Guitarman_0511 Posted October 26, 2023 Share Posted October 26, 2023 Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: Ryzen 9 3900x | GPU: RX5700XT | RAM: 32GB 3600MHz CL16 I noticed that after the patch some Icons are not scaling correctly anymore, as can be seen in the screenshot. I did not do anything special, I just opened the map and the saw the Icon like this Included Attachments: Link to comment Share on other sites More sharing options...
Vortygont Posted October 26, 2023 Share Posted October 26, 2023 I also noticed rescaled incorrectly icons and wanted to do report about this, but here it is Link to comment Share on other sites More sharing options...
Vl3d Posted October 26, 2023 Share Posted October 26, 2023 I hate this bug so much - it's been annoying me since the game launched one way or another. Those pixelated icons look terrible. Link to comment Share on other sites More sharing options...
dansiegel30 Posted October 26, 2023 Share Posted October 26, 2023 17 minutes ago, Vl3d said: I hate this bug so much - it's been annoying me since the game launched one way or another. Those pixelated icons look terrible. Agreed, if the dev team loves retro, they can wear bell bottoms with penny loafers in the office...but dot matrix died in the 90s, and it should stay dead. Link to comment Share on other sites More sharing options...
RaBDawG Posted December 21, 2023 Share Posted December 21, 2023 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Winsows 10 | CPU: AMD Ryzen 9 5900X 12-Core Processor 3.70 GHz | GPU: AMD Ryzen 9 5900X 12-Core Processor 3.70 GHz | RAM: 32GB Is this a Bug or by design? I can't even click on Minmus to target it because my probe that is in orbit's icon is 5x the size of minmus on map. Included Attachments: Link to comment Share on other sites More sharing options...
The Space Peacock Posted December 21, 2023 Share Posted December 21, 2023 @Guitarman_0511 moved this report out of the archive @RaBDawG merged your report Link to comment Share on other sites More sharing options...
dandoesstuff Posted December 21, 2023 Share Posted December 21, 2023 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Ryzen 3 3200G | GPU: GTX 1050 Ti | RAM: 16GB 3200MHz Well, I was trying to select minmus to go to it but instead the icon of a vessel turned huge infront of it, so i couldn't target minmus Included Attachments: Link to comment Share on other sites More sharing options...
The Space Peacock Posted December 22, 2023 Share Posted December 22, 2023 @dandoesstuff merged your report Link to comment Share on other sites More sharing options...
krbvax Posted December 31, 2023 Share Posted December 31, 2023 Easy reproducer: launch a ship to Mun orbit, then go into map view and look at Kerbin - as you zoom out, the KSC icon increases in size until it covers Kerbin. Interestingly, as you zoom in (toward your ship), the icon shrinks to the point of being invisible while Kerbin grows in apparent size - so maybe this is just a case of an inverted scale factor? Link to comment Share on other sites More sharing options...
Izzet Posted January 4 Share Posted January 4 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 Home 64-bit (10.0, Build 22621) | CPU: AMD Ryzen 5 5600G with Radeon Graphics | GPU: AMD Radeon RX 6700 XT | RAM: 16384MB RAM Severity : Low Frequency : Only observed once The space centre icon does not scale when camera is rotated from an eccentric orbit and hence appears very large. I will add an image later, right now it is not possible to do so. Included Attachments: Link to comment Share on other sites More sharing options...
The Space Peacock Posted January 4 Share Posted January 4 @Izzet merged your report Link to comment Share on other sites More sharing options...
Anonymous Bug Reporter Posted January 9 Share Posted January 9 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: win 11 | CPU: I9 14900kf | GPU: 4090 | RAM: 32gb @7200 in Map mode when trying to plot an new flight path there is a ton of clutter and makes it a pain to adjust and move prograde/retro grade/ ect. The ships already orbiting a planet are extremely large and in 8bit graphics so large you cant click on the planet without focusing the ship first. That is a decent workaround but theres nothing i can do if i have a bunch of sats orbiting kerbin and im trying to plot a prograde burn out of kerbin theres soo much stuff the plotter node is lost in the clutter, When the part count gets over 70 the game grinds down with some janky builds Included Attachments: Link to comment Share on other sites More sharing options...
Speeding Mullet Posted January 9 Share Posted January 9 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 Home 64-bit (Build 22621) | CPU: Intel Core i5 12600KF | GPU: NVIDIA GeForce RTX3080 | RAM: 32GB 3200 C16 DDR4 Issue - Icon scaling prevents targeting body (i.e. minmus) while in map view. SM Link to comment Share on other sites More sharing options...
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