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Kerbal/Eva Chair drag still calculated inside a bay/fairing?


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Im currently trying to set a land speed record in stock, and i've gotten to 2130m/s with a craft already equipped with an eva chair inside a closed mk1 cargo bay. However when i do the exact same craft but with a kerbal, i cant even break 900m/s. Drag is beyond crucial here, and when I focus on the kerbal with aerodynamic view on, I see he is producing a large amount of drag. Tried putting him in a faring, as well as a faring in a cargo bay. Isnt he supposed to be shielded by these? was this changed in an update?

 5lqJtl2.png

People like pics, so this is what im talking about (except the right bay would be closed. front is open for unorthodox reasons.)

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Aero shielding by service bays, cargo bays, and fairings depends critically on the attachment method and offsetting. Did you attach that seat to the base of the bay, and then rotate it into position (this works)? Or did you attach it to the wall of the bay and offset it a little (this doesn't work)?

Which version of the game is this? If it's current, then something about the new EVA parachutes may have broken the shielding of kerbals in seats -- but I'd like to know the version before I spend an hour trying to reproduce your problem. :wink:

 

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5 hours ago, bewing said:

Aero shielding by service bays, cargo bays, and fairings depends critically on the attachment method and offsetting. Did you attach that seat to the base of the bay, and then rotate it into position (this works)? Or did you attach it to the wall of the bay and offset it a little (this doesn't work)?

Which version of the game is this? If it's current, then something about the new EVA parachutes may have broken the shielding of kerbals in seats -- but I'd like to know the version before I spend an hour trying to reproduce your problem. :wink:

 

Using version 1.4.2 and just did a control test with a probe core and got 2143m/s. I've made sure the seat is attached to the base of the bay but with the same craft, i can only get to 700m/s, then it tips over on its nose which it does not to otherwise. 

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37 minutes ago, OHara said:

Cupcake (the guy who makes lots of small craft with Kerbals in fairings) reported this as a bug, https://bugs.kerbalspaceprogram.com/issues/18105, still waiting for confirmation so whoever has a simple craft demonstrating it could be the confirmer.  The bug tracker uses a login, but of the style where each person signs himself up.

 

Was just there, it needs confirmation? Consider it done. 

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