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Any things you can recommend for a starter on KSP2?


skylifeplays

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I got the game a few days ago and just figured out how the new maneuver node system works in the sequel. Is there any more tips anyone could give me (and other new players) on the game.  whether it be starter missions or tips to deal with bugs or changed features? Please note that I have had and played KSP1 since Febuary 2023 so I do know how basic orbital mechanics work and how to get encounters with other bodies.

Edited by skylifeplays
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Patience and managed expectations. As @ShadowZone said in his video, this is a diamond in the rough. There is a lot of potential, and I believe it will become a great game. But...you have to go in being fully cognizant that it is a work in progress.  Right now, I am avoiding elaborate missions and just enjoying the new tools I have for building. 

I realize this is not specific technical tip, but this mindset has served me well.

Edited by Klapaucius
typo
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Some things that weren't immediately obvious to me:

In the VAB you can see your TWR in the engineers report (button in the bottom right group).

In the VAB you can see the delta-v required to visit other bodies in the mission planner (button in the bottom right group).

In the VAB the clicking the middle mouse button will focus the camera on the part that's under the cursor.

In flight you can see how much fuel is in each tank and move fuel between tanks in the resource manager (button in the bottom right with the grid of dots).

In flight when burning a manoeuvre node, the burn bar isn't always accurate, do the burn in the map mode and watch the orbit lines to be sure. 

In the settings, if you change maximum debris to 0 you won't be able to EVA kerbals, so don't put it all the way to 0. 

 

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