The Aziz Posted June 25, 2023 Share Posted June 25, 2023 (edited) Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Win 10 | CPU: i7 10700K | GPU: RTX2060 | RAM: 32GB "Landed" a craft on its engine, didn't really plan it but it stood stable. Went on EVA, moved away from the ship, as soon as the distance hit 50m the ship bounced off the surface. Included Attachments: fli.mp4 Edited July 23, 2023 by Anth12 Link to comment Share on other sites More sharing options...
Socraticat Posted June 27, 2023 Share Posted June 27, 2023 (edited) This has also happened to me on various occasions. Vall, Bop, Mun, Minmus. All have had support vessels bounce after reaching some distance. Different in each scenario, but usually under 1km Edited June 28, 2023 by Socraticat More details Link to comment Share on other sites More sharing options...
Socraticat Posted June 28, 2023 Share Posted June 28, 2023 Here's an example of what happens. This is from an EVA momentum bug video I made, but in testing that bug this happened. (linked to timestamp) As I hit EVA while traveling away from the lander craft, the lander "jumps" or is quickspawned meters above the ground, resulting in dissapointment. Link to comment Share on other sites More sharing options...
Filed.Teeth Posted June 29, 2023 Share Posted June 29, 2023 Same, had all the landing gear break off when the ship jumped when I was EVA away, saw it happen, didn;t get picks. Also had the skiing feet in the same location. (Kerbal won't move without jetpack, frozen in angel pose) In this case it stayed balanced on the engine and I took back off ok later. Link to comment Share on other sites More sharing options...
The Aziz Posted July 19, 2023 Author Share Posted July 19, 2023 0.1.3.2, identical situation, landed on engine (because the surface didn't register landing legs, or in fact a Kerbal on EVA, but that's for another bug report), this time on Eeloo. Precisely 210 meters away, lander bounced off. I moved few meters further, let it land back, returned closer, again at 210m distance it bounced. Link to comment Share on other sites More sharing options...
The Aziz Posted July 23, 2023 Author Share Posted July 23, 2023 On 6/29/2023 at 2:59 AM, Filed.Teeth said: Also had the skiing feet in the same location. (Kerbal won't move without jetpack, frozen in angel pose) In this case it stayed balanced on the engine and I took back off ok later. Apparently this is related to flags being placed somewhere in the universe. Problem shouldn't appear as long as there aren't any flags, anywhere. Link to comment Share on other sites More sharing options...
ArmchairGravy Posted September 1, 2023 Share Posted September 1, 2023 This is still happening in 1.4.0 every time a landed craft is loaded on Mun. Link to comment Share on other sites More sharing options...
Filed.Teeth Posted September 4, 2023 Share Posted September 4, 2023 (edited) Yes to still happening in 1.4. 0.1.4.0.25621 Win 11 22H2 i9-13900KF RAM 32.0 GB RTX 3080 Ti I get the "(ship name) on crashing trajectory at 200m and ship bounces at 1.1km. Following illustrates. I jet-packed away directly backwards and forwards for these. Starting out: P.S. I went back and edited out of the .json file the one flag that was in this save and ship still bounced. Hard to see, but ship is jumping sideways. In this case it disappeared completely. (probably far underground?) So did it again with hud on... Flew straight back to original point....found this. P.S. Went back and edited out the one flag in this campaign and ship still bounces. Edited September 4, 2023 by Filed.Teeth Link to comment Share on other sites More sharing options...
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