AlamoVampire Posted November 6, 2018 Share Posted November 6, 2018 (edited) Ok, I want to start off here by saying, I just got back into the game after a LONG absence and updated my mods to the best of my ability. I cant see any real way to duplicate this as frankly I dont know what if anything I am directly doing aside from starting the game and loading my save... EDIT: I just reloaded the game and saw a RED error message go blitzing past. Took multiple reloads to grab a screen cap via print screen. In RED: MissingMethodException: Method not found: "Unityengine.Texture2d.LoadImage". and in an Orangeish color right below it: [KSPSteamController]: Failed to initialize Steam API! I am playing a Steam copy of the game with a shortcut on my desktop and I run as Admin. End Edit 1. EDIT2: It seems the Error above is only on launch, and the ones below are when I go from being in one scene to the next, like for example, I checked on my munar base and got the error, returned to the KSC and got the below errors again. VAB back into the KSC generates it yet again. Perhaps something is missing from my game or I need a fresh install? Any thoughts would be appreciated. End EDIT2 Error I am getting: Error: Cannot find a module of typename "Discoverableobjects" Error: Scenariomodule is null. I have absolutely zero clue what is going on here. I dont think this is a game breaking error as I can jump from craft to craft with no real issues being seen, just that those two errors are randomly popping up. And before anyone asks my most recent output log is from about 2 years ago from what I can tell, well that is to say, the output log I see is dated October of 2016.... Any how, here is a list of mods that I am running, all as up to date as they can be: MechJeb, SpaceY, SpaceY Expanded, KIS, KAS, Chatterer, Cacteye, Proc Fairing, Planetary Base, Reentry Particle Effects. I will of course be updating this with edits as I learn more information on what I am seeing. If it is as simple as I borked something up with putting in the DLC or my mods and re-installing the game to fix it as well as my mods and DLC please tell me With that said, I will go back to punting Kerbals around to see what if anything else I can shake out of the tree on this. OP )2:59:30 EDIT3: The Following actions generate the dual errors listed below EDIT2: VAB into KSC, SPH into KSC, KSC into Tracking Station, Tracking Station onto any vessel <best as I can tell> that is NOT landed, and returning to the Tracking Station from ANY vessel regardless if its in flight or landed. End EDIT3 EDIT4: Here is a filedropper link to my output log generated at around 350am: http://www.filedropper.com/outputlog_19 here is hoping someone can use this to make sense of what I am seeing. Edited November 7, 2018 by AlamoVampire Link to comment Share on other sites More sharing options...
Harry Rhodan Posted November 6, 2018 Share Posted November 6, 2018 2 hours ago, AlamoVampire said: And before anyone asks my most recent output log is from about 2 years ago from what I can tell, well that is to say, the output log I see is dated October of 2016.... Since 1.4 the output log is generated somewhere else: https://docs.unity3d.com/Manual/LogFiles.html Link to comment Share on other sites More sharing options...
AlamoVampire Posted November 6, 2018 Author Share Posted November 6, 2018 @Harry Rhodan did not know that. I will dig up the log later today and file dropper it here for you and any persons that can make use of it. I will add for now at least I am not seeing any adverse results from the aforementioned issues other than the game itself saying these issues.. op 05:27:30 Link to comment Share on other sites More sharing options...
AlamoVampire Posted November 7, 2018 Author Share Posted November 7, 2018 (edited) I loaded a different save and saw the errors below EDIT2 in my op less than in my main save but they still pop up. Output log in EDIT4 above EDIT worth noting the 2nd save has fewer active vessels. Im starting to suspect it may be a conflict between 1.5.1 and a mod or mods not fully up with 1.5.1... I will test this theory later wednesday Edited November 7, 2018 by AlamoVampire Link to comment Share on other sites More sharing options...
AlamoVampire Posted November 8, 2018 Author Share Posted November 8, 2018 Ok, I have an update of sorts, but really would appreciate a second set of eyes going over the output log in EDIT4 above. My theory on the errors I am seeing that it may be a conflict on mods updated only as far as KSP 1.4.X and KSP being 1.5.1 with DLC <not sure if the DLC affects this or not> seems to be holding up. I just pulled every mod from KSP including my 2 saves that have those parts active in them and only spotted 1 error during the initial loading screen. that error was the game crabbing about the steam api <running from the short cut icon on my desktop> and when launched from steam directly even that error went away. I hit alt-f12 and its still crabbing about a missing: MissionScore.cfg or something along that line. I think its just a compatibility issue at this point but thus far does not seem to be game breaking as it seems to play just fine. Any thoughts/confirmations would be greatly appreciated. Link to comment Share on other sites More sharing options...
AlamoVampire Posted November 12, 2018 Author Share Posted November 12, 2018 (edited) Would seem I have located at least one of the causes of the initial errors I had questions about in the initial post. Space Y and Space Y Expanded being for 1.4.X seem to have some odd little conflict with 1.5.1 and when Necrobones updates <hopefully soon> the issue should be corrected. I will go ahead and assume that since I did not see these errors with the mods removed and only see them when the mods are there <the ones NOT updated for 1.5.1 that is> that this is mod related. Seeing as stated before this does not seem game breaking, I will consider it a non-issue. op 01:30:30 EDIT: Rather than make a new post, I will just edit this one. It would seem SpaceY and its expansion are the source of my woes. I had to remove them until Necrobones has a chance to update his mod for the current version of KSP. Welp thats that then. Edited November 13, 2018 by AlamoVampire Link to comment Share on other sites More sharing options...
Vanamonde Posted November 13, 2018 Share Posted November 13, 2018 Thread closed by OP's request. Link to comment Share on other sites More sharing options...
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