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[1.8.1] Katniss' Cape Canaveral Extended


kylelander

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  • 2 weeks later...
  • 3 weeks later...
On 8/5/2021 at 10:51 PM, Lekword said:

I have successfully installed your extended. But when I used the modular launch pad to launch the space shuttle at lc-39a. The pad was still shaking violently and exploded.

Hello! I'd like to tell you that LC-39A and LC-39B are incompatiable with Modular Launch Pads because of problems with the colliders and the parts clipping. However, the other launch pads work, and a quick reminder: LC-39A and LC-39B is from Katniss, and that the author of Modular Launch Pads has told us that their mod is incompatiable with Katniss' Cape Canaveral (The Extended version is compatiable though)
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On 8/9/2021 at 9:55 AM, Lekword said:

I deleted two configs of the shuttle launch pad  and make it a common part instead of a  launch clamp. So it can work with  the LC-39A/B.

Oh nice!

 

18 hours ago, pTrevTrevs said:

So, does this mod include LC-5/6 or LC-17? Redstones and Deltas have feelings too, you know.

This mod only has "fictional" pads at the moment as well as some real ones, but i do have a real launchpads pack that works with AnticlockwisePropeller's RSS-CapeCanaveralHD, so if you're interested in getting it, to tell me!
 

 

On 8/16/2021 at 8:20 AM, Tonas1997 said:

Dunno why, but I can't launch from the alternate 39A... while 39B and the rest of the pads work just fine :D

huh, that's strange. do you have logs?

 

On 8/12/2021 at 6:04 AM, LHACK4142 said:

Do I have to install Katniss' Cape Canaveral Extended for this to work, or is this the aforementioned mod with some extra features?

This is an extension to Katniss' Cape Canaveral, so this will not work without it.

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4 hours ago, kylelander said:

Oh nice!

 

This mod only has "fictional" pads at the moment as well as some real ones, but i do have a real launchpads pack that works with AnticlockwisePropeller's RSS-CapeCanaveralHD, so if you're interested in getting it, to tell me!
 

 

huh, that's strange. do you have logs?

 

This is an extension to Katniss' Cape Canaveral, so this will not work without it.

Ah, well I rolled my game back to 1.11 and manually placed pads where the real ones are on the satellite imagery. Would be nice to have that already done for me in a mod though.

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  • 1 month later...

Great Mod kylelander, thanks for making it and making it look so good!

The only issue I have is with MechJeb's "Approach and Landing Autopilot". It still has Kerbin's runways listed in it.

I've found the config file that is used in MechJeb but I have no idea how to alter it accurately for the KSC, Airforce and Shuttle landing strips. 

Can anyone help?

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  • 1 month later...
On 11/29/2021 at 3:49 AM, PPR182 said:

Hello Kylelander when are you going to add your precious mod to ckan? is that I want to have it in ckan but maybe you can't but when you can ok?

At the moment KCC is not available on CKAN, and there is already a much better mod called "CanaveralPads" which adds realistic pads!

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  • 1 year later...
  • 4 months later...

Hello! I love your mod!

However i'm having some trouble.

Whenever I try to launch a plane, It always launched from where the original ksc runway was. How do I switch to the Space Shuttle landing runway?

Additonally, my screen is focused on the old ksc buildings, that's normal right?

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