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Beyond Jool (1.4.2)(SpaceDock)


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2 hours ago, Kimera Industries said:

alternate reality Voyager program

Speaking of- why not make a version using Jool-Sarkin-Hamis to make it like Voyager 1 and 2, one goes to Hamis, the other Plad and Elross, both reaching Jool and Sarkin? You don’t have to, just a question.

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5 minutes ago, FTLparachute said:

Also @Mr. Kerbin, could you keep the Tyrant configs the same for a bit? Working on a pretty big mission there and don't want it getting stranded. 

Sure!

Honestly, the only thing I plan to do is re-do biomes because it's broken.

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23 hours ago, Mr. Kerbin said:

Speaking of- why not make a version using Jool-Sarkin-Hamis to make it like Voyager 1 and 2, one goes to Hamis, the other Plad and Elross, both reaching Jool and Sarkin? You don’t have to, just a question.

That was actually my original plan, to have two probes split up for the dwarf planets. I would love to still implement it, I'll have to figure out the path when I have time.

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Some dev news-

You might ask, what going to happen next update? (beyond biomes)

Volatus got a retexture (done)

Sarkin actually getting clouds! 

NOT VOLUMETRIC. 

But, I'll use multiple cloud layers, spininning at different speeds.

Like the storm. That will rotate really fast.

Then the bands.

Etc.

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  • 2 weeks later...

Update 1.4.0

"Bug-Fix 2000"

- All bodies that had biomes are fixed now.

- Sarkin has EVE clouds, and is quite pretty!

- Dakota is back in the not quite black with biomes!

- Volatus is now much more like our real Titan.

Now on SpaceDock!

Here's a question: does anyone actually care about AnuneExpansion?

092012062024

Edited by Mr. Kerbin
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3 minutes ago, Mr. Kerbin said:

Here's a question: does anyone actually care about AnuneExpansion?

 

Yes. It would probably be better if it was part of the main pack, though I can understand otherwise.

Now Rage though-

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4 minutes ago, FTLparachute said:

Now Rage though-

Yeah, Rage isn't that great because at the time I didn't know the contrast option existed.

Speaking of...

BJ-Close Encounters

Update 1.1.0

- Rage is retextured!

- Rage has biomes.

- Very extra hot with the lava.

- Using OnDemand.

Now on SpaceDock!

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1 hour ago, Mr. Kerbin said:

Is that on Tyrant??

Yes. Did it with cheats, though.

I do have a functioning ascent vehicle, but I am struggling to get a descent vehicle that can both haul 720 tons to the surface of KSP's hardest body and not fry my laptop's 8 gigs.

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4 minutes ago, FTLparachute said:

laptop's 8 gigs.

You have 8 gigs?

10 minutes ago, FTLparachute said:

720 tons

That sounds FUN. (s a r c a s m is great)

Don't forget the transfer stage and the launch vehicle!

(hint hint, use near future launch vehicles, 7.5 meter diameter parts)

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26 minutes ago, Mr. Kerbin said:

(hint hint, use near future launch vehicles, 7.5 meter diameter parts)

I have been tempted by NFLV, but I want to keep it as stock as I can.

27 minutes ago, Mr. Kerbin said:

That sounds FUN. (s a r c a s m is great)

That's still after I cut the outer boosters from 6 way symmetry to 3 way. Even with all that mass, the payload is only Jeb, a lawnchair and 32 spent sepratrons.

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NFLV launch vehicles are great for interplanetary or interstellar missions, especially for multi-stage landers

6 minutes ago, FTLparachute said:

I have been tempted by NFLV, but I want to keep it as stock as I can.

I understand that

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