dababykerman Posted March 18, 2022 Share Posted March 18, 2022 On 3/13/2022 at 9:46 PM, Adiri said: Here's an example of one of the plumes for BDB, not sure when it will be done, probably a few more days! Looks great! I understand you said it would take a couple days, it's been 5. any ideas on when it's going to be released? Quote Link to comment Share on other sites More sharing options...
Adiri Posted March 18, 2022 Author Share Posted March 18, 2022 8 hours ago, dababykerman said: Looks great! I understand you said it would take a couple days, it's been 5. any ideas on when it's going to be released? I’ve been working on them slowly, I have all of the Delta, Atlas and Saturn SRB’s done atm, I’m currently working on the srbs for titan then I’ll release a mostly complete version before finishing it completely Quote Link to comment Share on other sites More sharing options...
dababykerman Posted March 18, 2022 Share Posted March 18, 2022 3 hours ago, Adiri said: I’ve been working on them slowly, I have all of the Delta, Atlas and Saturn SRB’s done atm, I’m currently working on the srbs for titan then I’ll release a mostly complete version before finishing it completely Awsome! Do you think there'll be effects for Abort Motors or do those count as seperation motors? Quote Link to comment Share on other sites More sharing options...
Adiri Posted March 18, 2022 Author Share Posted March 18, 2022 6 minutes ago, dababykerman said: Awsome! Do you think there'll be effects for Abort Motors or do those count as seperation motors? I probably won’t do escape towers or separation motors/retrorockets (maybe in the future) Quote Link to comment Share on other sites More sharing options...
dababykerman Posted March 18, 2022 Share Posted March 18, 2022 34 minutes ago, Adiri said: I probably won’t do escape towers or separation motors/retrorockets (maybe in the future) That's a good idea. It wouldn't be a great idea to put work into something so tiny. Quote Link to comment Share on other sites More sharing options...
Adiri Posted March 19, 2022 Author Share Posted March 19, 2022 UPDATE 1.3 | The (Partial) BDB Support Updatehttps://spacedock.info/mod/2992/SRB Waterfall Effects (SWE)#changelog ---------------------------------------------------- Fixed Issues with stock SRB's as well Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted March 20, 2022 Share Posted March 20, 2022 23 hours ago, Adiri said: UPDATE 1.3 | The (Partial) BDB Support Updatehttps://spacedock.info/mod/2992/SRB Waterfall Effects (SWE)#changelog ---------------------------------------------------- Fixed Issues with stock SRB's as well Will this eventually or already include support for new motors included in the BDB dev branch? Quote Link to comment Share on other sites More sharing options...
Adiri Posted March 20, 2022 Author Share Posted March 20, 2022 (edited) 32 minutes ago, SpaceFace545 said: Will this eventually or already include support for new motors included in the BDB dev branch? No, It's made using the (as of now, March 19'th, 2022) latest BDB version on ckan I do plan on updating the configs though, so yes I wil update the stuff on the dev branch once it releases Edited March 20, 2022 by Adiri Quote Link to comment Share on other sites More sharing options...
Guest Posted March 21, 2022 Share Posted March 21, 2022 will this support knes at anytime? Quote Link to comment Share on other sites More sharing options...
Adiri Posted March 21, 2022 Author Share Posted March 21, 2022 3 hours ago, Random-E said: will this support knes at anytime? Yes, support is planned for KNES Quote Link to comment Share on other sites More sharing options...
y2kcobrar Posted March 24, 2022 Share Posted March 24, 2022 Absolutely LOVE this, thank you! Has become a must have for me. Looking forward to Better SRB support Quote Link to comment Share on other sites More sharing options...
Tommy99534 Posted March 24, 2022 Share Posted March 24, 2022 will there be support for realfuels stock? realplume stock is incompatible with that Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted March 25, 2022 Share Posted March 25, 2022 Great mod! Noticed it the sepratron was overlooked . Anyways, great work! Quote Link to comment Share on other sites More sharing options...
Guest Posted March 25, 2022 Share Posted March 25, 2022 hey @Adiri! would you be up to doing a patch for Taerobee? Quote Link to comment Share on other sites More sharing options...
Adiri Posted March 25, 2022 Author Share Posted March 25, 2022 3 hours ago, Random-E said: hey @Adiri! would you be up to doing a patch for Taerobee? Yeah sure I’ll add it to the list of stuff to be done Hopefully next update with the rest of BDB will be done soon, been getting slammed with school and such so I haven’t had much time to work on the mod Quote Link to comment Share on other sites More sharing options...
