thufir Posted August 14, 2013 Share Posted August 14, 2013 My current LKO stationhttp://steamcommunity.com/sharedfiles/filedetails/?id=169535027http://steamcommunity.com/sharedfiles/filedetails/?id=169535017http://steamcommunity.com/profiles/76561198078586420/screenshots/http://steamcommunity.com/sharedfiles/filedetails/?id=169534992http://steamcommunity.com/sharedfiles/filedetails/?id=169534961http://steamcommunity.com/sharedfiles/filedetails/?id=169534938http://steamcommunity.com/sharedfiles/filedetails/?id=169534920http://steamcommunity.com/sharedfiles/filedetails/?id=169534913http://steamcommunity.com/sharedfiles/filedetails/?id=169534896I like to give my Kerbalnauts plenty of room to stretch out Quote Link to comment Share on other sites More sharing options...
ihtoit Posted August 14, 2013 Share Posted August 14, 2013 I have a few stations in orbit: Ragnar fuel station MKI, blew up as I was parking spaceplanes (see next image) but since the only Kerbals were actually in the spaceplanes, they were thrown clear, no fatalities. Its replacement, also named Ragnar, has no central tower: it's just lots of fuel, lots of RCS monoprop, 8 Clamptron Seniors and 16 standard Clamptrons on the outer fuel tanks, and 5 standard Clamptrons on a tail hub. Ragnar III (slightly different design) has 6 orange fuel tanks mounted linearly around a 27-man core (sorry no photo yet) with 6 standard Clamptrons mounted on the tanks, 5 on a tail hub and just 1 Clamptron Senior on the nose. This also has a Kethane scanner and a medium converter. No motors since it's intended to stay in orbit around Kerbin. ALL my ships and stations are SSTO, with no booster stages employed at any point. My record SSTO payload on the pad has been 860 tons and took 55 flight-minutes to attain a 150km orbit. SSTO Spaceplane, capable of making a turnaround to Mun complete with tail landing and back to Kerbin orbit, from the runway, without refueling. Quote Link to comment Share on other sites More sharing options...
samstarman5 Posted August 14, 2013 Share Posted August 14, 2013 Even when u bring friends in they are still alone. Stinks that modules dont automatically combine into 1 big module or if they could move between the station. I've got 17 people on my station and moving them around is a pain in the butt.No harm in going with Mellojoe's suggestion. But rest assured interior movement between modules and capsules is a certainty for the core game. Until then, mods and a ton of imagination should foot the bill. Quote Link to comment Share on other sites More sharing options...
Merinsan Posted August 14, 2013 Share Posted August 14, 2013 (edited) I've constructed 2 new fuel depots for 0.21.Mun Depot:Kerbin Depot:The Kerbin Depot was hard to do, since parts needed to be lined up to look nice, but I am happy with the end result.Also, to keep part counts low, I don't put RCS ports on the fuel that is getting docked. This makes it very hard to dock, but it looks cleaner and runs smoother.Note: Most of the fuel/RCS modules have their docking bots still attached, since it's extra RCS. As I use RCS, they get jettisoned to crash in the planet below. Edited August 15, 2013 by Merinsan Quote Link to comment Share on other sites More sharing options...
ihtoit Posted August 15, 2013 Share Posted August 15, 2013 (edited) oh, since you asked nicely:Kerbin Anchorage, the latest addition to my ongoing conquest of the solar system.Specs:Orbital mass: 425 tons (fully fueled, and yes it's missing a few engines - couple mishaps with space debris ) (plus one spaceplane at 4.7 tons)Hence, surface thrust-to-weight ratio (Kerbin): 1.75 (not enough to get it off the ground!)Crew capacity: 28 (current complement: 29 incl. 1 spaceplane pilot)Power: capacities:LOX: 33.6KTFuel: 27.5KTMonopropellant: 8.7KTMax. Electrical Output: 57.7KW[EDIT]Part count: 871[/]Orbital mechanics:Apoapsis: 151.2kmPeriapsis: 149.5kmPeriod: 36m13sInclination: 0.1 degreeOrientation: 0.0 mark 0 (North, nose to polar horizon)Notes: This station is as yet unfinished. Just some housekeeping, a few more modules (a zero-gravity gymnasium which I have to design, for starters, plus some construction bots, spacer rigs, some more habitation modules, more crew canisters and the Kerbal Escape System. Expect the total mass to quadruple (and the part count to increase tenfold).And the RAM requirement to triple o.0 Edited August 15, 2013 by ihtoit missing data Quote Link to comment Share on other sites More sharing options...
ihtoit Posted August 15, 2013 Share Posted August 15, 2013 I've decided that one's getting decommissioned, there's too many solar panels and too many struts, the physics engine is having too hard a time with it (took me seven real hours just to dock a Mun lander to it!) Quote Link to comment Share on other sites More sharing options...
