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Stock System Updates


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The stock system is getting kinda boring, and in my (and quite a few others') opinion, it needs a bit of updating. I get that new dedicated assets such as scatters and PQSCity objects may take a bit of time to make, but it doesn't take too long and will bring a great addition to the game. Before you non-planet pack making mortals start saying about how hard it is to make planets, lemme just say in all honesty it isn't that hard. Making amazing planets is another level, and can get hard, but people like gameslinx and many others in the kopernicus discord server manage to create frankly AMAZING planets.

In short im proposing either new moons in the Kerbol system, or even a new set of bodies, including comets (hear me out).

For comets they're fairly easy. Small body with particle effects (possible with kopernicus, dont know about stock. If it isn't possible with stock then forget the particles), with a high eccentricity. It would fly close to Kerbol, below the SemiMajorAxis of Moho, and then be cast upwards past the SemiMajorAxis of Eeloo. It would have interesting and rough terrain, and grant high science values.

The new system could be a gas giant, ice giant, or a dwarf planet. IMO an ice giant would be interesting, because currently there aren't any in the Kerbol system. The ice giant would have at least double the radius of Kerbin, and somewhere between 1.5 and 2.5 gees at sea level. This planet would have a ring (rings aren't that hard to make, don't scold me in the comments for this!), and multiple moons, one of which being an asteroid forming INSIDE of the ring. 

Overall i think it would be interesting to get a new system added to the Kerbol system, to mix things up a bit and provide a new, refreshed destination.

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Welcome to the forums...are you aware there are a number of mods out there that either upgrade or replace the stock system?

You may want to check out Galileo's Planet Pack for a complete re-work or Outer planets Mod.

Also, The forum is well indexed by Google and it's often useful doing a Google search for "KSP XXXXXXXX". Searching for "KSP planet packs" returned this:

 

Edited by Tyko
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I'd rather Squad spend their time coming up with more things to do at places and more interesting ways to do things at places, rather than more places to click a couple of buttons at.

I mean, once they get used to added places, people will just ask for more and more.

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16 hours ago, Tyko said:

Welcome to the forums...are you aware there are a number of mods out there that either upgrade or replace the stock system?

You may want to check out Galileo's Planet Pack for a complete re-work or Outer planets Mod.

Also, The forum is well indexed by Google and it's often useful doing a Google search for "KSP XXXXXXXX". Searching for "KSP planet packs" returned this:

 

I know that, as a fact i make my own planets, however i think it would be nice for console players to have new bodies to explore, as well as some new stock style bodies. 

 

17 hours ago, EchoLima said:

For comets, see the mod Kerbal Komets. It adds procedurally generated comets with tails. 

I like the idea of having an ice giant--so you can do Pioneer/Voyager type missions. 

There is a kopernicus expansion addon that allows you to create comet trails

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1 hour ago, Ub3rshadow said:

I know that, as a fact i make my own planets, however i think it would be nice for console players to have new bodies to explore, as well as some new stock style bodies. 

Got it... I read your post, but didn't read the title where it clearly says "stock:  :/  sorry

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On 12/18/2018 at 6:53 PM, razark said:

I'd rather Squad spend their time coming up with more things to do at places and more interesting ways to do things at places, rather than more places to click a couple of buttons at.

This is the thing...  we have mods to add more planets, and they have the infrastructure in place to "easily" add more bodies to the stock game.   But that will just give us more places to go and do nothing.   They need to work on a mechanic to give more of a purpose to Stations, bases and rovers.     This game is awesome in it's gameplay for getting to a place, but lacks significantly once you get there.  

Apparently, whomever said "It's not the destination, it's the journey", works for Squad.  ;)

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