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KSP crashing during and after loading


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Digging through your KSP log quickly..... I see no errors.    That's odd.

Your error log though, does show this:

 
Quote

 

d3d9.dll caused a Privileged Instruction (0xc0000096)

  in module d3d9.dll at 0033:b095b401.

 

I'm not quite sure what that means.  Anybody?

 

What happens if you install the latest version? 

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34 minutes ago, Gargamel said:

I'm not quite sure what that means.  Anybody?

Had to google a bit...looks like something tries to access an I/O device without having the permission to do so.

Going a bit further through the error.log:

C:\Program Files (x86)\DisplayFusion\Hooks\AppHook64_76918511-5B6F-49ED-B591-B88C747A671C.dll
Image Base: 0x80000000  Image Size: 0x0006d000
File Size:  434616      File Time:  2017-10-23_130040
Version:
   Company:    Binary Fortress Software
   Product:    DisplayFusion Hook
   FileDesc:   DisplayFusion Hook

@Pantheron I assume you use a multi-monitor setup and 'DisplayFusion' to simulate a single big screen? Try to launch KSP on a single monitor and kill 'DisplayFusion' for this test.

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@Gargamel Nope the latest version doesn't work either

@4x4cheesecake I'm using Display Fusion so I can have a second independend task bar. I tried it and it didn't work.

I have a second installation also frozen on 1.4.5 with a lot of mods. It works without any flaw may lag a bit but no crashes.
I've tried to copy it and then run it but it   does    not    work.
Which I do not understand.

Disabling Steam Overlay didn't help either.

Edit:
I started KSP with `-force-opengl` but it crashed again:
KSP.log
error.log
crash.dmp
I got the same error in a different dll.

Edited by Pantheron
tested with -force-opengl
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Starting with `-force-d3d11` seems to have solved the problem. But I do not understand why it crashes with DirectX 9 and OpenGL but not with DirectX 11.
Now I know why I had `KSP_x64.exe -single-instance -force-d3d11` as my command line arguments in CKAN.

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3 hours ago, Pantheron said:

I started KSP with `-force-opengl` but it crashed again:
KSP.log
error.log
crash.dmp
I got the same error in a different dll.

Well, it's actually not the same error, it is an acess violation this time:

Privileged Instruction = Something tries to execute code on your CPU without having the permission to do so.
Access Violation = Something tried to read/write data in your RAM without having the appropriate access.

3 hours ago, Pantheron said:

I have a second installation also frozen on 1.4.5 with a lot of mods. It works without any flaw may lag a bit but no crashes.
I've tried to copy it and then run it but it   does    not    work.
Which I do not understand. 

Indeed, that's strange. I have no clue...

 

2 hours ago, Pantheron said:

Starting with `-force-d3d11` seems to have solved the problem. But I do not understand why it crashes with DirectX 9 and OpenGL but not with DirectX 11.
Now I know why I had `KSP_x64.exe -single-instance -force-d3d11` as my command line arguments in CKAN.

Ok, now I'm curious: Does your modded KSP install also run with this startup parameter?

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I should know the difference between the errors but my excuse is it was early.
 

7 hours ago, 4x4cheesecake said:

Indeed, that's strange. I have no clue...

I think I have a clue, the only difference seems to be the startup paramteres.

7 hours ago, 4x4cheesecake said:

Ok, now I'm curious: Does your modded KSP install also run with this startup parameter?

Yes.

Maybe OpenGL and DirectX 9 are both broken on my PC?
Other games work just fine.

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