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Weekly Challenge #38: Going Ballistic


Dakota

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  • KSP2 Alumni

Challenge38_Ballistic_Landscape.png

P.A.I.G.E. has gone ballistic and decided to prank us by scrambling the SAS and attitude control on all of our probe cores command modules. Fortunately, throttle and staging still seem to be working.
Until IT can figure out how to re-enable P.A.I.G.E.'s ethical restraints, we're going to need you to run the space program without any guidance... literally.


Mission 1: Launch an unguided command pod above 70km and return safely to Kerbin. SAS must be turned off, and no touching the attitude keys! You can still throttle and stage though.


Mission 2: Launch an unguided communication satellite into a Kerbin orbit. Launch clamps and the part rotation tool are your friend.


Mission 3: Launch an unguided command pod and land it safely on the Island Airfield.


Mission 4: Hit the Mun with an unguided probe.

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  • 5 months later...

Hey, this video sorta fits Mission 2. I made a video to show a workaround for using the "stilts-edition" launch clamps in KSP2. Then someone said that my workaround doesn't allow you to launch on an angle...well, here's my workaround for that.

I'm not sure what is up with the rocket tracking radial out near the end of the burn, but hey, EA and all I guess. I had to use sepratrons to work around that issue, but did not use WSAD.
 


 

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