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Launching a vehicle deletes it from the VAB without making an autosave


krbvax

Bug Report

Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Wine 9.0-rc3 on Linux | CPU: AMD Ryzen 7 | GPU: NVIDIA 3060Ti | RAM32GB

 

After launching a vehicle from the VAB, that vehicle is not saved anywhere, forcing the user to recreate it from scratch if they did not save it first - even though an unsaved vehicle remains in the VAB when going to another KSC facility.

Steps to reproduce:

  1. Create or load a vehicle in the VAB.
  2. Use the ESC menu to go to Kerbal Space Center or another facility.
  3. Return to the VAB, and observe that the created or loaded vehicle is still present.
  4. Click the Launch button to move the vehicle to the launchpad.
  5. Use the ESC menu to go to the VAB.
  6. Observe the state of the VAB.

Expected behavior: The created or loaded vehicle is still present in the VAB.

Observed behavior: The VAB is empty.

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Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: AMD Rysen 9 5950X | GPU: 3070ti | RAM64GB

 

Assume this belong under UI,
Then launching workspace in VAB is cleared but its not saved on launch. If you recover you return to existing workspace so its very easy to forget if you do lots of tests launches. 
Either save or just keep it like the reverting, later has the benefit that you can save or dispose if its a design you will not reuse. 

Edited by DibzNr
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Still present, revert to vab keep ship, but return after launch delete it.

Solution is to save, but its easy to forget. 

Probably trivial to fix

Edited by magnemoe
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