WiS3 Posted January 9 Share Posted January 9 (edited) KerbalHeadlamp Available on CKAN Spacedock: https://spacedock.info/mod/3540/KerbalHeadlamp Source: https://github.com/WiS3/KerbalHeadlamp License: MIT DESCRIPTION: Add EVA Kerbal Headlamps like in KSP1. You can toggle them using the Vessel Action icon aswell the Lights ActionGroup (default is U Key). You can also change the color of the light by expanding the advanced controls in the Parts Manager. KNOWN ISSUES: - If there are multiple Kerbals on EVA the light setting is shared for all of them. (Fixed in 0.1.2) Edited January 10 by WiS3 Updated to 0.1.2 Quote Link to comment Share on other sites More sharing options...
fourfa Posted January 9 Share Posted January 9 Thanks for this, saw it in CKAN, loaded it, works great Quote Link to comment Share on other sites More sharing options...
zulu354 Posted January 20 Share Posted January 20 Love it! Quote Link to comment Share on other sites More sharing options...
Mitokandria Posted February 16 Share Posted February 16 Does the headlamp in the current version of the game not act this way? (I'm sure this is a stupid question) Quote Link to comment Share on other sites More sharing options...
mattihase Posted February 21 Share Posted February 21 On 2/16/2024 at 10:18 PM, Mitokandria said: Does the headlamp in the current version of the game not act this way? (I'm sure this is a stupid question) Unless they added one in 0.2.1 then the headlamp isn't even in the game yet. Quote Link to comment Share on other sites More sharing options...
Deadly_Laser Posted February 22 Share Posted February 22 On 2/17/2024 at 1:18 AM, Mitokandria said: Does the headlamp in the current version of the game not act this way? (I'm sure this is a stupid question) No, for some reason in stock KSP2 the headlamp is currently not a real light source Quote Link to comment Share on other sites More sharing options...
DunaColonist Posted March 17 Share Posted March 17 (edited) Simply can't live without it. Simple mod but litteraly a must. I need to check in game but => would it make sense to have EC usage ? => are there dead lamps in the outside of the various command pods ? Edited March 17 by DunaColonist Quote Link to comment Share on other sites More sharing options...
magnemoe Posted March 19 Share Posted March 19 This mod saved me in the mohole, I could not see an thing and needed to reach the other lander as the current had fallen over after landing. Quote Link to comment Share on other sites More sharing options...
jordanjay29 Posted March 19 Share Posted March 19 I can't believe this isn't in the game yet, so thank you for modding it in! Took it to the Dark Side of the Mun and been seeing in color ever since. Quote Link to comment Share on other sites More sharing options...
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