Ooglak Kerman Posted December 20, 2023 Share Posted December 20, 2023 (edited) Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Win10 Pro | CPU: I9-11900K | GPU: RTX 3090 | RAM: 64GB After launch of a craft, toggling the lights button for all lights or just the individual illuminator results in the illuminator blinking on briefly then off and and then ceasing to work. This is the case for all lights in the Light group of Utility. A simple craft to test was a MK1-3 capsule, Z-4K battery, and anything from the Light group from Utility. Severity: medium. Rovering in the dark is problematic Frequency: high. Always occurs. Even after quick save and revert and game reload. Edited December 29, 2023 by Spicat Link to comment Share on other sites More sharing options...
Ghosty141 Posted December 20, 2023 Share Posted December 20, 2023 I have the same issue, it can be worked around by clicking "Revert to Launch", then they work. It's rather odd. Link to comment Share on other sites More sharing options...
EasyAce Posted December 20, 2023 Share Posted December 20, 2023 Same experience. Something odd with the illuminators Link to comment Share on other sites More sharing options...
DaveLChgo Posted December 21, 2023 Share Posted December 21, 2023 Confirmed. placing craft on pad... no lights. Select Revert to launch.... lights!! Dell XPS 8950 12 Gen i7 12700 2.10 GHz 32 GB DDR5 RAM 512GB NVMe M.2 & 2TB 7200RPM SATA NVidia GeForce RTX 3060 Ti 8GB Windows 11 Ver 22H2 Link to comment Share on other sites More sharing options...
Anonymous Bug Reporter Posted December 21, 2023 Share Posted December 21, 2023 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 Latest Update | CPU: AMD 7 5700G | GPU: RTX 3080 | RAM: 32 gb ddr3 3200mhz All light sources such as landing wheels front lights to dome lights don't illuminate the environment or even the blinking light. It's just a gray color. It happens randomly, but when I reload the game it gets fixed, I can't find how to reproduce this. Included Attachments: Link to comment Share on other sites More sharing options...
Takovacs Posted December 21, 2023 Share Posted December 21, 2023 I found that f5 f9 caused the lights to start working. Link to comment Share on other sites More sharing options...
jclovis3 Posted December 23, 2023 Share Posted December 23, 2023 Yes, after launching directly from the VAB, lights do not work. Revert to launch will fix this. Video: https://youtu.be/SGg0Z9hCJX0 Link to comment Share on other sites More sharing options...
Spacealien Posted December 23, 2023 Share Posted December 23, 2023 Iv also had this happen multiple times, I didnt try any fixes Link to comment Share on other sites More sharing options...
Anonymous Bug Reporter Posted December 29, 2023 Share Posted December 29, 2023 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 (64 bit) | CPU: AMD Ryzen 7 5800X 8-Core Processor | GPU: NVIDIA GeForce RTX 3080 | RAM: RAM: 32650 Mb Sometimes reloading fixes. Included Attachments: Link to comment Share on other sites More sharing options...
Jeq Posted December 29, 2023 Share Posted December 29, 2023 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: win 11 | CPU: I7 | GPU: rtx 3080 | RAM: 32 When enable light they just flicks once fast and stays off. Included Attachments: Link to comment Share on other sites More sharing options...
Spicat Posted December 29, 2023 Share Posted December 29, 2023 @Jeq, merged your bug report. Link to comment Share on other sites More sharing options...
BlackholeKS Posted January 2 Share Posted January 2 Same issue. Quicksave and reload reliably fixes it for me, but results in the lights UI being in an incorrect state. I think this also might sometimes happen with landing gear. Should be noted that the same issue doesn't happen with the interior lights of pods, which display correctly when turned on right away. Link to comment Share on other sites More sharing options...
Byzantion_dockyard Posted January 5 Share Posted January 5 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: windows 10 pro 64 | CPU: Intel core i7-8700K CPU @ 3.7 GHz | GPU: Geforce GTX 1080 Ti SC2 | RAM: 31.86 GB https://www.twitch.tv/videos/2023208390 In this short clip, you can see me first load an earlier save in-flight, where the lights do work. I then load a new flight from the VAB and all of the non-landing-gear / non cockpit lights do not work. They flash for a split second when "U" is first pressed, then nothing. Do note that I removed the landing can's lights from the "U" functionality. Included Attachments: Link to comment Share on other sites More sharing options...
LightningwingDragon Posted January 5 Share Posted January 5 Also, theres no way to 'uncouple' symetry once they've been placed (ie, if you want one side to be red, and the other green), like in ksp 1. it was really useful. Link to comment Share on other sites More sharing options...
DibzNr Posted January 5 Share Posted January 5 @Byzantion_dockyard Merged your report into this one Link to comment Share on other sites More sharing options...
Recommended Posts