koimeiji Posted November 4, 2021 Share Posted November 4, 2021 On 10/25/2021 at 6:03 AM, gilflo said: hello this sounds awesome! Which version of KSP do you recommend to play without any bug? 1.8.1 is the most stable version to play this planetpack on. 1.9 is the first release with Parallax (iirc) which makes the system look significantly better, but also introduces a few bugs such as scatters not spawning, broken Lua/Rhode biomes, and Gateway not having any terrain (amongst other bugs) 1.10 and beyond introduces a weird flying scatter effect. I will note that Beyond Home is perfectly playable on 1.9 up to the most recent KSP version, but the most bug free version is 1.8.1 Quote Link to comment Share on other sites More sharing options...
Bigant Posted November 5, 2021 Share Posted November 5, 2021 does anyone have a stableish Ckan list for this? trying to find a new challenge past stock ksp but not RP-1 as that's been hell to try. Quote Link to comment Share on other sites More sharing options...
Fr3nezy93 Posted November 7, 2021 Share Posted November 7, 2021 Hi i played this back on the 1.8 ksp version, this pack was awesome, and i wanted to play it for another time, but now i updated the game to the last version , and i have found a weird issue, in every planet all the things that are scattered like trees and rocks turn to a flat plane with the texture of the item. I removed all the mods except beyond home eve scatterer and kopernicus, and the game worked fine, with all the scattered details, So the problem is a mod that create some incopatibility. Please can anyone know how i can found the mod that create troubles? log file https://www.dropbox.com/s/oyr1aoyfiu2ehkx/Player.log?dl=0 and some pictures of the bug https://imgur.com/a/Mj0CyTs Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 7, 2021 Share Posted November 7, 2021 Add the mods back in 2-3 at a time. Slow, but gets the job done Quote Link to comment Share on other sites More sharing options...
Folkhoer Posted November 12, 2021 Share Posted November 12, 2021 (edited) Hey guys, I have this bug: Im a bit confused because in the opening post it says to install Parallax 1.0.1 but the latest version on this page says Beyond Home got an update? (https://github.com/Gameslinx/Tessellation/releases/tag/1.3.1) I tried both versions and also both versions of Kopernicus (both the one linked in the first post and the latest version) but I keep getting this error. Edited November 13, 2021 by Folkhoer Quote Link to comment Share on other sites More sharing options...
Neebel Posted November 14, 2021 Share Posted November 14, 2021 Cross-post from the scatterer thread; TL:DR I got some weird issues with atmospheres after updating scatterer. Quote Link to comment Share on other sites More sharing options...
barfing_skull Posted November 15, 2021 Share Posted November 15, 2021 On 11/12/2021 at 3:43 PM, Folkhoer said: Hey guys, I have this bug: Im a bit confused because in the opening post it says to install Parallax 1.0.1 but the latest version on this page says Beyond Home got an update? (https://github.com/Gameslinx/Tessellation/releases/tag/1.3.1) I tried both versions and also both versions of Kopernicus (both the one linked in the first post and the latest version) but I keep getting this error. I'm seeing the same thing. At closer than about 500m distance, the terrain goes black. Unfortunately, that's not a playable condition. In order to rule out mod conflicts, I started with a clean install and added just the Beyond Home necessities on top of stock 1.12.2 + expansions. Disappearing terrain still happens. Parallax is 1.3.1. I'd like to know if there's something I can do with this version of KSP to fix this as well. Quote Link to comment Share on other sites More sharing options...
Neebel Posted November 15, 2021 Share Posted November 15, 2021 6 hours ago, barfing_skull said: I'm seeing the same thing. At closer than about 500m distance, the terrain goes black. Unfortunately, that's not a playable condition. In order to rule out mod conflicts, I started with a clean install and added just the Beyond Home necessities on top of stock 1.12.2 + expansions. Disappearing terrain still happens. Parallax is 1.3.1. I'd like to know if there's something I can do with this version of KSP to fix this as well. Beyond Home still requires Parallax 1.0.1 AFAIK Quote Link to comment Share on other sites More sharing options...
Folkhoer Posted November 15, 2021 Share Posted November 15, 2021 (edited) 8 hours ago, barfing_skull said: I'm seeing the same thing. At closer than about 500m distance, the terrain goes black. Unfortunately, that's not a playable condition. In order to rule out mod conflicts, I started with a clean install and added just the Beyond Home necessities on top of stock 1.12.2 + expansions. Disappearing terrain still happens. Parallax is 1.3.1. I'd like to know if there's something I can do with this version of KSP to fix this as well. I solved it by installing: - Kerbal 1.12.1 (not 2!) - Kopernicus 60 (which supports 1.12.1) - Beyond home - Parallax 1.0.1 (you don't need stock textures) Hope this also works for you. Edited November 15, 2021 by Folkhoer Quote Link to comment Share on other sites More sharing options...
barfing_skull Posted November 16, 2021 Share Posted November 16, 2021 19 hours ago, Neebel said: Beyond Home still requires Parallax 1.0.1 AFAIK 16 hours ago, Folkhoer said: I solved it by installing: - Kerbal 1.12.1 (not 2!) - Kopernicus 60 (which supports 1.12.1) - Beyond home - Parallax 1.0.1 (you don't need stock textures) Hope this also works for you. I think just switching to Parallax 1.0.1 did the trick. Figured I'd try one change at a time until it worked. Thanks! Quote Link to comment Share on other sites More sharing options...
