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SpaceY Expanded (SYX)


zer0Kerbal

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SpaceY Expanded (SYE) KSP version License
Curseforge GitHub SpaceDock CKAN
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SpaceY Expanded (SYE)

An expansion pack for the SpaceY Lifters (SYL) parts addon which adds 7.5m parts, plus additional engines, accessories,
and other parts that go beyond the original stated purpose of SpaceY Lifters (SYL).
Requires both SpaceY Corp (SYC) and SpaceY Lifters (SYL).

By zer0Kerbal, originally by @NecroBones

adopted with express permission and brought to you by KerbSimpleCo

SpaceYExpanded Hero

Forward by @NecroBones

This parts pack is an expansion for the [SpaceY Lifters (SYL)SYL pack, and requires that one as a dependency.

The name is a play on "SpaceX" in the real world, but also has the amusing double connotations of being "spacey", and also "Space, why?" -- Because it's there!

We hope you enjoy this pack. If you have any comments or feedbacplease feel free to send a private message to NecroBones zer0Kerbal on the KSP forums. Thanks!

Part of the NecroBones suite of mods, that work nicely together!

Design Goals

  • Provide some new visual styles, to dress up the booster sections of your rockets.
  • Help mildly reduce part count and wobble, by providing larger tanks.
  • Be as memory efficient as possible.
  • Each diameter has a shared texture to keep memory usage low.
  • Follow the same colors and artistic style established in Color Coded Canisters.

Disclaimers

  1. Note that the stats, appearances, and descriptions of the parts shown below are subject to change, or may be out of date.
  2. The "Delta IV Heavy" shown in some screenshots below includes parts from several other mods.

See more

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YouTube review by Kottabos Gaming

KSP Mods - SpaceY Expanded

Help Wanted

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Localization

  • English English
  • your translation here

Installation Directions 1

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Dependencies

Recommends

Suggests

Supports

Tags

parts, config

red box below is a link to forum post on how to get support

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date

Credits and Special Thanks

Legal Mumbo Jumbo (License provenance)

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How to support this and other great mods by zer0Kerbal

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Connect with me

Track progress: issues here and projects here along with The Short List

zer0Kerbal | kerbalspaceprogram.comzer0Kerbal | CurseForgezer0Kerbal | redditzer0Kerbal | Patreonzer0Kerbal | YouTubezer0Kerbal | Twitchzer0Kerbal | PayPalzer0Kerbal | Buy Me a Coffeezer0Kerbal | Twitter

 

Release Schedule
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  1. this isn't a mod. ;P↩︎

  2. may work on other versions (YMMV)↩︎

  3. Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎

Edited by zer0Kerbal
update links and lasso the birds
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  • 4 weeks later...
  On 2/13/2023 at 7:16 PM, darthgently said:

You may, or may not, be interested to know that the mod metadata on CKAN for the forum still points to the old forum.  I realize you state above that you don't care to maintain CKAN metadata, but thought this may be an exception.  It also lists the latest KSP version as 1.4 fwiw

Expand  

Thank you @darthgently +1 :rep:

that information has been updated on SpaceDock and should automatically flow through to CKAN, in fact that seemingly is the only way information can be updated on CKAN on my mods. https://github.com/KSP-CKAN/NetKAN/pulls

SpaceDock is a valuable player resource, and the creators/maintainers should be given a firm congratulatory clap on the back.

With that said, the only reason for me to update SpaceDock is to update CKAN, and since that isn't working; and CurseForge is in many ways superior to SpaceDock (and has direct downloads + app) there is little impetus for me to spend valuable resources(time) updating SpaceDock. 

Because you asked: I will push an update to SpaceDock later today; after finishing the adoption of MRS. However, like pretty much all of mods, it won't be the latest version because the latest version is always quarantined to CurseForge before heading to the Internet Archives via CKAN via SpaceDock.

ad hoc, ergo promptus hoc, in order to alleviate the logjam constipation affecting CKAN concerned players should make their concerns noted to the folks in the CKAN thread.

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  • 2 months later...

SpaceY Expanded (SYX)
KSP version License Pages

Version 1.4.99.1-prerelease - <Thank you NecroBones> edition

Code SpaceY.Expanded.dll

  • Released

  • Pinned

    • Dependencies:
    • search for syx or spacey in the editor search bar to find all parts in this pack.
    • <ghostparts.cfg> is provided for testing.
      • This file will not be active for v1.5.0.0-release.
      • Can be disabled/deleted if installing this addon into a new save

For best results - DO A CLEAN INSTALL; DELETE EXISTING INSTALLATION THEN RE-INSTALL

Download only from CurseForge

Change Summary

  • 42/42 parts are now included
    • parts are fully localized (English) including actions
    • Phase I,II,III passes completed
      • parts pass started (see 1.4.99.0 for more details)
      • DRAG_CUBES, cargo, node, tags pass yet to complete
    • Parts updated (and included in this (pre)release)
      • Fairings
      • FuelTanks
      • Heatshields
      • Structural
      • ThrustPlates
      • CargoBays
      • Command
      • Control
      • Coupling
      • Engines
  • NEW - Category fix [SpaceY.Expanded.dll] v1.4.99.3 - thank you Lisias
  • Compatibility patches have been updated, not tested.
  • NEW - [BUG] BFR tank issues - just doesn't look pretty

See More

Localization

  • English English
  • your translation here

HELP WANTED - See the README in the Localization folder or the Quickstart Guide for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!

red box below is a link to forum post on how to get support

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date

How to support this and other great mods by zer0Kerbal

Comment, click, like, share, up-vote, subscribe

Support Patreon

Edited by zer0Kerbal
update links and lasso the birds
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  • 3 months later...

I was testing this mod, for lack of 10m parts on the Nertea suite, and I found that the 7m and 10m tanks and some engines that use the part variant where bugged.
The problem was the config file for the variants, as it used the OLD part name instead of the NEW one.
Here's the fixed config:
 

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Edited by Overlocker96
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  • 1 year later...
  On 8/23/2023 at 3:25 PM, Overlocker96 said:

I was testing this mod, for lack of 10m parts on the Nertea suite, and I found that the 7m and 10m tanks and some engines that use the part variant where bugged.
The problem was the config file for the variants, as it used the OLD part name instead of the NEW one.
Here's the fixed config:
 

  Reveal hidden contents

 

Expand  

hi, to run this mod in 1.12.5, should I use the latest version then apply your patch?

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  On 12/12/2024 at 2:48 AM, TheBok said:

hi, to run this mod in 1.12.5, should I use the latest version then apply your patch?

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Yes - download link below. I will see about finding time to push out an update. New employment is keeping my time limited and away. :)

  On 5/13/2023 at 2:21 AM, zer0Kerbal said:

Download only from CurseForge

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