kananesgi Posted March 19 Share Posted March 19 2 hours ago, arbsoup said: Because I'm not sure the KSS2_Moon tag is even intended to exist; the Nova Kirbani moons don't use it. So any firm solution is going to feel a little wrong to me until the devs weigh in. Ah. ok, that makes sense. I did notice that the Nova Kirbani system didn't have the same problem. Didn't know why. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 19 Share Posted March 19 7 hours ago, kananesgi said: Ah. ok, that makes sense. I did notice that the Nova Kirbani system didn't have the same problem. Didn't know why. Yeah, just looked at the configs, there is no rescale for the tag "KSS2_Moon" I would recommend going into the moon configs and changing the tag to "KSS2_Planet" for a temporary fix until the devs can patch it Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted March 19 Author Share Posted March 19 @kananesgi, @Kevin_kerman, @arbsoup I just fixed the tag issue. If you download Aethera again, you'll see that the KSS2_Moon tags have been removed, and replaced by KSS2_Planet. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 19 Share Posted March 19 15 minutes ago, StarCrusher96 said: @kananesgi, @Kevin_kerman, @arbsoup I just fixed the tag issue. If you download Aethera again, you'll see that the KSS2_Moon tags have been removed, and replaced by KSS2_Planet. cool, thanks! Quote Link to comment Share on other sites More sharing options...
kananesgi Posted March 19 Share Posted March 19 52 minutes ago, StarCrusher96 said: @kananesgi, @Kevin_kerman, @arbsoup I just fixed the tag issue. If you download Aethera again, you'll see that the KSS2_Moon tags have been removed, and replaced by KSS2_Planet. Excellent! Quote Link to comment Share on other sites More sharing options...
mrneon Posted March 21 Share Posted March 21 Holy crap, i thought this mod has only Aethera. This looks so absolutely mesmerizing. Might install it soon. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 27 Share Posted March 27 (edited) @StarCrusher96 will the distance scale only affect atherea or is it supposed to affect all of the systems also will there be parallax continued support with it releasing this weekend? Edited March 27 by Kevin_kerman Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted March 27 Author Share Posted March 27 11 hours ago, Kevin_kerman said: @StarCrusher96 will the distance scale only affect atherea or is it supposed to affect all of the systems also will there be parallax continued support with it releasing this weekend? Should be all systems. - Parallax Continued support will be ready in a few weeks. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 27 Share Posted March 27 (edited) 9 minutes ago, StarCrusher96 said: Should be all systems. ok doesn't seem to work for me, only atherea Edited March 27 by Kevin_kerman Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted March 28 Author Share Posted March 28 I'm aware that Parallax Continued releases today, and we’ll make sure our configs are available as soon as possible. However, they won’t be ready this weekend. Thanks for your patience! Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 28 Share Posted March 28 3 minutes ago, StarCrusher96 said: I'm aware that Parallax Continued releases today, and we’ll make sure our configs are available as soon as possible. However, they won’t be ready this weekend. Thanks for your patience! Ok cool!! can't wait! Quote Link to comment Share on other sites More sharing options...
TallerThanUsual Posted March 31 Share Posted March 31 Hey! So since today after I tried and failed to get Kerbol System Expansion to work, i reinstalled OPM and MPE but after i did that KSS2 suddenly stopped working, I'm not sure how to paste a ksp log here (would appreciate help with that ) but the kopernicus log says the following: "[LOG 20:04:54]: [Kopernicus]: Configuration.Loader: Failed to load Body: Aethera/Cryos: Value cannot be null. Parameter name: type" I bet its a conflict with minor planets expansion since it always conflicts with some other mod at some point, but i dont get why it suddenly broke when i've used them together fine Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 31 Share Posted March 31 1 minute ago, TallerThanUsual said: Hey! So since today after I tried and failed to get Kerbol System Expansion to work, i reinstalled OPM and MPE but after i did that KSS2 suddenly stopped working, I'm not sure how to paste a ksp log here (would appreciate help with that ) but the kopernicus log says the following: "[LOG 20:04:54]: [Kopernicus]: Configuration.Loader: Failed to load Body: Aethera/Cryos: Value cannot be null. Parameter name: type" I bet its a conflict with minor planets expansion since it always conflicts with some other mod at some point, but i dont get why it suddenly broke when i've used them together fine full kopernicus log and mod list also, are you using parallax continued? Quote Link to comment Share on other sites More sharing options...
