BezKartuza Posted June 26, 2021 Share Posted June 26, 2021 On 6/25/2021 at 12:20 AM, Rakete said: Anyone tested 1.12 compatibiliy? I only launched one of my craft. But everything works fine. Spoiler Quote Link to comment Share on other sites More sharing options...
BlackEyedPhantom Posted June 27, 2021 Share Posted June 27, 2021 is there a way of using waterfall jet engine plumes with resock? im currently running both waterfall restock and real plume so my jet engines and SRB are realplume. I dont mind the SRBs but jet engine plumes look really cool with waterfall! How can i run make jets use waterfall? Also instead of the smoke of the engines can you add fire textures at the end? I love what realplume has done with the flame effect. and since i have both mods installed i get some engines to have both the plumes! It looks good in atmosphere but in vacuum waterfall definitely wins. So just add flame particle effect at the end of the plume trail that disappears as we go higher and leave the regular vacuum waterfall plume. Quote Link to comment Share on other sites More sharing options...
RyanRising Posted June 27, 2021 Share Posted June 27, 2021 4 hours ago, BlackEyedPhantom said: is there a way of using waterfall jet engine plumes with resock? im currently running both waterfall restock and real plume so my jet engines and SRB are realplume. I dont mind the SRBs but jet engine plumes look really cool with waterfall! How can i run make jets use waterfall? Also instead of the smoke of the engines can you add fire textures at the end? I love what realplume has done with the flame effect. and since i have both mods installed i get some engines to have both the plumes! It looks good in atmosphere but in vacuum waterfall definitely wins. So just add flame particle effect at the end of the plume trail that disappears as we go higher and leave the regular vacuum waterfall plume. StockWaterfallEffects has some plumes for the jet engines, and I believe your second thing would be a configuration issue. You can probably set up a config that uses both RealPlume and Waterfall, using some particles from RealPlume in addition to Waterfall in-atmo and making the particles get less and less frequent higher in the atmosphere. Nobody’s done it yet as far as I know, though. Good luck! Quote Link to comment Share on other sites More sharing options...
Max von Kerman Posted June 28, 2021 Share Posted June 28, 2021 can we get 1.12 verson plz? Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted June 28, 2021 Share Posted June 28, 2021 42 minutes ago, Max von Kerman said: can we get 1.12 verson plz? Why not first see if it works in 1.12? Quote Link to comment Share on other sites More sharing options...
Max von Kerman Posted June 28, 2021 Share Posted June 28, 2021 btw can i force ckan to install? Oh yea i'll force an install and try but it said the module manager is not compatible Quote Link to comment Share on other sites More sharing options...
Lisias Posted June 28, 2021 Share Posted June 28, 2021 3 hours ago, Max von Kerman said: btw can i force ckan to install? Yes. And I can confirm it is working on KSP 1.12.0, and none of my tests presented any problems (at least, until now! :P) Spoiler In time, if you use TweakScale and are adventurous, there's a Companion for it (currently in Alpha). 3 hours ago, Max von Kerman said: but it said the module manager is not compatible it is. The CKAN's metadata was not updated yet, but I can tell you MM 4.1.4 works on KSP 1.12.0. Quote Link to comment Share on other sites More sharing options...
Max von Kerman Posted June 28, 2021 Share Posted June 28, 2021 Hey it worked! thanks! Quote Link to comment Share on other sites More sharing options...
Al2Me6 Posted June 28, 2021 Share Posted June 28, 2021 After several months of work, the newest releases of Realism Overhaul, ROEngines, and ROCapsules now provide official support for Waterfall. Thanks for all the amazing work you've done on Waterfall, Nertea, Zorg, et al.! A few screenshots taken by yours truly with Waterfall + RO: https://imgur.com/a/mxkFjHJ Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted June 28, 2021 Share Posted June 28, 2021 4 minutes ago, Al2Me6 said: Thanks for all the amazing work you've done I would say the same for yourself! You and @Vevladdd have done some excellent work with this over the past few months! Quote Link to comment Share on other sites More sharing options...
BlackEyedPhantom Posted June 29, 2021 Share Posted June 29, 2021 On 6/27/2021 at 10:51 PM, RyanRising said: StockWaterfallEffects has some plumes for the jet engines, and I believe your second thing would be a configuration issue. You can probably set up a config that uses both RealPlume and Waterfall, using some particles from RealPlume in addition to Waterfall in-atmo and making the particles get less and less frequent higher in the atmosphere. Nobody’s done it yet as far as I know, though. Good luck! So first do i have to use restock waterfall configs and stock waterfall configs to get the jet plumes? And second well... How do i do that? Quote Link to comment Share on other sites More sharing options...
RyanRising Posted June 29, 2021 Share Posted June 29, 2021 (edited) 11 minutes ago, BlackEyedPhantom said: So first do i have to use restock waterfall configs and stock waterfall configs to get the jet plumes? And second well... How do i do that? To get the jet engine plumes, just installing StockWaterfallEffects and deleting everything but what’s needed by the jet plumes should do the trick. How to get that other effect, though, I haven’t a clue how you’d go about making that. Edited June 29, 2021 by RyanRising Quote Link to comment Share on other sites More sharing options...
BlackEyedPhantom Posted June 29, 2021 Share Posted June 29, 2021 4 hours ago, RyanRising said: To get the jet engine plumes, just installing StockWaterfallEffects and deleting everything but what’s needed by the jet plumes should do the trick. How to get that other effect, though, I haven’t a clue how you’d go about making that. Ok thanks. Quote Link to comment Share on other sites More sharing options...
