StarCrusher96 Posted Thursday at 06:14 AM Author Share Posted Thursday at 06:14 AM (edited) 11 hours ago, bigbot said: i cant find an aurora but i am using blackracks volumetrics, i want to know what ur using for the auroras Volumetrics but keep in mind, aurora's are timed events in kss2 so they pop up and go away like irl. Edited Thursday at 06:15 AM by StarCrusher96 Quote Link to comment Share on other sites More sharing options...
CTuB4uk Posted Thursday at 11:45 AM Share Posted Thursday at 11:45 AM Can the anomalies be discovered with kerbnet? Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted Thursday at 01:32 PM Share Posted Thursday at 01:32 PM 1 hour ago, CTuB4uk said: Can the anomalies be discovered with kerbnet? Yes Quote Link to comment Share on other sites More sharing options...
bigbot Posted Thursday at 06:05 PM Share Posted Thursday at 06:05 PM 11 hours ago, StarCrusher96 said: Volumetrics but keep in mind, aurora's are timed events in kss2 so they pop up and go away like irl. is the luhman system supposed ot have planets or just be 2 stars? cause when i have it up there are no bodies Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted Thursday at 07:39 PM Share Posted Thursday at 07:39 PM 1 hour ago, bigbot said: is the luhman system supposed ot have planets or just be 2 stars? cause when i have it up there are no bodies Only stars for now. Quote Link to comment Share on other sites More sharing options...
bigbot Posted Friday at 07:47 PM Share Posted Friday at 07:47 PM On 4/3/2025 at 10:14 AM, StarCrusher96 said: Volumetrics but keep in mind, aurora's are timed events in kss2 so they pop up and go away like irl. on the front page what is the name of the body in the far right with the rocks Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted Saturday at 07:58 AM Author Share Posted Saturday at 07:58 AM 12 hours ago, bigbot said: on the front page what is the name of the body in the far right with the rocks Teshyr (Aethera system) Quote Link to comment Share on other sites More sharing options...
mrneon Posted Saturday at 04:34 PM Share Posted Saturday at 04:34 PM I'm ABSOLUTELY getting this mod once i upgrade from 16 GBs of RAM to more. This is actually rivaling Kcalbeloh as an interstellar mod. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted Saturday at 04:35 PM Share Posted Saturday at 04:35 PM (edited) Yea BTW this is no my YouTube channel Edited Saturday at 09:51 PM by Kevin_kerman Quote Link to comment Share on other sites More sharing options...
mrneon Posted Saturday at 06:25 PM Share Posted Saturday at 06:25 PM Anyone knows the minimum requirements for the mod? I want to know if i can run this mod without problems Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted Saturday at 07:54 PM Author Share Posted Saturday at 07:54 PM 1 hour ago, mrneon said: Anyone knows the minimum requirements for the mod? I want to know if i can run this mod without problems 16 Gb RAM should be fine. I've known many to play with KSS2 who had less. All depends on how big your modlist is. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted Saturday at 07:57 PM Share Posted Saturday at 07:57 PM 2 minutes ago, StarCrusher96 said: 16 Gb RAM should be fine. I've known many to play with KSS2 who had less. All depends on how big your modlist is. yeah, its not that much of a memory hog Quote Link to comment Share on other sites More sharing options...
mrneon Posted Saturday at 08:11 PM Share Posted Saturday at 08:11 PM 16 minutes ago, StarCrusher96 said: 16 Gb RAM should be fine. I've known many to play with KSS2 who had less. All depends on how big your modlist is. Modlist is definitely smaller than the previous ones i had, thanks for the information. This is a wonderful mod, getting it now. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted Saturday at 08:22 PM Share Posted Saturday at 08:22 PM 10 minutes ago, mrneon said: Modlist is definitely smaller than the previous ones i had, thanks for the information. This is a wonderful mod, getting it now. I have 16 gigs and have no trouble running Beyond Jool and my own planet pack along with this and a ton of visual mods Quote Link to comment Share on other sites More sharing options...
