ShadowZone

Members
  • Content count

    497
  • Joined

  • Last visited

Community Reputation

808 Excellent

About ShadowZone

  • Rank
    Sr. Spacecraft Engineer

Contact Methods

  • Website URL http://youtube.com/shadowzone
  1. Reusable space programme - refuelling and crew return?

    In general I like to put everything I need for a mission into orbit in one launch. I am also not a huge fan of SSTO spaceplanes. Probably because of the lack of cargo capacity. That's why I designed a massive 2 stage fully reusable launcher system, the "Kerbon Heavy", that can put more than 1000 tons into orbit and return safely to Kerbin. It's a beast and expensive (about 4,000,000 Kredits) and you need access to good tech, but it's very satisfying being able to launch that much into orbit and recover everything besides the fuel: I also like to keep stuff in space that can be used for multiple purposes. Multi-role spaceships are sort of my thing If you add docking ports in strategic places of your vehicle, you can expand it later on when it's already in orbit and you need something a bit different. Regarding refueling... so far I have built three "space refineries": 1) My Minmus refueling operation ("Munsucker"). It was designed way too complex, with a dedicated mobile ore drilling platform and a separate refinery and fuel storage. 2) For my Mun refueling operation ("Munsucker 2") I put drills and refinery in one single package. Fuel storage was modular, designed to be lifted into an orbital storage facility. A transfer vehicle transports everything to LKO if needed. 3) I designed a self sufficient Jool colonization mission and included a mobile refinery for Pol. Due to its miniscule gravity, the entire refinery is lifted into orbit. There's a depot there with two shuttles designed to ferry the fuel to Laythe where my main space habitat and other craft reside. In general, I like to stay reusable more in a sense of what is already in space compared to launcher vehicles
  2. What did you do in KSP today?

    I built a fully reusable stock launcher that can put 1150t into orbit.
  3. I collected a few "good to know" items for players starting out, maybe there are also some things for more experienced players in here:
  4. What did you do in KSP today?

    I thought it might be a good idea to collect some useful basic rocket engineering tips:
  5. When I saw your latest video, I created a monowheel that actually has only one wheel... and it is kraken powered. 

  6. What did you do in KSP today?

    I built a few stupid things and made a video But I think I am going to reuse that skycar for a Laythe mission. Gotta come up with an excuse for that
  7. What did you do in KSP today?

    I kind of made a weird thing, thanks to a lot of friendly guys in my livestream
  8. KSP Fan-Art MkII

    I made a different kind of Jeb O'Lantern
  9. What did you do in KSP today?

    I made a thing for Halloween.
  10. What did you do in KSP today?

    You rang? I did a Falcon Heavy style thing back when I did a comparison to the SLS video. The SpaceX part starts at 3:27 And yes, powered landings are tough!
  11. What did you do in KSP today?

    In honor of July 20th 1969, I went to the Mun and back.
  12. Search for megaship engineers.

    I prefer to build in sandbox and run missions in science mode. Less of a hassle
  13. Search for megaship engineers.

    Well, I have built a few larger vessels in the past. Case study 1: The Ozymandias Capable of visiting all Outer Planets from the Outer Planets Mod, get science from there and head back home safely. Case study 2: Gargantua This is just pure insanity. Thousands of tons and parts and dV. Case study 3: Naginata This was designed to perform a Jool-5 mission. The science vessel is an SSTO capable of landing on and getting back up from Laythe as well as Tylo and all other moons of Jool. I am currently working on something similar to the Ozymandias but with the entire solar system in mind not just a few planets. In general I like to design my this in such a way that they have delta v in abundance and can refuel if necessary. Since they mostly exceed the capability to land on certain bodies I include smaller landers. Crew accomodation and communication is a must as well. But I usually ditch the science lab since I rarely use it anyway.
  14. What did you do in KSP today?

    Here's what I did: a massive cargo freighter that can ferry 2000 tons from LKO to the Mun and back. Also: that teaser pic is my 1001st screenshot
  15. Oh I did such a thing for our collaboration station series (the real escape pod fun starts at 8:39):