Syczek Posted March 2 Share Posted March 2 12 hours ago, linuxgurugamer said: The shouldn't be, I'll check tomorriw Checked on my 2ndary installation gyro are gone despite files are still present Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 2 Author Share Posted March 2 4 minutes ago, Syczek said: Checked on my 2ndary installation gyro are gone despite files are still present please send me your persistant.sfs Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 2 Author Share Posted March 2 12 minutes ago, Syczek said: Checked on my 2ndary installation gyro are gone despite files are still present I just checked on versoin 1.5.3.1 and 1.5.4, I don't see the gyroscopes on either. I went back to 1.5.3 and then they showed up. No idea why yet, the parts didn't change, th change from 1.5.3 to 1.5.3.1 was a simple internal change. Quote Link to comment Share on other sites More sharing options...
Syczek Posted March 2 Share Posted March 2 11 minutes ago, linuxgurugamer said: I just checked on versoin 1.5.3.1 and 1.5.4, I don't see the gyroscopes on either. I went back to 1.5.3 and then they showed up. No idea why yet, the parts didn't change, th change from 1.5.3 to 1.5.3.1 was a simple internal change. Do you still need persistent.sfs?? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 2 Author Share Posted March 2 (edited) 19 minutes ago, Syczek said: Do you still need persistent.sfs?? No, just fixed it and published the update New release 1.5.4.1 Fixed NullRef in the CactEyeGyro module, causing the gyros to not be there Update is available via CKAN as well Edited March 2 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Elkram Posted March 5 Share Posted March 5 (edited) The mod is fun. But I got a question, not sute if it's a bug. Anybody nows if it works with parallax continued and volumetrics clouds? This 2 mod changes the textures and what you see from orbit. It makes planets looks more detailed but when I use the telescope, where the planet is suposed to be there is a hole. Could it be becouse parallax or the volumetric clouds? Edited March 5 by Elkram Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 5 Author Share Posted March 5 24 minutes ago, Elkram said: The mod is fun. But I got a question, not sute if it's a bug. Anybody nows if it works with parallax continued and volumetrics clouds? This 2 mod changes the textures and what you see from orbit. It makes planets looks more detailed but when I use the telescope, where the planet is suposed to be there is a hole. Could it be becouse parallax or the volumetric clouds? Can you post an image? Quote Link to comment Share on other sites More sharing options...
Elkram Posted March 5 Share Posted March 5 (edited) 48 minutes ago, linuxgurugamer said: Can you post an image? https://imgur.com/a/fSB1Uc5 Im gonna try removing distant object enhancement, just to try. Sorry the image wasn't public. Not it is. And I removed parallax continued and it still looks the same. Gonna try without scaterer and post it here: https://imgur.com/a/GDCJg2n And without scatterer looks the same, and empty void. Edited March 5 by Elkram adding info Quote Link to comment Share on other sites More sharing options...
Elkram Posted March 5 Share Posted March 5 59 minutes ago, Elkram said: https://imgur.com/a/fSB1Uc5 Im gonna try removing distant object enhancement, just to try. Sorry the image wasn't public. Not it is. And I removed parallax continued and it still looks the same. Gonna try without scaterer and post it here: https://imgur.com/a/GDCJg2n And without scatterer looks the same, and empty void. There is somethig wrong in the my instalation. I'll try in a new install and will be adding mods, If I find the problem I'll make you know here, just in case is some kind of incompatibility. Quote Link to comment Share on other sites More sharing options...
Elkram Posted March 5 Share Posted March 5 (edited) 3 hours ago, linuxgurugamer said: Can you post an image? https://github.com/LGhassen/Deferred Found the problem. It's becouse of Deferred. I installed it when I installed volumetric clouds. Not sure if this has any way of fixing it. Do you want me to make bug report on githhub about this? Edit: I'm opening an issue, just in case you want to fix it. Edited March 5 by Elkram Quote Link to comment Share on other sites More sharing options...
Svm420 Posted March 5 Share Posted March 5 There is a issue with the parallax continued. If you have that mod it makes planets appear gray thru the telescope. Issue on the parallax github. Just an fyi Linx is already aware of the issue Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 5 Author Share Posted March 5 3 hours ago, Elkram said: https://github.com/LGhassen/Deferred Found the problem. It's becouse of Deferred. I installed it when I installed volumetric clouds. Not sure if this has any way of fixing it. Do you want me to make bug report on githhub about this? Edit: I'm opening an issue, just in case you want to fix it. Nothing I can do about that, sorry. Contact the Deferred author about it Quote Link to comment Share on other sites More sharing options...
Elkram Posted March 6 Share Posted March 6 12 hours ago, linuxgurugamer said: Nothing I can do about that, sorry. Contact the Deferred author about it Ok, nice, thanks a lot. I'll try. Quote Link to comment Share on other sites More sharing options...
Syczek Posted March 8 Share Posted March 8 @linuxgurugamer it's normal that space dust telescope aka PT-EDW1N when loaded into launchpad convert itself to normal telescope?? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 9 Author Share Posted March 9 8 hours ago, Syczek said: @linuxgurugamer it's normal that space dust telescope aka PT-EDW1N when loaded into launchpad convert itself to normal telescope?? Need more information. How do you know it chagned to a normal telescope? (I never used space dust, no idea what it does) Quote Link to comment Share on other sites More sharing options...
Syczek Posted March 9 Share Posted March 9 (edited) 13 hours ago, linuxgurugamer said: Need more information. How do you know it chagned to a normal telescope? (I never used space dust, no idea what it does) Using Space Dust and Cacteye together creating this issue,because reskin of cacteye telescope,got same filename and pathing as SpaceDust Telescope. Best solution was removing space dust folder from Cacteye Edited March 9 by Syczek Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 9 Author Share Posted March 9 (edited) 5 hours ago, Syczek said: Using Space Dust and Cacteye together creating this issue,because reskin of cacteye telescope,got same filename and pathing as SpaceDust Telescope. Best solution was removing space dust folder from Cacteye Ok, I see the problem. Your fix is the correct solution, I'll update the files to deal with this situation. Removing the directory actually removed two parts, but you only needed to remove one. I'll release an update later today. LGG Edited March 9 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 9 Author Share Posted March 9 New release, 1.5.4.2 Fixed part conflict spacedust-telescope-1 with the same one from the Spacedust mod. Quote Link to comment Share on other sites More sharing options...
Hank Kerman Posted March 11 Share Posted March 11 What happened to the large telescope? Only the small one is popping up? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 11 Author Share Posted March 11 (edited) 15 hours ago, Hank Kerman said: What happened to the large telescope? Only the small one is popping up? Do you have Spacedust installed? If you have Spacedust installed, the telescope has been renamed (the internal name is unchanged), the new name is (from SpaceDust mod): PT-EDW1N Spectral Telescope Edited March 11 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Jaxx Posted March 25 Share Posted March 25 Is there a consideration to a balance pass of the RC-0 Smobodobodyne Slim to be higher in the tech tree? For example, CTT has it in regular Electrics, but its closest competitor for probe core is the just-unlocked Probodobodyne OKTO in Basic Science, but the Slim is cheaper, lighter, and has every single attitude preset available from the get-go, whereas the OKTO and even the next core only has SAS and Pro/Retro. Maybe adjusting it a bit further in to reflect its capability? If the concern is for usability with the telescope, by the time you get the 2nd tier of processing units, you tend to have the target attitude capable cores there, so tier 1 would just be Kerbin system moons, or if you really wanted others, just being very precise manually with SAS. Quote Link to comment Share on other sites More sharing options...
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