mrneon Posted Saturday at 09:52 PM Share Posted Saturday at 09:52 PM Dayum, i have now problems with Kopernicus trying to install this thing. I'm trying to follow the GitHub installation guide but it's confusing and it doesn't work. Any help? Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted Saturday at 09:53 PM Share Posted Saturday at 09:53 PM Just now, mrneon said: Dayum, i have now problems with Kopernicus trying to install this thing. I'm trying to follow the GitHub installation guide but it's confusing and it doesn't work. Any help? Logs? Quote Link to comment Share on other sites More sharing options...
mrneon Posted Saturday at 10:08 PM Share Posted Saturday at 10:08 PM (edited) 1 hour ago, Kevin_kerman said: Logs? It's definitely something from the installation i'm doing wrong. I give up. I've been trying since three hours and i can't get this thing to work. Edited Saturday at 11:04 PM by mrneon KSP modding is pain and suffering Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted Saturday at 11:07 PM Share Posted Saturday at 11:07 PM 55 minutes ago, mrneon said: nevermind, figured it out Good! what was the issue also @StarCrusher96 would it be possible to add beyond Jool support? link here Spoiler Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted Saturday at 11:28 PM Share Posted Saturday at 11:28 PM (edited) 1 hour ago, mrneon said: It's definitely something from the installation i'm doing wrong. I give up. I've been trying since three hours and i can't get this thing to work. Check that you have ALL the dependencies. Read the KSS2 Github installation guide to the T. Ensure than no files, excluding the LICENCE and README text documents are missing. Also ensure all dependencies and optional mods (visual, planet, etc.) don't have anything missing. Some mods are incompatable, listed below from the Github page: Quote Principia not supported Galaxies Unbound (GU) not supported Previous versions of KSS2 (1.x) not supported Parallax 1 not supported Parallax Continued is supported but its presence will currently disable all Parallax scenery. Full Parallax Continued support is being worked. legacy EVE is not supported but this is being worked HomeSwitch is not supported If you have these mods, delete them and replace older iterations of mods with their supported counterparts. Note that StockVolumetricClouds is on Pateron, and costs 5$. If you have a previous version of KSS2, delete it and install the latest version. Edited Saturday at 11:34 PM by Iapetus7342 Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted Saturday at 11:29 PM Share Posted Saturday at 11:29 PM 21 minutes ago, Kevin_kerman said: Good! what was the issue also @StarCrusher96 would it be possible to add beyond Jool support? link here Hide contents 98% sure they wouldn’t even conflict in the first place. Quote Link to comment Share on other sites More sharing options...
Glecc Posted Sunday at 12:24 AM Share Posted Sunday at 12:24 AM Do blackrack volumetric clouds work with kss? Quote Link to comment Share on other sites More sharing options...
