StarCrusher96 Posted September 1, 2021 Author Share Posted September 1, 2021 @Rocket Science42 If you enable gu's outerworlds you chose them above the other outerplanets. So the outerplanets will be moved to another location around another star. Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted September 1, 2021 Share Posted September 1, 2021 1 hour ago, Rocket Science42 said: So what would happen if I have the outer planets mod installed along with this mod? Will the planets in the outer planets mod be orbiting another star rather than Kerbol, or will the new bodies in this mod and the planets from the outer planets mod orbit kerbol at the same time? Please clarify. At the moment if you are using the standard stock system, OPM will be put where it normally is located If you are using a homeswitch OPM will be put into a different system When the Stock Revamp comes out it will be optional, meaning you can still play the stock system with opm or you can play in the Stock Revamp and opm will be moved to another system. Quote Link to comment Share on other sites More sharing options...
Seere Posted September 2, 2021 Share Posted September 2, 2021 On 8/8/2021 at 2:18 PM, StarCrusher96 said: Taking a break from KSP. The toxicity levels in this community are getting too high. If for any reason, I am no longer active on this forum, I request that this mod and its content shall remain untouched and dies in silence. Don't give up. Quote Link to comment Share on other sites More sharing options...
Blalo Posted September 2, 2021 Share Posted September 2, 2021 22 hours ago, Rocket Science42 said: So what would happen if I have the outer planets mod installed along with this mod? Will the planets in the outer planets mod be orbiting another star rather than Kerbol, or will the new bodies in this mod and the planets from the outer planets mod orbit kerbol at the same time? Please clarify. There are no outer planets yet Quote Link to comment Share on other sites More sharing options...
tychochallenge Posted September 2, 2021 Share Posted September 2, 2021 (edited) <deleted> Edited April 15, 2022 by tychochallenge Quote Link to comment Share on other sites More sharing options...
Wolves_Hero Posted September 3, 2021 Share Posted September 3, 2021 (edited) I was tried download new star systems mod lucky worked on Galaxies Unbound but bit dropped to 70-80fps at launch pad when added stars systems. Edited September 3, 2021 by Wolves_Hero Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 5, 2021 Author Share Posted September 5, 2021 Duna and Ike Quote Link to comment Share on other sites More sharing options...
funnelton Posted September 6, 2021 Share Posted September 6, 2021 On 8/31/2021 at 4:11 PM, StarCrusher96 said: One of the new dwarf planets. gorgeous! Quote is it gonna me named quatro cause y'know cause... dres sounds like 3 in Spanish.. heh.. Quote Link to comment Share on other sites More sharing options...
Blalo Posted September 6, 2021 Share Posted September 6, 2021 14 hours ago, StarCrusher96 said: Duna and Ike I like how your revamping and adding to the stock system, not only does it make the early game more fun and interesting, but it also nullifies the difference between stock planet textures and modded planet textures Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 6, 2021 Author Share Posted September 6, 2021 New Duna: a mixture of features of Mars, Luna, Mun and handdrawn stuff. The idea was to make the 2 different hemispheres more obvious and add the famous martian landmarks. Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 6, 2021 Author Share Posted September 6, 2021 WIP: Eve and Gilly * second moon in concept phase Quote Link to comment Share on other sites More sharing options...
Me.hasOwnProperty isHappy Posted September 6, 2021 Share Posted September 6, 2021 Is it Olympus Mons or am I just seeing things? Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 6, 2021 Author Share Posted September 6, 2021 (edited) 43 minutes ago, Me.hasOwnProperty isHappy said: Is it Olympus Mons or am I just seeing things? Gale Crater, but bigger Olympos Mons is more to the right under (dark). Edited September 6, 2021 by StarCrusher96 Quote Link to comment Share on other sites More sharing options...
Blalo Posted September 7, 2021 Share Posted September 7, 2021 On 9/6/2021 at 10:58 AM, StarCrusher96 said: WIP: Eve and Gilly * second moon in concept phase Interesting! I always wished eve had more moons in the stock game. I also like how gilly has a purple crater, nice touch! Quote Link to comment Share on other sites More sharing options...
