adriantheflash Posted January 2, 2023 Share Posted January 2, 2023 So I was thinking about it and was wondering if there could be an optional Water requirement for Kerbals like you could collect water and stuff from like the oceans and ice from Duna or other and that I think would add another reason the use ore/maybe ice Tanks for missions and such Link to comment Share on other sites More sharing options...
Drakenred65 Posted January 3, 2023 Share Posted January 3, 2023 (edited) It all depends on what a Kerbal actually is. if they are desert cactuses the condensation inside the space ship may trigger panic attacks Edited January 3, 2023 by Drakenred65 Link to comment Share on other sites More sharing options...
K^2 Posted January 3, 2023 Share Posted January 3, 2023 If we're going to have a "life support" resource, it should be "Snax". Refineable from basically any rocky body, and work like electricity for cores. If you run out of Snax, your kerbals refuse to perform any ship duties, including piloting, and basically require a rescue. Other than that, they can sulk snaxless indefinitely. Link to comment Share on other sites More sharing options...
WalebKassa Posted January 3, 2023 Share Posted January 3, 2023 1 hour ago, K^2 said: If we're going to have a "life support" resource, it should be "Snax". Refineable from basically any rocky body, and work like electricity for cores. If you run out of Snax, your kerbals refuse to perform any ship duties, including piloting, and basically require a rescue. Other than that, they can sulk snaxless indefinitely. This made me laugh. I really like this idea. It's a simple solution to the life support system discussion and stays true to the humor of the original game. Link to comment Share on other sites More sharing options...
Blaarkies Posted January 3, 2023 Share Posted January 3, 2023 9 minutes ago, WalebKassa said: I really like this idea. Link to comment Share on other sites More sharing options...
Drakenred65 Posted January 3, 2023 Share Posted January 3, 2023 When I was trying to balance the Konsumerism mod I was tinkering with. I realise do that it would have just been easyer to just instal snaks + any life support mod, and getting money was ridiculously easy anyway. Link to comment Share on other sites More sharing options...
K^2 Posted January 3, 2023 Share Posted January 3, 2023 1 hour ago, Blaarkies said: Best indicator that an idea you've had is good is that somebody already implemented it. Though, I still say it would have been better as "Snax" Link to comment Share on other sites More sharing options...
whatsEJstandfor Posted January 3, 2023 Share Posted January 3, 2023 12 hours ago, K^2 said: If we're going to have a "life support" resource, it should be "Snax". Refineable from basically any rocky body, and work like electricity for cores. If you run out of Snax, your kerbals refuse to perform any ship duties, including piloting, and basically require a rescue. Other than that, they can sulk snaxless indefinitely. Shelter, nutrition, air, clothing, ketchup, sleep If anyone else can think of a better K-word, no you can't. Turns out very few useful words start with K. Maybe kettle (to make tea?) Link to comment Share on other sites More sharing options...
tstein Posted January 4, 2023 Share Posted January 4, 2023 16 hours ago, whatsEJstandfor said: Shelter, nutrition, air, clothing, ketchup, sleep If anyone else can think of a better K-word, no you can't. Turns out very few useful words start with K. Maybe kettle (to make tea?) The tea option is reserved for when you start he career with the British flag as symbol of your space agency. Link to comment Share on other sites More sharing options...
adriantheflash Posted January 4, 2023 Author Share Posted January 4, 2023 YES!!!! 8 hours ago, tstein said: The tea option is reserved for when you start he career with the British flag as symbol of your space agency. Link to comment Share on other sites More sharing options...
Pthigrivi Posted January 4, 2023 Share Posted January 4, 2023 (edited) On 1/2/2023 at 11:54 PM, K^2 said: If we're going to have a "life support" resource, it should be "Snax". Refineable from basically any rocky body, and work like electricity for cores. If you run out of Snax, your kerbals refuse to perform any ship duties, including piloting, and basically require a rescue. Other than that, they can sulk snaxless indefinitely. I think with a bit nuance this is about right. We do know water will be a resource in the game but I think you could just add it to the build cost of new habs and consider it 100% recycled. Same with O2. The important thing is to keep management and mental-math as simple as possible. Edited January 4, 2023 by Pthigrivi Link to comment Share on other sites More sharing options...
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