kurbykerman Posted Sunday at 12:50 AM Share Posted Sunday at 12:50 AM I seem to have an issue with scatterer for a few planets in the kerbani b system. https://imgur.com/a/VEwjOSH (Here's Kaith as an example.) Stars also seem to flash on and off wildly when I zoom on them in the tracking station. I've been troubleshooting for a few hours now, reinstalled volumetric clouds and scatterer. Made sure my graphics settings were maxed. I dunno what I'm missing. I don't think KSS2 is the problem since a other planets are fine.. Here's my modlist: Spoiler 000_ClickThroughBlocker 000_FilterExtensions 000_FilterExtensions_Configs 000_Harmony 000_NiakoUtils 000_Toolbar 001_ToolbarControl 999_KSP-Recall 999_Scale_Redist.dll ASET Astrogator B9PartSwitch BetterBurnTime BetterTimeWarp Blackrack_TUFX.cfg BonVoyage Bydysawd CactEye Chatterer CommunityCategoryKit CommunityResourcePack CommunityTechTree ContractConfigurator CrowdSourcedScience CryoTanks CustomBarnKit DeployableEngines DE_IVAExtension DistantObject DKSalvage DMagicOrbitalScience DMagicUtilities DockingCamKURS DynamicBatteryStorage EnvironmentalVisualEnhancements FarFutureTechnologies Firefly FreeIva HabTechProps HideEmptyTechTreeNodes ImprovedTreeEnginePlacement InterstellarFuelSwitch Interstellar_Redist.dll JDSA JSI KAS KerboKatz KIS Kopernicus KopernicusExpansion KopernicusExpansionExamples KSPCommunityFixes KSS2 LETTERS LoadingTipsPlus MarkIVSystem MechJeb2 MEVFusionTek MoarFilterExtensionConfigs ModularFlightIntegrator ModuleManager.4.2.3.dll ModuleManager.ConfigCache ModuleManager.ConfigSHA ModuleManager.Physics ModuleManager.TechTree ModuleManagerLicense.md NearFutureAeronautics NearFutureConstruction NearFutureElectrical NearFutureExploration NearFutureLaunchVehicles NearFutureProps NearFuturePropulsion NearFutureSolar NearFutureSpacecraft OrbitalLFOEngines Parallax Parallax_StockTextures PatchManager PersistentRotation PlanetShine PlusFlags ProceduralFairings ProceduralParts PVFMFlags RealPlume RealPlume-Stock ReStock ReStockPlus Reviva SCANsat Scatterer ScattererAtmosphereCache Science-Full-Reward Science-Full-Transmit Shabby Sigma Singularity SinkEmAll SmokeScreen SpaceDust SpaceTuxLibrary Squad SquadExpansion StockScattererConfigs StockVolumetricClouds SystemHeat TarsierSpaceTech ThroughTheEyes toolbar-settings.dat Trajectories TUFX TweakScale UmbraSpaceIndustries WarpPlugin Waterfall WaypointManager WildBlueIndustries zFinal_FilterExtensions [x]_Science! Quote Link to comment Share on other sites More sharing options...
Time4aSnack Posted Sunday at 02:11 AM Share Posted Sunday at 02:11 AM I was trying to get the Athena system working with ElohKcalb and I encountered a lot of weird issues like Parallax (Continued) Not working on Eeloo and Kerbin disappearing from existence, btw I do have mods like OPM installed Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted Sunday at 05:41 AM Author Share Posted Sunday at 05:41 AM 5 hours ago, Glecc said: Do blackrack volumetric clouds work with kss? That's the only version of EVE that is supported. 3 hours ago, Time4aSnack said: I was trying to get the Athena system working with ElohKcalb and I encountered a lot of weird issues like Parallax (Continued) Not working on Eeloo and Kerbin disappearing from existence, btw I do have mods like OPM installed Parallax Continued is not yet supported. Quote Link to comment Share on other sites More sharing options...
mrneon Posted Sunday at 08:36 AM Share Posted Sunday at 08:36 AM (edited) 9 hours ago, Iapetus7342 said: legacy EVE is not supported but this is being worked What type of EVE? Redux? 9 hours ago, Iapetus7342 said: If you have these mods, delete them and replace older iterations of mods with their supported counterparts I don't have any of these mods you mentioned (except EVE but which one?) 9 hours ago, Iapetus7342 said: Check that you have ALL the dependencies. Read the KSS2 Github installation guide to the T. Ensure than no files, excluding the LICENCE and README text documents are missing. Also ensure all dependencies and optional mods (visual, planet, etc.) don't have anything missing. No mods are missing something (all updated). But i need to know where to put the folders in. I installed KSS2 core and Aethera, but where do i put them in the folder? KSS2 Core with Aethera or not? (Yes, i think the GitHub install wiki is confusing.) Edited Sunday at 08:36 AM by mrneon Quote Link to comment Share on other sites More sharing options...
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