Nertea Posted June 29, 2021 Author Share Posted June 29, 2021 As of the last version of Waterfall and WaterfallRestock, just install them both at the same time, everything should be sorted out. Quote Link to comment Share on other sites More sharing options...
Nertea Posted July 3, 2021 Author Share Posted July 3, 2021 I haven't found any issues with 1.12 so have marked this as compatible. WaterfallRestock will not be updated to 1.12 until restock gets there. Quote Link to comment Share on other sites More sharing options...
alberro+ Posted July 18, 2021 Share Posted July 18, 2021 (edited) Having issues with the Twin Boar from Restock. Plumes just don't appear, and neither do the heat effects. Any idea what could be causing this? Edit, reinstalling restock fixed the issue. Edited July 19, 2021 by alberro+ Quote Link to comment Share on other sites More sharing options...
ElonsMusk Posted July 19, 2021 Share Posted July 19, 2021 (edited) Okay. I'm simply blown away. I had seen snippets of this but in early development. I jumped on board now....... Holy excrements this is incredible. The LIGHTS, my god, the LIGHTS can have spots.. I won't rant on but if anyone is on the fence, don't delay, this IMO will go down as a staple mod, I'm in love. Edited July 19, 2021 by ElonsMusk Quote Link to comment Share on other sites More sharing options...
AlmightyR Posted July 19, 2021 Share Posted July 19, 2021 Trying to create configs for KWRocketry. Tried following the documentation, and got to the effects part in the in-game editor, but when I try to add an effect, nothing happens. New to this kind of modding, so probably some noob mistake, but if you have any idea what's wrong, please help! https://imgur.com/0cxfrb5 Quote Link to comment Share on other sites More sharing options...
TheShadow1138 Posted July 19, 2021 Share Posted July 19, 2021 9 hours ago, AlmightyR said: Trying to create configs for KWRocketry. Tried following the documentation, and got to the effects part in the in-game editor, but when I try to add an effect, nothing happens. New to this kind of modding, so probably some noob mistake, but if you have any idea what's wrong, please help! https://imgur.com/0cxfrb5 You need to give the name of the transform to which the effect will be attached. Under the effect name field there is a field for "Effect Parent", I believe it's called. You will need to place the name of the transform here; a lot of engines use "thrustTransform" so you can use that as the effect parent. Quote Link to comment Share on other sites More sharing options...
AlmightyR Posted July 19, 2021 Share Posted July 19, 2021 1 hour ago, TheShadow1138 said: a lot of engines use "thrustTransform" Just for future reference, how do I find out the name of the transform (ie when it's not that)? Quote Link to comment Share on other sites More sharing options...
TheShadow1138 Posted July 19, 2021 Share Posted July 19, 2021 39 minutes ago, AlmightyR said: Just for future reference, how do I find out the name of the transform (ie when it's not that)? If you look at the engine's CFG file look for the "thrustVectorTransformName" in the ModuleEngines or ModuleEnginesFX module. Sorry, should have mentioned that before. Quote Link to comment Share on other sites More sharing options...
Lucas_R Posted July 20, 2021 Share Posted July 20, 2021 On 8/14/2020 at 5:01 PM, DylanSemrau said: there can be pre-made templates that can be easily applied to engines via patch They are not working for me. I looked at a few other posts, and some mentioned to install other mods like RealPlume, but when I download them, drop them into the "Game Data" file, nothing happens. Could you tell me how to get it working? Also, when i click on the Waterfall icon, it says something along the lines of, I need to use a config or something?? Does this ring any bells for you? Let me know if you can help, and if not, have any ideas of where else I can look for help? Thanks!!!! -Lucas Quote Link to comment Share on other sites More sharing options...
Mecripp Posted July 21, 2021 Share Posted July 21, 2021 6 hours ago, Lucas_R said: They are not working for me. I looked at a few other posts, and some mentioned to install other mods like RealPlume, but when I download them, drop them into the "Game Data" file, nothing happens. Could you tell me how to get it working? Also, when i click on the Waterfall icon, it says something along the lines of, I need to use a config or something?? Does this ring any bells for you? Let me know if you can help, and if not, have any ideas of where else I can look for help? Thanks!!!! -Lucas Do you have ModuleManager *.*.* installed ? if so you might have put them in the wrong place or using a mod there is no patch made for them Quote Link to comment Share on other sites More sharing options...
Lucas_R Posted July 21, 2021 Share Posted July 21, 2021 I think that I have the module manager required, but I am not sure what you mean by "mod there is no patch made for it". Could you explain more? Maybe if you tell me what you did to get it working, I could try that. Quote Link to comment Share on other sites More sharing options...
RyanRising Posted July 21, 2021 Share Posted July 21, 2021 (edited) 2 hours ago, Lucas_R said: I think that I have the module manager required, but I am not sure what you mean by "mod there is no patch made for it". Could you explain more? Maybe if you tell me what you did to get it working, I could try that. What engines are you using? Mecripp was saying you may be using engines that haven’t been patched to use Waterfall. Some part mods will include their own patches, some will not. Patches, in this context, are modifications to existing things in KSP. ModuleManager is the thing that handles them, and they come in the form of .cfg files. In this case, the patches delete the particles and sound coming from an engine in KSP and add new sounds and the Waterfall plumes to them. If you’re just using the stock engines, the patches you want will need to be downloaded separately from Waterfall. That’s StockWaterfallEffects if you don’t have Restock installed and WaterfallRestock if you do. They’re available from links at the bottom of the first post of this thread. Edited July 21, 2021 by RyanRising Quote Link to comment Share on other sites More sharing options...
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