Jump to content
  • 0

Using 'Undo' After Attaching Two Parts By Their Nodes Disconnects Them Instead Of Deleting One


The Space Peacock

Bug Report

Reported Version: v0.2.1 | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: Intel Core I7 10th Gen | GPU: NVIDIA Geforce MX350 | RAM8GB

 

Issue:
Placing a part by connecting any node on it to a node on another part will cause that part to not be deleted when the player attempts to undo the action. It will instead become seperate from the part it was placed on. This does not happen for radially attached parts.

Steps to Reproduce:

  1. Place any part that has free nodes
  2. Place any other part by connecting one of the nodes on it to a node on the previously placed part
  3. Click the undo button or use CRTL-Z
  4. Observe that the second part has become a seperate assembly

 

Video Evidence:

Edited by The Space Peacock
Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no responses to this bug report yet

Guest
This topic is now closed to further replies.
×
×
  • Create New...