FlightKraken attacks if you walk away from a landed ship on EVA and then walk back towards it [Moving 2400m away from the vessel (physics range) and getting back]
Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD 5600X | GPU: Nvidia 3070 FE | RAM: 32
If you get far enough away from a landed ship obviously the ship unloads and stops having physics applied to it. Which is fine. But then if you walk back to the ship (especially if you are using time warp on EVA) then the ship will often just randomly explode. I had this happen a couple times on Duna, where the ship seemed to explode "in place." Often landing gear would get damaged and then the craft would tip over. I then landed in the water on Laythe and had a similar thing happen but this time the ship seemed to fall out of the sky from approximately 100m above the surface of the ocean, destroying it. On subsequent reloads I was able to position the camera to view the craft before physics was applied to it and noted that it was perfectly upright (not the orientation it was left in) and hovering about 100m above the ocean. When I got close enough it started having physics applied and fell.
I unfortunately did not take screenshots, but I do have game save files I will upload as soon as I can.
Bug Report
EngineeringWaffle
Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes
OS: Windows 10 | CPU: AMD 5600X | GPU: Nvidia 3070 FE | RAM: 32
If you get far enough away from a landed ship obviously the ship unloads and stops having physics applied to it. Which is fine. But then if you walk back to the ship (especially if you are using time warp on EVA) then the ship will often just randomly explode. I had this happen a couple times on Duna, where the ship seemed to explode "in place." Often landing gear would get damaged and then the craft would tip over. I then landed in the water on Laythe and had a similar thing happen but this time the ship seemed to fall out of the sky from approximately 100m above the surface of the ocean, destroying it. On subsequent reloads I was able to position the camera to view the craft before physics was applied to it and noted that it was perfectly upright (not the orientation it was left in) and hovering about 100m above the ocean. When I got close enough it started having physics applied and fell.
I unfortunately did not take screenshots, but I do have game save files I will upload as soon as I can.
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Edited by SpicatLink to comment
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