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Is there a way to retrieve old parts or old textures of parts?


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8 hours ago, Dr. Kerbal said:

Is there a way to access removed parts or old texture of parts.

If you access the other left side sidebar I believe you can get the parts in an older state (I thinks). I know that it one way to get contracts like Test booster xyz. Removed parts, no, unless they left them in the game files, and you go digging through them to find these parts and manipulate the game into thinking that they are still in the game. Similar to how the data miners can go through games and catch minute details about future updates. Those are the best way to do it.

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8 hours ago, Dr. Kerbal said:

Is there a way to access removed parts or old texture of parts.

'Soft-deprecated' (hidden) old parts can be accessed in the parts search or bulkhead profile filters. 'Hard-deprecated' (removed) parts cannot be accessed without game directory access (which iirc isn't an option on console) and pulling the parts from the Gamedata/Squad/zDeprecated/Parts folder to the normal Gamedata/Squad/Parts folder.

Edited by OrdinaryKerman
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5 hours ago, OrdinaryKerman said:

'Soft-deprecated' (hidden) old parts can be accessed in the parts search or bulkhead profile filters. 'Hard-deprecated' (removed) parts cannot be accessed without game directory access (which iirc isn't an option on console) and pulling the parts from the Gamedata/Squad/zDeprecated/Parts folder to the normal Gamedata/Squad/Parts folder.

Thanks for the more technical answer for @Dr. Kerbal's question. And I say this, hopefully it isn't too rude, but I think that I gave him the answer.......... I would like confirmation before I fully make that claim, but I believe my answer was suffice. 

On another note, I find that PC players are much more into the actual names of stuff in game and where they are, such as listing off where to find gamefiles and in what folder, which is great for y'all, and I use it sometimes on my PC, but with console players, we tend to want stuff in the most direct, plain jane language. We could care less what folder  parts go in, because we can't access the folder to do such a thing. Thats why Mods aren't allowed on consoles, because of how restrictive Microsoft/Sony are with their consoles. Games undergo the most annoying testing phase to get certified for consoles. People deliberately look for stupid ways to break the game and ways to force a crash when testing for Sony/MS. That's why PC's are gonna always be vastly more popular, that, along with their modularity.

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