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[Min KSP 1.12.2] Blueshift: Kerbal FTL


Angelo Kerman

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1 hour ago, Jeffery Kerman said:

This wouldn't be realistic, since the irl concept works via translation, not acceleration.

Indeed. And realism aside, who wants to deal with their screen shaking for the entire length of any and every road trip with their warp drive? I don't think @Eclipse 32 realizes that enduring that would only be distracting and sensory overload for something that's engaging and would be happening for several minutes IRL unlike a cutscene or using a jump drive or wormhole where it would be ok to have this.

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4 hours ago, Syczek said:

Does Space Anomalies works with custom asteroids mod??

We await your report.

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I don't see why they should be incompatible. But I definitely don't expect them to take advantage of one another and do some unique combo thing.

 

Edited by JadeOfMaar
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14 hours ago, JadeOfMaar said:

We await your report.

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I don't see why they should be incompatible. But I definitely don't expect them to take advantage of one another and do some unique combo thing.

 

If I remember right Custom Asteroids mod,completly replaces stock one and this mod uses stock or Kopernicus one??

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