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ModuleEnginesFX AtmosphereCurve


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I think there was a mod which allowed you to create and export float curves in Unity. For simple atmosphereCurves, with only two keys like you have you don't really need it though. Key 0 is the specific impulse at 0 atmospheric pressure (so in Space), key 1 at full atmospheric pressure (at ground level). The higher the number you choose, the better is the ratio of thrust generated / fuel consumed.

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8 minutes ago, Kartoffelkuchen said:

I think there was a mod which allowed you to create and export float curves in Unity. For simple atmosphereCurves, with only two keys like you have you don't really need it though. Key 0 is the specific impulse at 0 atmospheric pressure (so in Space), key 1 at full atmospheric pressure (at ground level). The higher the number you choose, the better is the ratio of thrust generated / fuel consumed.

the example that I chose here is the Ant engine, with a SL ISP of 80 and a VAC ISP of 315, which are shown in the 1st and 2nd keys

though, what does the 3rd key refer to?

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The third key says at three atmospheres you ISP is 0.001

There are two additional numbers you can use to specify the slope - I think (grain of salt here) one is the incoming and one the out going slope.

Here's the Unity addon for float curves

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