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[March 2nd, 2022 ] Wabi Sabi Planet Mod


smushanoob

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On 11/24/2021 at 8:07 PM, ffx said:

Eve looks nice, but if the atmosphere is made of iodine it should be more redder but if you dont take it, whatever @smushanoob
 

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dont attempt to start the war again

 

 

 

 

Facts About Iodine | Live Science

Here's iodine as a gas(?). Regardless, it's purple.

Edited by smushanoob
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Just to provide some updates:

We are working on some really interesting stuff right now.

Stay tuned. While we may seem dormant on here, there is plenty in the works and we do not want to release these ideas before they are done properly baking and marinating. We need to execute them right.

If you want to stay informed about the progress, and ask any questions the best place to do so is our discord!

https://discord.gg/ez324K9EwK

Regarding secrecy:

I can outline a few core reasons why we DO NOT want any leaks:

a) Ripple-effect.

Imagine we told you we were making planet X with planet X features, and it was in heavy in-development phases. The planet is still being made unique etc. In this scenario, we reveal our concept for this idea. What happens? That was a rhetorical question, I'll tell you. People get inspired off of that idea (not necessarily the problem at play), but it's that we created the original idea, we want to be the first iteration out there with said idea, so another mod maker doesn't nab the creative concept, run with it, and rush it to release, and then WE get called out for "copying y-modders amazing idea".

b) SPOILERS!

We do not want to spoil our surprises for you. Why? It's quite simple, we want every player of the mod to actually experience the discovery, surprise, and intrigue when discovering what Wabi-Sabi holds. This extends to theorycrafting and hyping up ideas. If someone for example, sees a screenshot, tells everyone that they know what the planet is and its going to be x y and z, and then it's not, then you are causing people to become disappointed with the final result. Similarly to a lot of games releasing nowadays, people pull random ideas from thin air, and manufacture massive unsubstantiated rumors that creates the atmosphere of over-expectations and a result of underwhelming delivery.

c) We do not want to release information that may or may not be subject to change.

When we release information, teasers etc, we should at least have an >85% level of confidence as to if it will be included in release, or if the object or subject is going to be vastly changed, or just tweaked for refinement.

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  • 2 weeks later...

Breaking news:

We come bearing some holiday news!

Firstly, progress has been made.

We have had, both me, smusha, clonos, and other devs have had real life obligations which obviously take priority over this mod.

However, since winter break has begun for many, we can finally deliver some patiently awaited news.

Kerbin is in its final development stages! We have the majority of terrain work done, but we are making some adjustments to biomes, and freshening things up even more!

The Hairope ring is being further developed, and things are coming along nicely on that front.

Lastly, the Mun and Lun, (two new objects that exist close, but not too close to Kerbin) have been developed!

On the Mun you'll find vast dark mares, mountainous terrain, ejecta, and craters, with water ice and helium3 galore. 

On the Lun you'll find something a little more exotic...vast quantities of uranium and sulfur...thats all I can say about it. 

The Kerbol system, our current focus is being remastered completely, with some new additions being thrown in as well (outer and inner planets)! Look out for updates on that in the future. We also have been doing loads of conceptualizing for other solar systems, and we are excited to get working on those!

If you want more frequent updates like this please join our discord server: https://discord.gg/ez324K9EwK

That's all for now. While you wait please enjoy the below pictures!

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