Mattasmack Posted March 14, 2020 Share Posted March 14, 2020 Thanks for the insight! Also thanks for the link to Astrogator, I wish I had noticed that mod a couple of years ago. I kind of like the idea of not having a delta-V map. I'm looking for a new solar system to explore, it makes sense that I won't know everything about a planet before I visit it the first time. I'll start building a new modded install of KSP around this planet pack when I get back to my home computer (I've been traveling recently). Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 14, 2020 Author Share Posted March 14, 2020 Hey everyone, the next episode of the Beyond Home series is out, and this time it's up close and personal with Gateway! Quote Link to comment Share on other sites More sharing options...
NotNumberOne Posted March 15, 2020 Share Posted March 15, 2020 Is there a delta map yet? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 15, 2020 Author Share Posted March 15, 2020 1 hour ago, NotNumberOne said: Is there a delta map yet? It's almost done! The data for the map can be found here: https://docs.google.com/spreadsheets/d/1QYypXqWxgV7CiB5eVSJgDlOU0NEwjK0s-BSSsZuVegU/edit?usp=sharing Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 15, 2020 Author Share Posted March 15, 2020 I think it's time to release this to the world. With the help of the extraordinary @JadeOfMaar the Delta V map for Beyond Home is finally here in both Dark and Light modes! Quote Link to comment Share on other sites More sharing options...
Hohmannson Posted March 16, 2020 Share Posted March 16, 2020 On 2/22/2020 at 6:59 PM, Gameslinx said: mismatched resolution Yeah, looks like that " half-resolution kraken" is chazing me. Just landed a seed vessel at the Gateway`s island, [848m ASL 9deg slope Degrasse Sea biome], and the terrain is pitch black except for the steep places(as far as i can see). I`ve investigated that. Looks like one of the "rock" textures, maybe both. Not going to hasten you anyway, is it safe to just type there another texture? Or maybe i can rescale those myself via graphical editor? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 16, 2020 Author Share Posted March 16, 2020 45 minutes ago, Hohmannson said: Yeah, looks like that " half-resolution kraken" is chazing me. Just landed a seed vessel at the Gateway`s island, [848m ASL 9deg slope Degrasse Sea biome], and the terrain is pitch black except for the steep places(as far as i can see). I`ve investigated that. Looks like one of the "rock" textures, maybe both. Not going to hasten you anyway, is it safe to just type there another texture? Or maybe i can rescale those myself via graphical editor? Some people have been getting pitch black terrain, I think I linked at quick fix here a few pages back. I'll be releasing the fixed version soon with the new update. For now, you can try changing the file path and all should be good Quote Link to comment Share on other sites More sharing options...
Hohmannson Posted March 16, 2020 Share Posted March 16, 2020 33 minutes ago, Gameslinx said: Some people have been getting pitch black terrain That was i. Your fix covered Lua, Armstrong, Tribute and Proxim, but looks like there are more badly scaling textures. Will try another textures for now, thanks. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 16, 2020 Author Share Posted March 16, 2020 4 minutes ago, Hohmannson said: That was i. Your fix covered Lua, Armstrong, Tribute and Proxim, but looks like there are more badly scaling textures. Will try another textures for now, thanks. I'll take a look. I wasn't having problems myself on any of the planets, but I know for sure that the regolith textures aren't powers of two sized. I'll make sure everything is set for 1.4 when that comes soon Quote Link to comment Share on other sites More sharing options...
Challyss Posted March 16, 2020 Share Posted March 16, 2020 @Gameslinx Great job ! I haven't found any "recent" info about Kopernicus Expansion.CKAN provides different parts. Which one does BH use (if any) ? I'm getting ready to explore planets after I fly a bit around Lua ! Can't wait. Thanks again for all the energy you've put into this treasure ! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 16, 2020 Author Share Posted March 16, 2020 5 minutes ago, Challyss said: @Gameslinx Great job ! I haven't found any "recent" info about Kopernicus Expansion.CKAN provides different parts. Which one does BH use (if any) ? I'm getting ready to explore planets after I fly a bit around Lua ! Can't wait. Thanks again for all the energy you've put into this treasure ! BH doesn't use Kopernicus Expansion because it is not updated yet. By different parts, what do you mean? Quote Link to comment Share on other sites More sharing options...
