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[1.12.5] - RP-1 TechTree Kompacted [1.4]


Cruesoe

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RP-1 Tech Tree Kompacted

Often frustrated with the general large and overwhelming layout of the RP-1 Tech Tree I decided to see if I could rework it into something neater.

No parts have been changed this is layout only mod.

Lines to 'Blue-Sky' nodes have been removed to offer a cleaner overall look to the Tree.  The dependencies remain. Blue Sky nodes are in line with the items they unlock.

Row order has been re-arranged to try untangle as many lines as possible.

Too small on your giant screen? Alternative larger layout included for those with higher resolution screens - see instructions included in download on how to apply

 

Download:

CKAN!

RP1 Tech Tree Kompacted on SpaceDock

Dependencies:
Module Manager

RP-1 Realistic Progression One

iVZok2W.png

Licence
This work is released under a Creative Commons Attribution-Non Commercial 4.0 license.

Change Log:

  • 1.0 - Initial Release
  • 1.1 - Various updates
    • Colour coded nodes added
    • Adjustment of node positions based on feedback
    • Further adjustments to fit entire tree in default view
  • 1.2
    • Changed Blue Sky node icons, previous full colour icons looked strange when In Progress orange overlay was applied.
    • Small adjustment to node positions
  • 1.3        Tweaks to layout and bug fixes
  • 1.4        Tweaks to layout and bug fixes

 

Edited by Cruesoe
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  • 2 weeks later...

I am aware that the way the current Blue Sky nodes are coloured it can look weird when that research node is in progress, but looks fine when unlocked. (Due to the orange overlay applied to in progress nodes)

I'm redoing the style of the Blue Sky nodes to remove this issue.

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Updated to 1.2

  • Changed Blue Sky node icons, previous full colour icons looked strange when In Progress orange overlay was applied.
  • Small adjustment to node positions
  • Alternative larger layout included for those with higher resolution screens - see instructions included in download on how to apply

 

iVZok2W.png

Edited by Cruesoe
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  • 3 months later...

There are some graphical errors on the later parts of the tech tree. (the propulsion ones have parts placed by Near Future Propulsion, and the electricity ones are placed by Near Future Electrical, but the rest are normal RP-1)

Uoj6aCHCSDeCVWYZ_y5vmQ.png

Edited by Clayel
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  • 3 months later...
  • 2 weeks later...
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  • 3 weeks later...

Update is on its way but before I release it I would like some feedback on an idea I have been playing with.

Dated Bluesky Nodes (see work in progress image).

Helpful, not helpful, looks good, looks bad.. Let me know!

oNZus0x.png

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11 minutes ago, Cruesoe said:

Update is on its way but before I release it I would like some feedback on an idea I have been playing with.

Dated Bluesky Nodes (see work in progress image).

Helpful, not helpful, looks good, looks bad.. Let me know!

 

The look is definitely in style with the the rest of the tree.  What I appreciate about it is the ease of seeing what "era" of spaceflight the parts you'll have access to are from.  

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  • 4 months later...

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