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New celestial bodies in ksp2


sir rocket

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  • I kind of want to see an ocean world, maybe one with just a few volcanic islands? Especially if there is reason to go exploring the depths.
  • I think it would also be interesting to have a pair of moons playing tag around a planet, similar to the dynamics of Janus and Epimetheus. Doesn't need to be terribly complex, the transition points can be entirely scripted, with the two bodies trading orbits every time they get close.
  • Somebody mentioned a rogue planet in another thread. Could be exciting, especially if it has a moon or several and is actually a challenge to find.
  • A binary star system, maybe?
  • A black hole would be very difficult to make both interesting and realistic from perspective of physics and rendering. But a neutron star is totally doable. You can get away with entirely classical physics. Just give it stellar mass and tiny radius. Flyby probes go ZOOOM! If they add tidal stress it could be a competition for who can do the deepest dive and return.
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great ideas. 

  • similar to how laythe was supposed to be?
  • :D
  • rouge planets would be great, but how would you do the challenge?
  • shouldn't be too hard. rask and rusk are already happening
  • :D

:D means great idea, no comment

Edited by sir rocket
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It's a little hard to say what's the best way to roll that into KSP2, because I don't know what's all going to be in it, but if I was implementing a challenge of finding a rogue planet into KSP with Interstellar mod, or something similar, I'd probably roll it into career mode. Have some contracts for setting up some observation satellites around the home system first, then maybe have some blurb about an anomaly, but not enough data, so you get contracts for setting up observation satellites in another star system. Once you complete these, you get location of the rogue planet.

It's a bit artificial, and isn't really all that different from normal career playthrough, but at least it's some kind of reward of something other than just credits and reputation for doing contracts.

Hopefully, KSP2's rework of contract system will make it more exciting, while still allowing for a quest chain sort of missions like this.

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I think it would be cool to have plant life in distant star systems. they could be like the movie avatar. another thing that would be cool if there is fish life under massive sheets of ice but you cant get to the fish you can only see there shadows under the ice.  But I think they will have to be in distant star systems.  it would make some endgame goal for players. as well as making the game ten times more exciting. as the fish life could be unreachable so no hard graphics. and as for the plant life it has basically been done it in breaking ground DLC with the researchable rock.

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With the work they are putting into vegetation on Kerbin, I can't imagine they won't put it on other worlds. At a minimum, Lathe seems like a must. But yeah, seeing something really alien on some distant world would be great.

There are ways to do schools of fish with GPU that's pretty cheap to render. If they scatter as you approach, you'd just basically see some movement in the water without ever seeing one up close. Could work for Kerbin oceans as well. And yeah, I like idea of shadows under ice for some of the ice planets. That's a pretty simple way to make a world seem extra alien without too much work. And it's pretty easy to render.

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On 11/14/2020 at 4:50 PM, K^2 said:

Once you complete these, you get location of the rogue planet.

A rogue planet would be a very interesting challenge indeed. It probably has lots of useful science or resources that are harder to access other places, but its gravity well makes it hard to reach (like landing a jet on the top of a baseball), and once you get there, there's effectively no light.

Hot Jupiter - Wikipedia

The moons of such a world would be very very interesting.

However I think if black holes are not implemented, the next best things should be:
Neutron stars, white dwarfs, or...

Blackstar_(Front_Cover).png

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We will definitely get some pretty interesting celestial bodies, Nate confirmed that the giant shadow on pufs ocean in the "show and tell" video is not a rendering bug but put there for viewers to notice. You can only imagine what incredible things they are hiding.

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On 11/16/2020 at 1:36 PM, DunaManiac said:

Where would those rings be coming from?

From its ex-star. When they were breaking up, the rogue planet said, "I hope you know that I'm keeping the jewelry." So the planet still has rings.

No idea how they're meant to produce light, though. Also, not sure we need to invent some McGuffin for it. There's still starlight, so you'd get same illumination as on a clear moonless night. It's not a lot, but it's not pitch black. It'd make exploration more difficult and more treacherous, both because of poor illumination and because you can't rely on solar. But I think it would feel like a challenge, rather than frustration. So long as there's something exciting there to find, I think it would be worth it.

