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Asteroid remover?


Krazy1

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I have several Sentinels and now close to 100 asteroids shown in the tracking station. At about 1/2 of them I have stopped tracking but it takes far too long for them to actually disappear. I think it's contributing to slower scene loading. Is there an easy way to eliminate objects you stopped tracking? Maybe a mod that removes them when you exit the tracking station?  

I figured out from my savegame file: 

stopped tracking:

			DISCOVERY
			{
				state = 21
				lastObservedTime = 3508083.6512565739
				lifetime = 1282076.0472739476
				refTime = 1728000
				size = 4
			}
			
Still tracking:

			DISCOVERY
			{
				state = 29
				lastObservedTime = 2426413.4753895206
				lifetime = 1124139.6606445313
				refTime = 1728000
				size = 1
			}

never tracked:

			DISCOVERY
			{
				state = 1
				lastObservedTime = 3790354.3286036993
				lifetime = 1132633.2449152297
				refTime = 1728000
				size = 4
			}

So you could do something like: if Discovery.state = 21 then set Discovery.lifetime = 1. Then the game should automatically clear them a second later.

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