Legendary Emu Posted August 15, 2013 Share Posted August 15, 2013 Hope station, made with nearly all fustek stuff. I put it in a 70 x 70 orbit for good reasons.Bob doing some scienceBob inspecting the panels (one broke off after an engine malfunction)Good view of the station.Took 4 trips to set everything up. Quote Link to comment Share on other sites More sharing options...
samstarman5 Posted August 15, 2013 Share Posted August 15, 2013 I've decided that one's getting decommissioned, there's too many solar panels and too many struts, the physics engine is having too hard a time with it (took me seven real hours just to dock a Mun lander to it!)Decommissioning can be rather fun. Recently I did so with my munar orbital station, as it didn't have the base for much growth. The crew got to watch it deorbit and crash into the Mun from the supply craft.Fun Fact: The ISS is expected to be retired in 2020. Russia has plans to disconnect its modules from the station and use them as the start for their own next station which will also serve as a craft assembly point for interplanetary missions. Quote Link to comment Share on other sites More sharing options...
sojourner Posted August 15, 2013 Share Posted August 15, 2013 Fun fact: The ISS will most likely be extended to 2028. Quote Link to comment Share on other sites More sharing options...
samstarman5 Posted August 15, 2013 Share Posted August 15, 2013 I have every hope that NASA and the partners will find excuses to extend it. With private concerns pitching in, there is every excuse to keep it going as long as it can remain in orbit. Quote Link to comment Share on other sites More sharing options...
tim20913 Posted August 16, 2013 Share Posted August 16, 2013 My space port currently orbitting kerbal.A gaia class space stationTell me what you guys think of it Quote Link to comment Share on other sites More sharing options...
128MB Posted August 16, 2013 Share Posted August 16, 2013 wow really cool tim20913!I finally got the hang of docking! So here is my first Spacestation!68 Tons and 245 parts, it was assembled in 6 pieces, all with the same launch rocket and tug to put them together I want to make it bigger but all this together makes ALOT of lagIt has 10 crew compartments, a shuttle with nuclear engines and room for 5 including pilot.Also a big comm array with a 1 man emergency escape pod and maintenance pod like in the movie "2001: A space odyssey"Cockpit view from the Pod Quote Link to comment Share on other sites More sharing options...
Xavienth Posted August 16, 2013 Share Posted August 16, 2013 I'm so inexperienced that I cant dock things Quote Link to comment Share on other sites More sharing options...
tim20913 Posted August 16, 2013 Share Posted August 16, 2013 No worry's none of us where when we tried at first. I think my first attempt ended with 1 ship running out of rcs and no longer being able to manouvre. My second attempt smashed the ships together so hard that the result wasn't 2 docked ships but a debri field. Quote Link to comment Share on other sites More sharing options...
128MB Posted August 16, 2013 Share Posted August 16, 2013 Took me a long time to get used to docking, but now i can easily dock several large loads in no time.Now i only have to learn to travel to other planets... Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted August 16, 2013 Share Posted August 16, 2013 Well, I *was* building this station, but then it started exploding every time I docked anything else to it, so I deleted the whole persistent file to expunge whatever noxious glitches were responsible. Quote Link to comment Share on other sites More sharing options...
128MB Posted August 16, 2013 Share Posted August 16, 2013 cool station, what is the box thing with the kerbals in it? I tried deliberately exploding and crashing used up rockets and tugs into eachother but now i have a ring of debris orbiting my station xD Quote Link to comment Share on other sites More sharing options...
Sapphire Posted August 16, 2013 Share Posted August 16, 2013 What pack is that solar panel from? The flat one on the FusTek module. It looks like something that matches the KOSMOS panels. Quote Link to comment Share on other sites More sharing options...
T.P.H.Paskins Posted August 16, 2013 Share Posted August 16, 2013 (edited) fail post don't read Edited August 16, 2013 by T.P.H.Paskins Quote Link to comment Share on other sites More sharing options...
T.P.H.Paskins Posted August 16, 2013 Share Posted August 16, 2013 (edited) Too busy playing with space-planes to post stations lately - then realised I'd need something to dock them with. New 0.20 Kerbin station, HMS Scunthorpe.Could you post your space plane on the excange Plz it looks cool Edited August 16, 2013 by T.P.H.Paskins Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted August 16, 2013 Share Posted August 16, 2013 cool station, what is the box thing with the kerbals in it?That was the Micro-Gravity Training & Experimental Facility. This was the view from the training supervisor's control room. Quote Link to comment Share on other sites More sharing options...
Lions Posted August 16, 2013 Share Posted August 16, 2013 wanted to finish it with 6 docks in total, but my super computer slows down to a crawl. so much lag, so sad :'( and i really can not upgrade my PC any more lol.ps. got to dock 5, number 6 is not possible, my pc tells me to wait for an alien race to give us super computers to do this. Quote Link to comment Share on other sites More sharing options...
samstarman5 Posted August 17, 2013 Share Posted August 17, 2013 wanted to finish it with 6 docks in total, but my super computer slows down to a crawl. so much lag, so sad :'( and i really can not upgrade my PC any more lol.ps. got to dock 5, number 6 is not possible, my pc tells me to wait for an alien race to give us super computers to do this.Can tell you one tip that will help make a small difference: relax on the RCS units. Four to a layer does the job quite well especially with that size of craft. With what I put together for my Taurus station, you should have a bit to go yet before hitting lag hiccups and long before framerate drop. I have to wonder what other programs you are running in the background, or if you have any craft inside on-rails boundary to add to the load. In many cases, it isn't so much the game causing the issues, as what burden you are placing on your pc with other programs. Quote Link to comment Share on other sites More sharing options...
T41nt3d Posted August 17, 2013 Share Posted August 17, 2013 Finally have my Space Station fully completed. Besides from my interplanetary space vehicle ofc.I've unoriginally named it the World Space Station.Took inspiration from the ISS, and WSS that is in the movie Mission to Mars.Apologies in advance for the size of the pictures.Started to lag a little for me 2 modules ago. I wish the giant Ring span Quote Link to comment Share on other sites More sharing options...
M.Wolfy Posted August 17, 2013 Share Posted August 17, 2013 (edited) EDIT: whoops, double post Edited August 18, 2013 by M.Wolfy Quote Link to comment Share on other sites More sharing options...
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