Zmeya Posted November 16, 2021 Share Posted November 16, 2021 I'd love to use this planet pack again but dont know if my computer can handle it(newer laptop died so Im stuck with my old one). So my question is simple, if anyone knows, how well does this run in 1.11.2 compared to the stock system? Quote Link to comment Share on other sites More sharing options...
Neebel Posted November 21, 2021 Share Posted November 21, 2021 On 11/14/2021 at 9:22 PM, Neebel said: Cross-post from the scatterer thread; TL:DR I got some weird issues with atmospheres after updating scatterer. According to the scatterer dev, the atmosphere issues are probably caused by (now) outdated configs. Will there be an update to Beyond Home in the foreseeable future? Quote Link to comment Share on other sites More sharing options...
Frostiken Posted November 26, 2021 Share Posted November 26, 2021 On 11/21/2021 at 1:40 AM, Neebel said: According to the scatterer dev, the atmosphere issues are probably caused by (now) outdated configs. Will there be an update to Beyond Home in the foreseeable future? Beyond Home has significant problems right now beyond just Scatterer configs. Kopernicus updates have broken some features, it uses a really old version of Parallax, things are missing on planets, etc. @Gameslinxsaid he's going to wrap up the new version of parallax and I think he's going to go do a v12 compatability pass of his planet mods, as BeyondHome isn't even compatible with Parallax itself right now, which is his own mod. Quote Link to comment Share on other sites More sharing options...
seaces Posted December 4, 2021 Share Posted December 4, 2021 (edited) Hi, So anyone having issues with Breaking Ground parts and this mod pack? I just sent a crew to Lua with some breaking ground DLC experiments and I cannot deploy any of them. They are all highlighted in orange if I try to do that. I don't even know what orange highlight means in EVA construction but what ever it is I cannot deploy anything. Edited December 7, 2021 by seaces Please ignore this one, It's usual user error. I got it solved Quote Link to comment Share on other sites More sharing options...
Artyloo Posted December 6, 2021 Share Posted December 6, 2021 On 11/26/2021 at 4:18 PM, Frostiken said: Beyond Home has significant problems right now beyond just Scatterer configs. Kopernicus updates have broken some features, it uses a really old version of Parallax, things are missing on planets, etc. @Gameslinxsaid he's going to wrap up the new version of parallax and I think he's going to go do a v12 compatability pass of his planet mods, as BeyondHome isn't even compatible with Parallax itself right now, which is his own mod. Yep. Basically waiting for this to continue by Beyond Home playthrough. There should be big performance and stability gains once it's compatible with up-to-date Parallax. Quote Link to comment Share on other sites More sharing options...
DY_ZBX Posted January 6, 2022 Share Posted January 6, 2022 The Kerboal galaxy in Beyond Home is very far, the distance from the original antenna does not reach such a long distance, do you have any recommended antenna mod? Quote Link to comment Share on other sites More sharing options...
DY_ZBX Posted January 8, 2022 Share Posted January 8, 2022 On 1/6/2022 at 10:45 PM, DY_ZBX said: The Kerboal galaxy in Beyond Home is very far, the distance from the original antenna does not reach such a long distance, do you have any recommended antenna mod? Can with this mod (Near Future Exploration). Quote Link to comment Share on other sites More sharing options...
Wilds Posted January 9, 2022 Share Posted January 9, 2022 (edited) I was under the impression the current build of BH wouldn't work on 1.12.3, but it works great! I am using Morphisor's 3.5x rescale values in Sigma Dimensions, lemon cup's hotfix for Sigma rescale, and the most recent builds of the required mods. I am still using the older Parallax build (1.0.1). The only issue I am encountering is because I am using 3.5x rescale, the KSC on Lua is floating. I see a bit of documentation about fixing that, but I will work on that later! edit: To fix the Kopernicus solar panel bug I removed Destiny and Fate, then gave Tempus Barycenter the same appearance as Destiny. Now only 1 star is at center of system. Kinda lazy fix, but it works. edit2: I was getting tons of errors in console because I deleted the 2 stars but not the sunflares. I had to edit BeyondHome\scatterer\config\Sunflares\Sunflares.cfg and delete Destiny and Fate at the bottom of the .cfg. Edited January 13, 2022 by Wilds Quote Link to comment Share on other sites More sharing options...