TRAPPIST-1E Posted September 8, 2021 Share Posted September 8, 2021 Is there any way to make the visuals for EVE not lag a ton? Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 10, 2021 Author Share Posted September 10, 2021 On 9/8/2021 at 10:55 PM, TRAPPIST-1E said: Is there any way to make the visuals for EVE not lag a ton? I'd head over to the EVE page for that. Quote Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted September 16, 2021 Share Posted September 16, 2021 (edited) On 9/10/2021 at 1:04 PM, StarCrusher96 said: I'd head over to the EVE page for that. I'm not sure if it's the same thing as Trappist-1e, but I'm also noticing perhaps slightly less performance of GU graphics stuff (compared to something like Astronomer's pack), and my uneducated guess is it might have something to do with the settings for volumentric clouds (or something like that) in the GU EVE configs - at least for Kerbin. Just a possibility, or possibly subjective and meaningless. Edited September 16, 2021 by AccidentalDisassembly Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 16, 2021 Author Share Posted September 16, 2021 9 hours ago, AccidentalDisassembly said: I'm not sure if it's the same thing as Trappist-1e, but I'm also noticing perhaps slightly less performance of GU graphics stuff (compared to something like Astronomer's pack), and my uneducated guess is it might have something to do with the settings for volumentric clouds (or something like that) in the GU EVE configs - at least for Kerbin. Just a possibility, or possibly subjective and meaningless. Might be the shadows? Idk all i did is keeping gu graphics rather simple. Idk if EVE textures are being loaded all the time or ondemand. Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 16, 2021 Author Share Posted September 16, 2021 (edited) Updated the Sirius system dl with sciencedefs provided by @TheSpacePotato. Edited September 16, 2021 by StarCrusher96 Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 16, 2021 Author Share Posted September 16, 2021 New Kerbin Quote Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted September 16, 2021 Share Posted September 16, 2021 Just now, StarCrusher96 said: New Kerbin Gorgeous! With respect to the EVE stuff, my current best guess is the second number in one of the volumetric layers settings, and also the fact that GU has two volumetric cloud layers VS. one in AVP. In GU's Kerbin clouds definition, the lower volumetric layer is set with: "area = 15000,4", whereas AVP uses "area = 15000,3" - the new version of EVE Redux suggests (through their testing) that increasing these numbers has a very significant impact on performance, because when they tested with "area = 18000,6" it massively reduced frame rates... Perhaps that's what's going on, although I don't really know what those numbers are doing, so... Have not yet had a chance to test changes either. Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 16, 2021 Author Share Posted September 16, 2021 4 minutes ago, AccidentalDisassembly said: Gorgeous! With respect to the EVE stuff, my current best guess is the second number in one of the volumetric layers settings, and also the fact that GU has two volumetric cloud layers VS. one in AVP. In GU's Kerbin clouds definition, the lower volumetric layer is set with: "area = 15000,4", whereas AVP uses "area = 15000,3" - the new version of EVE Redux suggests (through their testing) that increasing these numbers has a very significant impact on performance, because when they tested with "area = 18000,6" it massively reduced frame rates... Perhaps that's what's going on, although I don't really know what those numbers are doing, so... Have not yet had a chance to test changes either. I mean, you can manually take out the volumetrics etc ... I only make what looks good on my pc and share it. Quote Link to comment Share on other sites More sharing options...
IsuckatKSP Posted September 16, 2021 Share Posted September 16, 2021 9 minutes ago, StarCrusher96 said: New Kerbin That continent sorta reminds me of Australia . Totally wasn't expecting a Kerbin revamp. Keep up the good work! Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 16, 2021 Author Share Posted September 16, 2021 shot without TUFX Quote Link to comment Share on other sites More sharing options...
TRAPPIST-1E Posted September 16, 2021 Share Posted September 16, 2021 (edited) I've been testing and I've found that the lag seems to be coming from the large amount of EVE layers per planet; there are way more than even AVP on average Edited September 16, 2021 by TRAPPIST-1E Quote Link to comment Share on other sites More sharing options...
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