One rather grim possibility is ruins of a civilization on that dead world. If a habitable planet gets knocked out clear of its orbit, say, during a stellar near-miss, the planet will turn into a snowball with no weather to speak of within years. Eventually, atmosphere itself will condense and liquify, increasing the ocean level by some tens of meters at the most, leaving a lot of the cities open to vacuum. As the planet continues to cool, the former atmosphere might freeze as well, leaving giant planes of perfectly smooth surface with continents preserved almost as they were in between. There would be few asteroids to come by in interstellar space. No destructive radiation. No weather in what little trace atmosphere remains. Cities can stand preserved for millions of years waiting for someone to find them.

 

Edit: And look at that, Kurzgesagt did a video on something very similar.

Spoiler

 

Though, they do claim that atmosphere will snow out. That is incorrect. Triple points of nitrogen and oxygen are low enough that they will turn into liquids first and come down as rain. Rain of liquid oxygen might not be great for a lot of structures, but concrete should be able to survive that.

Edited by K^2
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1 minute ago, K^2 said:
17 minutes ago, DunaManiac said:

Where would those rings be coming from?

From its ex-star. When they were breaking up, the rogue planet said, "I hope you know that I'm keeping the jewelry." So the planet still has rings.

No idea how they're meant to produce light, though. Also, not sure we need to invent some McGuffin for it. There's still starlight, so you'd get same illumination as on a clear moonless night. It's not a lot, but it's not pitch black. It'd make exploration more difficult and more treacherous, both because of poor illumination and because you can't rely on solar. But I think it would feel like a challenge, rather than frustration. So long as there's something exciting there to find, I think it would be worth it.

One rather grim possibility is ruins of a civilization on that dead world. If a habitable planet gets knocked out clear of its orbit, say, during a stellar near-miss, the planet will turn into a snowball with no weather to speak of within years. Eventually, atmosphere itself will condense and liquify, increasing the ocean level by some tens of meters at the most, leaving a lot of the cities open to vacuum. As the planet continues to cool, the former atmosphere might freeze as well, leaving giant planes of perfectly smooth surface with continents preserved almost as they were in between. There would be few asteroids to come by in interstellar space. No destructive radiation. No weather in what little trace atmosphere remains. Cities can stand preserved for millions of years waiting for someone to find them.

i love this

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1 hour ago, K^2 said:

From its ex-star. When they were breaking up, the rogue planet said, "I hope you know that I'm keeping the jewelry." So the planet still has rings.

No idea how they're meant to produce light, though. Also, not sure we need to invent some McGuffin for it. There's still starlight, so you'd get same illumination as on a clear moonless night. It's not a lot, but it's not pitch black. It'd make exploration more difficult and more treacherous, both because of poor illumination and because you can't rely on solar. But I think it would feel like a challenge, rather than frustration. So long as there's something exciting there to find, I think it would be worth it.

One rather grim possibility is ruins of a civilization on that dead world. If a habitable planet gets knocked out clear of its orbit, say, during a stellar near-miss, the planet will turn into a snowball with no weather to speak of within years. Eventually, atmosphere itself will condense and liquify, increasing the ocean level by some tens of meters at the most, leaving a lot of the cities open to vacuum. As the planet continues to cool, the former atmosphere might freeze as well, leaving giant planes of perfectly smooth surface with continents preserved almost as they were in between. There would be few asteroids to come by in interstellar space. No destructive radiation. No weather in what little trace atmosphere remains. Cities can stand preserved for millions of years waiting for someone to find them.

No, what I meant was that in order for it to be crashing constantly, something else must be making it at the same rate.

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1 hour ago, DunaManiac said:

No, what I meant was that in order for it to be crashing constantly, something else must be making it at the same rate.

I know. I just saw a setup for "Where did rogue planet get its rings," and had to run with it. :p

The other option, of course, was to go with stand and deliver.

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