-
Posts
311 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Fierce Wolf
-
Still no Duna mission, I tried to gain some funds rescuing parts landed on the Mun, with hillarious results. 1st attempt) I forgot to put reaction wheels on the rover, quickly eated it's monoprop reserves, spinned out of control and lithobreaked with passion. 2nd attempt) Clawed the 1 ton thingy on Mun, started the engines, but alas, it was too heavy, spinned and landed EXACTLY rescued part first, exploding. (and perma failed the mission) 3rd attempt on a part in orbit) Clawed it, lowered my orbit but not enough, burned to nothingness in Kerbin's atmo (MISSION FAILED) I will try a fly by Eve next in preparation for Duna, which will obviously fail, so I will send 2
-
I decided this was a good challenge, disabled reload, any kerbal that dies in misson stays death. Starting out 3 of my kerbals died already, one never even went to space! (he suffered a collition in a jet powered rover near KSP), now I have enough tech to go unmanned mostly. I can't really test the mission before hand so it's been harddddd. So far I landed a manned mission on Mun and Minmus, no casualties. Next step: Duna unmanned (AND GLORY)
-
Yay! it works! Thanks a lot
-
Hi fellow kerbonauts, one of my mods went kaput, it had "Mark IV" parts that resembled mkIII but BIGGER and slicker looking, do you know anything related for 1.12.x? Thanks in advance :D:D:D
-
I didn't know there was an update by that name!! Thanks man, you saved an entire program today
-
Hi guys, I noticed [x] Science mod is not working for the latest version, can you point me to an alternative? I really really miss it Thanks
-
Orbital Electromagnetic Launch System
Fierce Wolf replied to Fierce Wolf's topic in Science & Spaceflight
So the main problem issued are: - Cost: Could make sense if missions are send in a monthly basis or so - Reaction mass: It will end up deorbiting the station. I don't know if launching stuff retrograde would help. If rocks have to be lifted in order to just launch them up, would make zero sense. BUT, it may be useful if you deorbit spacecraft down to Earth using that method. LEO is not good/useful for that, but HEO could work. Kurzgesagt (the yotube chanel) proposed a slingshot that had the same reaction problem, and same solution. I do believe humans will end up constructing infrastructure in space, the point is, exactly what -
I was thinking about the possibility of constructing in the near future a magnetic train (or gun, whichever sounds cooler), launch it to LEO, and use it to accelerate crafts into deep space. Since it uses electricity (ok, gargantuan amounts of it) there's no need for propellant, said crafts would not need to carry extra weight to reach destination, just to brake around it and land. Extra points: Is this doable in KSP? Opinions?
-
Apparently creating anything with symmetrical robot parts, they tend to summon the Kraken very often
- 121 replies
-
- 1
-
- totm april 2021
- whats hard for you in ksp?
-
(and 1 more)
Tagged with:
-
Symmetrical Servos: Only one moves
Fierce Wolf replied to KevinW42's topic in KSP1 Gameplay Questions and Tutorials
I'm using 1.11 and symmetrical servos are broken. Upon creation and deploy, everything seems right. However, if you load a quicksave, your craft will be possesed by a tiny kraken -
From what i read, they must have changed the helmet's collider, since now it messes with ladders and flags!
- 381 replies
-
We need to adDRESs this issue. Nah really, it need some flavor. If it's a Ceres analog, it should be surrounded by asteroids (it's an asteroid belt, Darn it)
-
Dunno if this was already posted, but I have been testing the new EVA construction, aaaand I found it lacking (compared to KIS). 1) It can't deal with "heavy objects" in a celestial body (like Duna). While it makes sense, it also does KIS, requiring more nearby kerbals to do the job and actually doing it. 2) The parts you can store are few. 3) An EVA constructed sat will NOT fulfill contracts (won't check the "build a new unmanned blahblah"). Same as KIS, to be truthful. 4) Storage options are scarce. It's in the right direction, but still lacking
- 381 replies
-
The Cheapest Science Challenge
Fierce Wolf replied to DRAG0Nmon's topic in KSP1 Challenges & Mission ideas
Maybe an amphibian rover rolling on Kerbin? but it requieres the patience of a buddist monk -
Proposition to put an atmosphere in Pol, just so a dramatic wind could be heard
-
Flags keep falling?
Fierce Wolf replied to Fierce Wolf's topic in KSP1 Gameplay Questions and Tutorials
Yes, they still "work" but makes my Mun visits a little awkward! -
Is it just me or flags can't help but fall to the ground the second after they are planted? The terrain is mostly flat too
-
That damn runway! [VTOL SSTO Issues]
Fierce Wolf replied to jjmartin's topic in KSP1 Gameplay Questions and Tutorials
The old and faithful! -
For each kerbal that dies in space, Pol creates a spike. Of course it's haunted!