Challyss Posted March 16, 2020 Share Posted March 16, 2020 18 minutes ago, Gameslinx said: By different parts, what do you mean? There's a breakdown in Kopernicus Expansion Continued : Kopernicus Expansion Continued - Comet Tail Kopernicus Expansion Continued - Common Kopernicus Expansion Continued - Emissive FX Kopernicus Expansion Continued - EVA Footprints And so on. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 16, 2020 Author Share Posted March 16, 2020 2 minutes ago, Challyss said: There's a breakdown in Kopernicus Expansion Continued : Kopernicus Expansion Continued - Comet Tail Kopernicus Expansion Continued - Common Kopernicus Expansion Continued - Emissive FX Kopernicus Expansion Continued - EVA Footprints And so on. Ah, none of them are supported at the moment because they are not for 1.8.1 Quote Link to comment Share on other sites More sharing options...
stickman050 Posted March 16, 2020 Share Posted March 16, 2020 (edited) Hello guys, I have a visual issue with the mod (its probably not the mod's issue). For some reason i have black textures on Lua (Rhode is ok), Armstrong, gas giants; etc. I have pretty much scrolled through the whole thread and found out that this might be due to directx 11. I did not find any solution in the thread (or i might have missed and i would be thankful if you pointed it out ). So is there any way to fix it? @Gameslinx This is a really great mod and i would absolutely love to play through it and i would be greatful for the help Here is the screenshot:https://imgur.com/qQz1g2t Edited March 16, 2020 by stickman050 Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 16, 2020 Author Share Posted March 16, 2020 1 hour ago, stickman050 said: Hello guys, I have a visual issue with the mod (its probably not the mod's issue). For some reason i have black textures on Lua (Rhode is ok), Armstrong, gas giants; etc. I have pretty much scrolled through the whole thread and found out that this might be due to directx 11. I did not find any solution in the thread (or i might have missed and i would be thankful if you pointed it out ). So is there any way to fix it? @Gameslinx This is a really great mod and i would absolutely love to play through it and i would be greatful for the help Here is the screenshot:https://imgur.com/qQz1g2t Here's a temporary fix. It's a known issue. Please pass this on if you see anyone also having this issue, I can't update the mod right now as I'm close to 1.4, but it will be fixed ASAP Add these textures into BeyondHome/Terrain/PluginData, replacing the files it tells you to. https://www.dropbox.com/s/ozrlv6sip1i2kfj/Terrain.zip?dl=0 Quote Link to comment Share on other sites More sharing options...
stickman050 Posted March 17, 2020 Share Posted March 17, 2020 @GameslinxOkay, so here's the feedback concerning the fix. It seems to not have fixed the problem fully, but the textures are not as black as they used to be. The thing is that textures kind of "lose" their color when you are moving closer to the planet. I took a couple of screenshots once again to show this issue. (Testing the mod without scatterer and EVE so that the game loads faster and there are no visual add-ons to mess with the texutures). So, when you zoom in our out your craft the planet's texture drastically change to grey-ish. Although Gateway seems fine. Also tried placing the craft on different altitudes (see Scindo screenshot), its the same effect to the textures as zooming in our out of the craft.Screenshots (Zoomed in - out: Lua, Armstrong, Gateway and Scindo):https://imgur.com/a/ck2ZuNe Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 17, 2020 Author Share Posted March 17, 2020 1 hour ago, stickman050 said: @GameslinxOkay, so here's the feedback concerning the fix. It seems to not have fixed the problem fully, but the textures are not as black as they used to be. The thing is that textures kind of "lose" their color when you are moving closer to the planet. I took a couple of screenshots once again to show this issue. (Testing the mod without scatterer and EVE so that the game loads faster and there are no visual add-ons to mess with the texutures). So, when you zoom in our out your craft the planet's texture drastically change to grey-ish. Although Gateway seems fine. Also tried placing the craft on different altitudes (see Scindo screenshot), its the same effect to the textures as zooming in our out of the craft.Screenshots (Zoomed in - out: Lua, Armstrong, Gateway and Scindo):https://imgur.com/a/ck2ZuNe All that has been fixed for 1.4. They're not really bugs, just mismatches in the PQS and Scaled materials, it depends on your ambient brightness settings. Thanks Quote Link to comment Share on other sites More sharing options...
