Scarecrow71 Posted June 27, 2023 Share Posted June 27, 2023 (edited) So, I was doing some testing today, and I can say with absolute confidence that I did NOT experience this bug. New campaign, 0.1.3, new craft. I had the Cornet engine on the Mk-1 Tin Can, and after burning all my fuel off during descent I decoupled...and kept slowing down. I decoupled the engine below 30km, though, so perhaps it's an issue with when the command pod has nothing under it? I also manually decoupled through the PAM instead of using the space bar, so maybe that's it? Either way, after decoupling, kept slowing down and finallly was able to use the 2 chutes to land safely. Edited June 27, 2023 by Scarecrow71 Link to comment Share on other sites More sharing options...
HammerTyme Posted June 28, 2023 Share Posted June 28, 2023 Any hot fix for this yet? Having to wait another 2 months for the next update to fix what was working before doesn’t sound good : ( Or is there a way I can revert back to the previous patch? I do a lot of reentry stuff with going to and from my space station. This is a major game breaking bug for me. Link to comment Share on other sites More sharing options...
Revan2610 Posted June 28, 2023 Share Posted June 28, 2023 Despite the doom and gloom about KSP2, I bought it today - made a little rocket to orbit Kerbin with, re-entered.........and thats when the fun began. I can't really add anything else to the above reports suffice to say it happened to me. Just before I plummeted into the ground though, the capsule did a nice little twirling animation which was interesting. I thought at least I could manage a re-entry but it seems the latest patch broke that as well as the other things mentioned above. I feel so deflated and let down by this having logged up 1000 hours on KSP1, that I cannot even do a simple launch-orbit-land on Kerbin. I am going back to KSP and getting a refund from Steam - thankfully I've only played 66 minutes! Perhaps this game will be worth playing next time a sale is on. Link to comment Share on other sites More sharing options...
SLS Posted June 29, 2023 Share Posted June 29, 2023 On 6/26/2023 at 1:45 PM, SLS said: Capsules don't slow down, they appear to have zero drag when flying retrograde, but they do experience drag when side on. Is this a known bug? Hope I am not repeating previous posts... schlosrat in a different thread has found a solution. F5 followed by F9 after fixes the problem. Capsule immediately slows down upon reloading. Thanks schlosrat! Link to comment Share on other sites More sharing options...
KSP2 Alumni Dakota Posted June 29, 2023 KSP2 Alumni Share Posted June 29, 2023 This issue has been resolved as of Hotfix v0.1.3.1 Link to comment Share on other sites More sharing options...
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