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Engine Plate Nodes?


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1 hour ago, Geonovast said:

The engine plates don't appear to have nodes.  It looks like the engines will all surface attach, so the nodes aren't needed, would be my guess.

Engine plates have one node, but I often want 3 or 4 (or 6+1) evenly spaced engines under a plate. If I'm surface attaching those engines, I'm eyeballing the symmetry.

Gotta be a bug or a feature that slipped behind the EA launch deadline.

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10 hours ago, snkiz said:

Symmetry works with surface attach.

What he means is, he's judging their position using his eyes - whereas with the engine plates in KSP1, there were 8 nodes around the edge and the central 9th one: no eyeballing needed.

I'm not overly enthusiastic about this change either, to be honest, but part of that comes down to what I am and am not prepared to accept when it comes to symmetry in design.

I'm actually hoping, later down the track, they add enginesinspired by the Raptor engine, the Starship Raptor-engine cluster and the 33-engine cluster from the Starship Heavy booster - I won't have need of engine plates then. :P

Edited by Cailean_556
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