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The Grand Tour 2.0


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THE GRAND TOUR

Story:

The KSC is out of money and the flat kerbiners are becoming more and more popular, make a spaceplane and land (with EVA) on every planet and moon (Jool excluded), returning to Kerbin to prove they're wrong.

Make a spaceplane (SSTO) to spend less.

Rules:

-No cracken drives

-No mods (if not told in the difficulty)

-No cheats

-No part detachment

Difficulties:

Easy:D

-KSP set on Easy

-All the engines allowed

-Landing on every planet (except for EVE)

-Docking allowed

-at least 3 kerbals on board

Normal:)

-KSP set on normal

-only Mk1 (or smaller) or radial angines

-No docking

-EVA on every planet

-at least 5 kerbals on board

Hard:(

-KSP on full difficulty

-No ion engines

-EVA and science on every planet

-No engineers on board

-Return to the KSC runway

-at least 15 kerbals on board

Crazy:confused:

-No nuclear engines

-No Mk3 or rocket fuselage

- At least 20 kerbals on board

Insane:0.0:

- No landing gears (only legs)

- No autostruct

- At least 30 kerbals on board

Impossible:o

- Engineers allowed

-Following mods installed:

   1- Kerbalism (or TAC life support)

   2- Real Fuels

   3- External Solar System (more planets to land on, except for the gas giants)

   4- Dang It!

Interstellar:cool:

- Mod Galaxies Unbound Nova Kirbani to install

-mods "near future..." allowed

-mod trajectory allowed.

 

If you want, write down here you achievements and, if you want, some footage.

Obviously all the difficulty is more and more difficult, so if in normal mode docking isn't allowed, it isn't allowed for all the  difficulties that are harder, I just forgot that docking IS allowed for Interstellar travel (I don't know if it's possible otherwise), but if someone of you can do it without docking write it here

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8 hours ago, Rocket builder said:

THE GRAND TOUR

Story:

The KSC is out of money and the flat kerbiners are becoming more and more popular, make a spaceplane and land (with EVA) on every planet and moon (Jool excluded), returning to Kerbin to prove they're wrong.

Make a spaceplane (SSTO) to spend less.

Rules:

-No cracken drives

-No mods (if not told in the difficulty)

-No cheats

-No part detachment

Difficulties:

Easy:D

-KSP set on Easy

-All the engines allowed

-Landing on every planet (except for EVE)

-Docking allowed

-at least 3 kerbals on board

Normal:)

-KSP set on normal

-only Mk1 (or smaller) or radial angines

-No docking

-EVA on every planet

-at least 5 kerbals on board

Hard:(

-KSP on full difficulty

-No ion engines

-EVA and science on every planet

-No engineers on board

-Return to the KSC runway

-at least 15 kerbals on board

Crazy:confused:

-No nuclear engines

-No Mk3 or rocket fuselage

- At least 20 kerbals on board

Insane:0.0:

- No landing gears (only legs)

- No autostruct

- At least 30 kerbals on board

Impossible:o

- Engineers allowed

-Following mods installed:

   1- Kerbalism (or TAC life support)

   2- Real Fuels

   3- External Solar System (more planets to land on, except for the gas giants)

   4- Dang It!

Interstellar:cool:

- Mod Galaxies Unbound Nova Kirbani to install

-mods "near future..." allowed

-mod trajectory allowed.

 

If you want, write down here you achievements and, if you want, some footage.

Obviously all the difficulty is more and more difficult, so if in normal mode docking isn't allowed, it isn't allowed for all the  difficulties that are harder, I just forgot that docking IS allowed for Interstellar travel (I don't know if it's possible otherwise), but if someone of you can do it without docking write it here

This interstellar level is Physically Impossible, Near future is not enough to reach another star without IRL days of timewarping, KSPIE is fine, as is FFT, but near future is very much impossible(I have seen enough people try, and fail, that yeah its not reasonable)

The forums do not like challenges that are literally impossible

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32 minutes ago, kspnerd122 said:

This interstellar level is Physically Impossible, Near future is not enough to reach another star without IRL days of timewarping, KSPIE is fine, as is FFT, but near future is very much impossible(I have seen enough people try, and fail, that yeah its not reasonable)

The forums do not like challenges that are literally impossible

I don't remember how far away the GU stars are, but I've been using NFT to go to the Other Worlds star system just fine, although I am using better time warp and the trip does take 150 years. There's hoops to jump through, yes, but it isn't physically impossible assuming the stars are at a similar distance. Having a 19,000s isp ion engine solves a lot of problems.

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14 hours ago, kspnerd122 said:

This interstellar level is Physically Impossible, Near future is not enough to reach another star without IRL days of timewarping, KSPIE is fine, as is FFT, but near future is very much impossible(I have seen enough people try, and fail, that yeah its not reasonable)

The forums do not like challenges that are literally impossible

Well, if it's impossible in reality with our tech to do it, in KSP it is: I remember you that someone can do a Jool Five mission without IRSU... if you mean that ion engines take too much time, no problem, install better time warp, it's just a technical addition, it doesn't add anything too op...

The challenge is just to enjoy, it's not to take all your week

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