Stoup Posted September 30, 2023 Share Posted September 30, 2023 Just want to reaffirm that I'm still seeing this bug in 0.1.4.1, was trying to release a lander from a small mothership over Ike and when I was focused on the lander, the mothership's orbit started spiraling out from Ike and Duna on an an accelerating escape trajectory until I switched focus to the craft. Link to comment Share on other sites More sharing options...
Vortygont Posted September 30, 2023 Share Posted September 30, 2023 (edited) 5 hours ago, Stoup said: Just want to reaffirm that I'm still seeing this bug in 0.1.4.1, was trying to release a lander from a small mothership over Ike and when I was focused on the lander, the mothership's orbit started spiraling out from Ike and Duna on an an accelerating escape trajectory until I switched focus to the craft. I have a suspiction that craft with fuel can randomly turn on its engine to 100% because of timewarp or if you switch to it. I got situation several times when I returned to craft throught tracking station or did timewarp and after these engines turned on. You can see it in my file and in videos, when stage without fuel don't cgange trajectory. Maybe all this situation because it turned on engine? I need to investigate it and find way to reproduce Edited September 30, 2023 by Vortygont typo Link to comment Share on other sites More sharing options...
Anth Posted September 30, 2023 Share Posted September 30, 2023 6 hours ago, Stoup said: Just want to reaffirm that I'm still seeing this bug in 0.1.4.1, was trying to release a lander from a small mothership over Ike and when I was focused on the lander, the mothership's orbit started spiraling out from Ike and Duna on an an accelerating escape trajectory until I switched focus to the craft. Yeah, its still definitely an issue in 0.1.4.1 I had it happen to me a few days ago. Link to comment Share on other sites More sharing options...
mucco Posted October 3, 2023 Share Posted October 3, 2023 Also reporting this issue. It's the only bad, gameplay-breaking bug I encountered since 0.1.4.1. Link to comment Share on other sites More sharing options...
Vortygont Posted October 3, 2023 Share Posted October 3, 2023 Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: Intel Core i7 9750H | GPU: NVIDIA GeForce GTX 165 | RAM: 16 GB Please add this report to this topic I again reproduced this bug but for 01.4.1 ver. It seems in video that the separated stage is pulled jerkily towards the active craft. Say please if it is the same as you've encountered and you described. I attached also craft and log, where you can find my craft as "Test rocket-2" Included Attachments: Pulling.mp4 Testrocket-2.json Player.log Link to comment Share on other sites More sharing options...
Anth Posted November 7, 2023 Share Posted November 7, 2023 This is fixed. Link to comment Share on other sites More sharing options...
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