs thrusters in guessing. But the main engine. What is that piece? Edit: Found what I believe to be the right engine. KJ-10 Viking Orbital Manoeuvring Engine. It is part of Benjee10_shared Assets Edited June 12, 2020 by Brains001 Solved Quote Link to comment Share on other sites More sharing options...
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