DY_ZBX Posted January 20, 2022 Share Posted January 20, 2022 @Gameslinx Hello author, I have encountered a problem, the solar panel is blocked by Destiny. Quote Link to comment Share on other sites More sharing options...
Protost4r Posted January 25, 2022 Share Posted January 25, 2022 (edited) hello, so i am new to the forums. I got this problem in beyond home https://imgur.com/a/EJ6hBkX the sunflare is just very weird and not that bright and shiny. If you see other players play bh mod, you can see their sunflares is gorgeous. mod list : environmental visual enhancements, kerbal engineer, kopernicus, modular flight integrator, scatterer, sigma replacements skybox, smart docking aid, stock waterfall effects, tweakscale, vessel mover, waterfall played on 1.9.1 (not going to 1.12 because idk if its gonna work) edit : i tried rolling back beyond home versions (still doesnt work) Edited January 25, 2022 by Protost4r Quote Link to comment Share on other sites More sharing options...
Protost4r Posted January 26, 2022 Share Posted January 26, 2022 On 1/25/2022 at 5:44 PM, Protost4r said: hello, so i am new to the forums. I got this problem in beyond home https://imgur.com/a/EJ6hBkX the sunflare is just very weird and not that bright and shiny. If you see other players play bh mod, you can see their sunflares is gorgeous. mod list : environmental visual enhancements, kerbal engineer, kopernicus, modular flight integrator, scatterer, sigma replacements skybox, smart docking aid, stock waterfall effects, tweakscale, vessel mover, waterfall played on 1.9.1 (not going to 1.12 because idk if its gonna work) edit : i tried rolling back beyond home versions (still doesnt work) hmm might just wait until gameslinx update beyond home. Quote Link to comment Share on other sites More sharing options...
GDorn Posted January 29, 2022 Share Posted January 29, 2022 (edited) On 1/20/2022 at 12:07 PM, DY_ZBX said: @Gameslinx Hello author, I have encountered a problem, the solar panel is blocked by Destiny. You need the MultiStarSolarPanels.cfg file from the Kopernicus repository. See https://github.com/Kopernicus/Kopernicus/releases/tag/release-74 (you should probably use the one for the release you're running, though that particular file rarely changes.) On 11/26/2021 at 9:18 PM, Frostiken said: Beyond Home has significant problems right now beyond just Scatterer configs. Kopernicus updates have broken some features, it uses a really old version of Parallax, things are missing on planets, etc. @Gameslinxsaid he's going to wrap up the new version of parallax and I think he's going to go do a v12 compatability pass of his planet mods, as BeyondHome isn't even compatible with Parallax itself right now, which is his own mod. It mostly works; if you run the right version of Parallax, use the multi-star config and (on some systems) UNSUPPORTED_LEGACY_SHADER_TERRAIN, you get almost everything. What things are missing on planets? There's a really old bug (oversight?) where a biome on Lua is defined but never used. Comets and Breaking Ground points of interest also don't appear, but that makes sense because they came out after BH's last release. I'd love an update, but it seems playable to me as-is. Edited January 29, 2022 by GDorn another reply Quote Link to comment Share on other sites More sharing options...
Quutamo Posted February 1, 2022 Share Posted February 1, 2022 On 11/13/2021 at 4:43 AM, Folkhoer said: Hey guys, I have this bug: Im a bit confused because in the opening post it says to install Parallax 1.0.1 but the latest version on this page says Beyond Home got an update? (https://github.com/Gameslinx/Tessellation/releases/tag/1.3.1) I tried both versions and also both versions of Kopernicus (both the one linked in the first post and the latest version) but I keep getting this error. I have this problem too. Space center work good, but if i start a flight - dead void around 500~ meters at any planet. I was try to started game on version parallax 1.01 and 1.3.1 so, "dead void" anyway. I use recomendet version of kopernicus. KSP.log contains many and many of lines: NullReferenceException: Object reference not set to an instance of an object Parallax.ParallaxInFlightOperations.Update () (at) ****************** my ksp.log Quote Link to comment Share on other sites More sharing options...
Garuda Posted February 12, 2022 Share Posted February 12, 2022 (edited) Is gameslinx actually planning on fixing this mod Edited February 13, 2022 by Garuda Quote Link to comment Share on other sites More sharing options...
Protost4r Posted February 13, 2022 Share Posted February 13, 2022 6 hours ago, Garuda said: Is gameslinx actually planning on fixing this mod or leaving it a broken mess He is updating his mods Quote Link to comment Share on other sites More sharing options...
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