TallerThanUsual Posted March 31 Share Posted March 31 Also a part that seems to be repeating alot just before the game loads related to kopernicus is "[EXC 20:06:59.274] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () (at <7c264aa3e1ae4de8b755f729560384a8>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 20:06:59.283] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () (at <7c264aa3e1ae4de8b755f729560384a8>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)" No clue if its normal or even related but it might be related to the issue? im not sure i'm not experienced with KSP modding much I dunno how to quote a message like that, but yeah im using parallax continued but as i said i was using it earlier with basically no issue, albeit i wasn't in the aethera system or even looked on the tracking station map while i had both running Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 31 Share Posted March 31 11 minutes ago, TallerThanUsual said: but yeah im using parallax continued but as i said i was using it earlier with basically no issue, albeit i wasn't in the aethera system or even looked on the tracking station map while i had both running KSS2 is not currently compatible with parallax continued Quote Link to comment Share on other sites More sharing options...
TallerThanUsual Posted March 31 Share Posted March 31 Quote KSS2 is not currently compatible with parallax continued Ahhh that makes more sense, thanks mate Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 31 Share Posted March 31 4 minutes ago, TallerThanUsual said: Ahhh that makes more sense, thanks mate your welcome, you can go into the files and reemove the folder called "Parallax" Spoiler its nice when us mod devs make life easier for everybody Quote Link to comment Share on other sites More sharing options...
Zum of all trades Posted April 1 Share Posted April 1 question: will this mod be ported to KSA when it comes out? Quote Link to comment Share on other sites More sharing options...
QuadrilateralsAreCool Posted April 1 Share Posted April 1 6 hours ago, Zum of all trades said: question: will this mod be ported to KSA when it comes out? That's really beyond the scope of any mod author right now. KSA (official name still pending) is still barely in early development, it's not as much of a game as KSP was when it was first publicly playable. I don't think they've even revealed sketches for what their base system will look like. Asking if mod authors will port their mod to a game that doesn't exist yet is a little rude, even if what they might be able to make could be amazing. Quote Link to comment Share on other sites More sharing options...
SpaceMonkeez Posted April 2 Share Posted April 2 I think a better question is will this ever make its way to KSP2 since it’s likely we’ll get Redux before KSA? Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted April 2 Author Share Posted April 2 @SpaceMonkeez , @QuadrilateralsAreCool, @Zum of all trades I've said it on the discord once but i'll mention it here as well. I have 0 intention to port KSS2 to KSP2 or KSA or any other platforms. And I will never give permission for it. This mod will always be a KSP1 thing. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted April 2 Share Posted April 2 5 hours ago, StarCrusher96 said: I have 0 intention to port KSS2 to KSP2 or KSA or any other platforms. And I will never give permission for it. This mod will always be a KSP1 thing. Okay Quote Link to comment Share on other sites More sharing options...
bigbot Posted April 2 Share Posted April 2 is there support for blackracks volumetrics and can i run it with kcalbeloh, speaking of planet packs is it compatible with kcalbeloh (obviously) and opm?? Quote Link to comment Share on other sites More sharing options...
bigbot Posted April 2 Share Posted April 2 On 3/2/2025 at 3:11 AM, starship747 said: When I first used this pack there were, I had aurora on pandor and clouds on some planets i cant find an aurora but i am using blackracks volumetrics, i want to know what ur using for the auroras Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted April 2 Share Posted April 2 5 minutes ago, bigbot said: is there support for blackracks volumetrics and can i run it with kcalbeloh, speaking of planet packs is it compatible with kcalbeloh (obviously) and opm?? it is ONLY compatible with VC, not normal EVE, and yes, it is compatible with kcalbeloh and OPM Quote Link to comment Share on other sites More sharing options...
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