Guest Posted March 25, 2022 Share Posted March 25, 2022 Just now, Adiri said: Yeah sure I’ll add it to the list of stuff to be done Hopefully next update with the rest of BDB will be done soon, been getting slammed with school and such so I haven’t had much time to work on the mod well take your time we're more than fine waiting a little while, especially when it means that our content creators and developers don't have to leave the community due to too much stress! Quote Link to comment Share on other sites More sharing options...
Hohmannson Posted March 25, 2022 Share Posted March 25, 2022 On 3/25/2022 at 1:43 AM, Tommy99534 said: realplume stock I won't talk for anyone, but it works for me when only having RealPlume and SmokeScreen folders without RealPlumeStock folder. Judging by the structure of patches, it should work like that. Quote Link to comment Share on other sites More sharing options...
Adiri Posted March 26, 2022 Author Share Posted March 26, 2022 2 hours ago, Hohmannson said: I won't talk for anyone, but it works for me when only having RealPlume and SmokeScreen folders without RealPlumeStock folder. Judging by the structure of patches, it should work like that. Are you using the stock, non restock SRBs? Quote Link to comment Share on other sites More sharing options...
Hohmannson Posted March 26, 2022 Share Posted March 26, 2022 1 minute ago, Adiri said: Are you using the stock, non restock SRBs? I use SRBs from Restock, RestockPlus and PhotonCorp, all seem to look good, seeing proper Waterfall fire and proper smokescreen smoke. Quote Link to comment Share on other sites More sharing options...
Grem Posted March 26, 2022 Share Posted March 26, 2022 (edited) I use the Waterfall Stock and this SRB Waterfall has not seen any conflicts, all waterfalls work. This is very complementary to the gaming experience, thanks again for your work! Edited March 26, 2022 by Grem Quote Link to comment Share on other sites More sharing options...
Adiri Posted March 26, 2022 Author Share Posted March 26, 2022 15 hours ago, Hohmannson said: I use SRBs from Restock, RestockPlus and PhotonCorp, all seem to look good, seeing proper Waterfall fire and proper smokescreen smoke. Yeah you need realplume stock for the stock srbs to work I’m pretty sure, but I’ll check it out and make sure Quote Link to comment Share on other sites More sharing options...
jfjohnny5 Posted March 27, 2022 Share Posted March 27, 2022 Hmm.. am I missing something? This set of configs seems to play the full RealPlume FX animations for the SRBs along with the Waterfall FX. Seems intended, I know. Except... the very nice looking Waterfall flame effects get almost entirely lost in the RealPlume exhaust effects. I understand wanting the smoke from RealPlume, as it looks great for SRBs, but are the flames still supposed to be there? In other words, unless there's something else I'm missing, I'm not getting just "Waterfall fire and proper smokescreen smoke." I'm getting Waterfall fire AND RealPlume fire plus Smokescreen smoke. Did I miss a config setting? Quote Link to comment Share on other sites More sharing options...
Adiri Posted April 4, 2022 Author Share Posted April 4, 2022 (edited) On 3/26/2022 at 6:22 PM, jfjohnny5 said: Hmm.. am I missing something? This set of configs seems to play the full RealPlume FX animations for the SRBs along with the Waterfall FX. Seems intended, I know. Except... the very nice looking Waterfall flame effects get almost entirely lost in the RealPlume exhaust effects. I understand wanting the smoke from RealPlume, as it looks great for SRBs, but are the flames still supposed to be there? In other words, unless there's something else I'm missing, I'm not getting just "Waterfall fire and proper smokescreen smoke." I'm getting Waterfall fire AND RealPlume fire plus Smokescreen smoke. Did I miss a config setting? Yes the intent here is to merge waterfall and realplume, as irl waterfall plumes are not perfectly smooth. (Sorry for the late reply) EDIT: and in the future I may add an option/patch that disables all the realplume effects except for smoke, for people who would like the smooth waterfall look instead of the more realistic look it currently has Edited April 4, 2022 by Adiri Quote Link to comment Share on other sites More sharing options...
jfjohnny5 Posted April 4, 2022 Share Posted April 4, 2022 Sounds good! Thanks for the clarification. And thanks for working on this - it really is very cool! Quote Link to comment Share on other sites More sharing options...
Adiri Posted April 4, 2022 Author Share Posted April 4, 2022 On 3/24/2022 at 3:43 PM, Tommy99534 said: will there be support for realfuels stock? realplume stock is incompatible with that You need realplume stock's configs for the stock non restock SRB's to work so sadly no On 3/25/2022 at 8:50 AM, ballisticfox0 said: Great mod! Noticed it the sepratron was overlooked . Anyways, great work! I might add it as an optional feauture, similar to the realplume patch mentioned above. Sepratrons are so small its basically not needed anyways Quote Link to comment Share on other sites More sharing options...
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