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Multiplayer cooperative adventures


GoldForest

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1 hour ago, DStaal said:

I could see an interstellar war simulated in KSP as being fairly interesting, actually.  Not always what I'd want, but I could see it being both fun and educational.

But that's a bit different than just lolsplosions - you'd have to start in places far enough apart for both sides to be able to sustain significant infrastructure before they reach each other. 

This statement is what I was referring too. These thoughts of interplanetary wars just causes me to shake my head.

(I'm not saying it's wrong in any way, shape, or form. It's your KSP and you can do what you want. I just have a dislike for willful destruction in KSP outside of cleaning up debris and old crafts. Ok, a demolition derby could be fun.)

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4 minutes ago, airtrafficcontroller said:

My Steam friends do not play KSP too but guys! We are here, lets make a clan and conquer planets like Saiyans.

Well, there's always EvE Online if you think you're tough ;)

 

4 minutes ago, airtrafficcontroller said:

My Steam friends do not play KSP too but guys! We are here, lets make a clan and conquer planets like Saiyans.

Well, there's always EvE Online if you think you're tough ;)

 

4 minutes ago, airtrafficcontroller said:

My Steam friends do not play KSP too but guys! We are here, lets make a clan and conquer planets like Saiyans.

Well, there's always EvE Online if you think you're tough ;)

 

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4 hours ago, shdwlrd said:

Ok, a demolition derby could be fun.

Sort of along the lines that I was thinking but with different kinds of racing too (and bass .... Davie504 recommends a healthy dose of bass daily)

Edited by DoctorDavinci
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1 hour ago, shdwlrd said:

This statement is what I was referring too. These thoughts of interplanetary wars just causes me to shake my head.

I wouldn't want to be my main mode of play either - but I could see it as interesting a few times.

1 hour ago, Curveball Anders said:

Well, there's always EvE Online if you think you're tough ;)

That would be one of the science-fantasy games I mentioned; Warp drives in particular.  It would be interesting to see how well an interstellar war (note that I'm not all than interested in interplanetary for this...) would play out with realistic timescales for travel - and detection ranging out to being able to see them coming.

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2 minutes ago, DStaal said:

That would be one of the science-fantasy games I mentioned; Warp drives in particular.  It would be interesting to see how well an interstellar war (note that I'm not all than interested in interplanetary for this...) would play out with realistic timescales for travel - and detection ranging out to being able to see them coming.

EvE with it's current setup is super strategic since more or less everyone has to be at the right system in time (and them TiDi kicks in dropping the speed to 1/10).

And while gates and jumps cover light years in seconds, the logistics is a nightmare (or a thrill if you like that).

 

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8 hours ago, DStaal said:

I could see an interstellar war simulated in KSP as being fairly interesting, actually.  Not always what I'd want, but I could see it being both fun and educational.

But that's a bit different than just lolsplosions - you'd have to start in places far enough apart for both sides to be able to sustain significant infrastructure before they reach each other. 

I like this plan

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On 10/5/2019 at 8:54 AM, Xd the great said:

Star theory says that exploding fuel tanks will have shockwaves.

Now, I expect this to be implemented for Orion Drive. Kaboom.

As I understand all the bombs in orion magazines will go of if crashed or destroyed. 
Not sure how this will work in space however. 

One issue with high speed impacts in KSP is the 0.05 second planck time. say relative speed is 4km/s your position will only be calculated every 200 meter. Aiming is also very hard here, very hard to hit and impossible if target has any trust. 
This is probably for the better as you pretty much has to use some sort of space fighter. 

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