Jeq Posted December 23, 2023 Share Posted December 23, 2023 (edited) Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: win 11 | CPU: I7 | GPU: rtx 3080 | RAM: 66 Edited February 11 by DibzNr Link to comment Share on other sites More sharing options...
3 Crazy8Chief Posted January 10 Share Posted January 10 Would be awesome if the engineer report can at least mention the cockpit is blocked. Link to comment Share on other sites More sharing options...
1 hqg Posted February 11 Share Posted February 11 Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 5500 | GPU: NVIDIA GeForce GTX 1070 Ti | RAM: 16384MB "EVA is disabled due to an obstacle" if I put something like a parachute on the top of the door, and if I really put something that seems to block the door it doesn't block at all. And a Kerman get out at the top of the door when doing EVA, so I think there maybe something wrong with the PPD-10 carbin model. Included Attachments: Link to comment Share on other sites More sharing options...
1 Navoan Posted March 6 Share Posted March 6 Had this issue recently, parachute was just barely covering the door and was not obvious at all that it would be an issue. I feel a warning before being able to launch, or at least a mention in the Engineers report, could help with this. Should we test every entry/exit possiblity on each craft, yes, do we... well this is KSP afterall! Link to comment Share on other sites More sharing options...
0 kevlar818 Posted December 30, 2023 Share Posted December 30, 2023 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 (64 bit) | CPU: AMD Ryzen 9 7950X 16-Core Processor | GPU: AMD Radeon RX 6800 XT | RAM: RAM: 31864 Mb Severity: (high/med/low). medium Frequency: (high/med/low). low - only seen this with one of my vehicles Description: Did a complex mission to Moho that included a craft which included the MK1 Tin Can on a lander as well as an MK1 Explorer. I tested the craft on the launch pad and was able to EVA out of the MK1 Tin Can. I decoupled the craft above Moho and landed the MK1 portion on Moho but now cannot EVA. Included Attachments: Link to comment Share on other sites More sharing options...
0 The Space Peacock Posted December 30, 2023 Share Posted December 30, 2023 @kevlar818 merged your report Link to comment Share on other sites More sharing options...
0 Jeq Posted December 31, 2023 Author Share Posted December 31, 2023 I am so ashamed about this report, i had cockpit reversed. But today i had Eva problem with external seat, i need to check more info why it happened, maybe just strut inside of seat. Link to comment Share on other sites More sharing options...
0 cubinator Posted January 1 Share Posted January 1 I had trouble with the external seat as well, my rover has back seats that cannot EVA, I think because the front seats are a little too close (although visually it looks like there is a reasonable amount of space). Link to comment Share on other sites More sharing options...
0 cubinator Posted January 9 Share Posted January 9 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Phenom(tm) II X6 1055T Processor 2.80 GHz | GPU: NVIDIA GeForce RTX 2070 SUPER | RAM: 24.0 GB My rover has four command chairs, which are spaced in a way that the back seats are considered to be blocked by the game. I set my rover down on Ike and got a Kerbal on EVA to go to it. I got onto the ladder and found the "board" option available. After I clicked it, the Kerbal was sitting in the back seat and can't exit the chair due to an "obstacle". Included Attachments: Link to comment Share on other sites More sharing options...
0 Erica Wildebeest Posted January 9 Share Posted January 9 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: Ryzen 9 5900x | GPU: Pny RTX 3080 | RAM: 48GB I was doing the mission "Land 3 kerbals on Duna". On my ship I had the 3-kerbal pod. Above the hatch I had a deployable (but not retractable) straight solar thing with 6 sections (sorry, I don't have the game open so I don't know the name of the exact part). At the time of take-off there were no issues flagged by the engineer but on my way to Duna I tried an EVA and was advised that my kerbals couldn't get out as the hatch was blocked. (I tried this both before extending the solar panels and after extending them). Included Attachments: Link to comment Share on other sites More sharing options...
0 DibzNr Posted January 10 Share Posted January 10 @Erica WildebeestMerged your report with this post Link to comment Share on other sites More sharing options...
0 DibzNr Posted January 10 Share Posted January 10 @cubinatorMerged your report with this post Link to comment Share on other sites More sharing options...
0 DibzNr Posted February 11 Share Posted February 11 @Jeq Unarchived your report @hqg Merged your report with this post Link to comment Share on other sites More sharing options...
0 Jeq Posted February 12 Author Share Posted February 12 IDEA: How about highlight part which prevents Eva? Link to comment Share on other sites More sharing options...
0 mattihase Posted February 14 Share Posted February 14 I think this might be a case of the same sort of hitbox gore that's been causing all sorts of part occlusion problems for engines. Link to comment Share on other sites More sharing options...
0 wuschelfun Posted March 1 Share Posted March 1 (edited) Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 7600X | GPU: NVIDIA GeForce RTX 2060 | RAM: 32 GB Severity: low Frequency: low Description: Launched a Rover inside a fairing with Kerbal already in the External Command Seat. After the fairing deployed I noticed Bob shaking and waving his arms. Couldn't leave the seat because of an obstacle even though it worked while testing on Kerbin. Switching to another seat and switching back fixed both the shaking and the obstacle problem. Included Attachments: Recording2024-03-01202404.mp4 Edited March 4 by The Space Peacock Link to comment Share on other sites More sharing options...
0 The Space Peacock Posted March 4 Share Posted March 4 @wuschelfunmerged your report; i think its fair to assume that the kerbal freaking out had something to do with EVA being incorectly blocked Link to comment Share on other sites More sharing options...
Bug Report
Jeq
Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes
OS: win 11 | CPU: I7 | GPU: rtx 3080 | RAM: 66
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