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smushanoob

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  • About me
    Time Traveler
  • Location
    67.2 trillion years in the future
  • Interests
    stuff

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  1. While the pack was made obviously in a week for a planet jam which probably don’t get continued after releas (hence the planet jam time limit in the first place) , I think if this were to continue post release work could make this pack really nice. Regardless, an interesting idea.
  2. Ahum 1 is being finalized for release I really appreciate your comment!
  3. Methanogen life on the Groenlandch Continent, The Alter Kerbin.
  4. Today, I made this forest biome utilizing Parallax for a pack I'm making.
  5. Thank you! I also intend to support many other mods like IFS and CRP. I can't emphasize enough how enthusiastic I am for material harvesting across the system.
  6. The Kenanking Superecosystem Oddity Zone, The Alter Kerbin
  7. Ructer North Pole WIP - Ructer Hydrogen Selenide Oceans. The oceans are 0.003% the density of water, so your crafts sink to the bottom. Kerbin Coastline
  8. A journey awaits. Kerbals have fled from their home system. The warping of the Exodus has made Kerbin fly out of its orbit, sending it into a cold dark hellscape. After thousands of years of cryogenic freezing, they awake on a new home. Now, their objective remains the same. Space. (For context, play Ahum 1 when its finished. This is a sequel to Ahum.) Frequently Asked Questions: (none) Current Version: Alpha 0.01 (distributed to testers only) Download: (none) Discord Server: https://discord.gg/MjrAwTfyN9 Overview: This mod seeks to triumph the style and polish of the original Ahum Planet Pack. It is the direct sequel and successor to the mod. Infrequent bugfixes will come to Ahum 1, though. The Kerbals find themselves now on The Alter Kerbin, a world visually very similar to Kerbin, but chemically vastly different. With the universe now in immediate peril to the means of the objectives to the Romulus SuperAI, the Kerbal race finds themselves on the edge. Whether it be sentient planets, sulfur belts, binary black holes, or what, the Kerbals know they will persevere. Compatibilities
  9. Turn your ambient light in VAB to 0 or 100%. You currently have it as -100%.
  10. banned by the kraken's older angsty brother
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