stickman050 Posted March 17, 2020 Share Posted March 17, 2020 @Gameslinx Thank you for the quick reply :). Then we'll be waiting for 1.4 Quote Link to comment Share on other sites More sharing options...
Trigonaut Posted March 17, 2020 Share Posted March 17, 2020 The description of Lua suggests that I can unlock a launch site on the moon for a large amount of funds. How does this work? I'm in science mode, so I'm not sure how to purchase it, or if that is necessary? Do I need to discover the launch site first? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 17, 2020 Author Share Posted March 17, 2020 7 minutes ago, Trigonaut said: The description of Lua suggests that I can unlock a launch site on the moon for a large amount of funds. How does this work? I'm in science mode, so I'm not sure how to purchase it, or if that is necessary? Do I need to discover the launch site first? If you have Kerbal Konstructs installed, you can go into the editor, select the "KK" button on the bottom right and open the Lua Base. It costs funds, but only in career mode. Quote Link to comment Share on other sites More sharing options...
Jodo42 Posted March 18, 2020 Share Posted March 18, 2020 Saw this on reddit today. Easter egg spoilers. https://www.reddit.com/r/KerbalSpaceProgram/comments/fkhiti/i_found_an_easter_egg_in_gameslinxs_beyond_home/ Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 18, 2020 Author Share Posted March 18, 2020 13 minutes ago, Jodo42 said: Saw this on reddit today. Easter egg spoilers. https://www.reddit.com/r/KerbalSpaceProgram/comments/fkhiti/i_found_an_easter_egg_in_gameslinxs_beyond_home/ That is awesome, haha! Quote Link to comment Share on other sites More sharing options...
Puggonaut Posted March 21, 2020 Share Posted March 21, 2020 I'm having a slight issue with the mod , for some reason it's not saving my graphics settings . Every time I start the game I have to reset the Graphics in settings . the settings says " New Text " if that's a clue as too why ? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 21, 2020 Author Share Posted March 21, 2020 6 minutes ago, Puggonaut said: I'm having a slight issue with the mod , for some reason it's not saving my graphics settings . Every time I start the game I have to reset the Graphics in settings . the settings says " New Text " if that's a clue as too why ? Don't worry, it's a Kopernicus bug, but the actual setting you are using will be the right one. Set the slider all the way to the right and hit apply just to make sure. Deleting your settings.cfg will let you set the quality with the proper title, but any time you launch the game after setting it, it'll break itself again. Don't worry about it, I've passed this on Quote Link to comment Share on other sites More sharing options...
Puggonaut Posted March 21, 2020 Share Posted March 21, 2020 8 hours ago, Gameslinx said: Don't worry, it's a Kopernicus bug, but the actual setting you are using will be the right one. Set the slider all the way to the right and hit apply just to make sure. Deleting your settings.cfg will let you set the quality with the proper title, but any time you launch the game after setting it, it'll break itself again. Don't worry about it, I've passed this on Aha , thanks for the prompt reply . thought I had installed the mod wrong lol Quote Link to comment Share on other sites More sharing options...
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