Vortygont Posted November 17, 2022 Share Posted November 17, 2022 In the KSP you have constant value of different types of radial simmetry (radial n-symmetry, where n = 2, 3, 4, 6, 8). I suggest that it is possible to make unlimited number, so you use all numbers, for example 5, 7, 9, 10, 13 and others (imagine 28 or 33-symmetry!) I think this feature could be implemented as a line (e.g. in the bottom left corner as usual) that shows the number of symmetry and circle, divided into n parts. This parameter can be changed by entering another number from the keyboard to the line I belive that realisation of this function will be very easy (just attach each part through the corner 360 / n automatically), except problem with big numbers, where details can cross each other. The most important that it is of course obviously make construction much more comfortable and you don't need to use several times one n-symmetry mode and level parts by eye (I think you can also level details in new scheme mode?). It would be nice to see this feature in ksp2, which would make the constructor even closer to the ideal;) Link to comment Share on other sites More sharing options...
Nazalassa Posted November 19, 2022 Share Posted November 19, 2022 You can already have any symmetry in KSP Link to comment Share on other sites More sharing options...
t_v Posted November 19, 2022 Share Posted November 19, 2022 2 hours ago, Nazalassa said: You can already have any symmetry in KSP I think the suggestion is for it to become a normal part of the UI instead of a strange workaround. Link to comment Share on other sites More sharing options...
Bej Kerman Posted November 19, 2022 Share Posted November 19, 2022 2 hours ago, Nazalassa said: You can already have any symmetry in KSP Yes, if you rely on an exploit that probably won't exist in KSP 2... Link to comment Share on other sites More sharing options...
Ryaja Posted November 26, 2022 Share Posted November 26, 2022 On 11/19/2022 at 5:57 AM, Nazalassa said: You can already have any symmetry in KSP I think what @Vortygont means is any amount of symmetry, not just 1, 2, 3, 4, 6, and 8. So it would be anywhere from like 1-10 or 1-100 Link to comment Share on other sites More sharing options...
Bej Kerman Posted November 26, 2022 Share Posted November 26, 2022 (edited) 8 minutes ago, Ryaja said: On 11/19/2022 at 12:57 PM, Nazalassa said: You can already have any symmetry in KSP I think what @Vortygont means is any amount of symmetry, not just 1, 2, 3, 4, 6, and 8. So it would be anywhere from like 1-10 or 1-100 What Ryaja said 6 kinds of symmetry isn't "every symmetry", it's 6 kinds of symmetry. Personally, I think this is a drag on what people can do with the game. Edited November 26, 2022 by Bej Kerman Link to comment Share on other sites More sharing options...
salaminho Posted November 29, 2022 Share Posted November 29, 2022 You can create any number of radial symmetry up to x64, since its multiple of 2 and 3 by exploiting a glitch in the game: But I agree with you, not everyone knows of this exploit and it might not even work in ksp2. This should be a legit feature Link to comment Share on other sites More sharing options...
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