sal_vager Posted July 9, 2014 Author Share Posted July 9, 2014 MeCripp, can you post the full player.log after one of these crashes please?Regex, you can enable verbose mode in the settings.cfg and that may add some more info, otherwise there should be something in the player.log as it's more complete then the ksp.log Link to comment Share on other sites More sharing options...
Guest Posted July 9, 2014 Share Posted July 9, 2014 Regex, you can enable verbose mode in the settings.cfg and that may add some more info, otherwise there should be something in the player.log as it's more complete then the ksp.logplayer.log is what I'm looking at. I'll try verbose mode, but it doesn't seem to be a Unity or KSP problem. Link to comment Share on other sites More sharing options...
Mecripp Posted July 9, 2014 Share Posted July 9, 2014 (edited) MeCripp, can you post the full player.log after one of these crashes please?Regex, you can enable verbose mode in the settings.cfg and that may add some more info, otherwise there should be something in the player.log as it's more complete then the ksp.logThis is the only log, I can fine https://dl.dropboxusercontent.com/u/72893034/KSP.log.zipEDIT- Thats a install that, I test in it's all stock but MM and forgot 1 cfg and to clear MM save. Edited July 9, 2014 by Mecripp2 Link to comment Share on other sites More sharing options...
sal_vager Posted July 9, 2014 Author Share Posted July 9, 2014 There's a nullref near the end MeCripp, can you find your player.log? It's in "/home/user/.config/unity3d/Squad/Kerbal Space Program" Link to comment Share on other sites More sharing options...
Mecripp Posted July 10, 2014 Share Posted July 10, 2014 There's a nullref near the end MeCripp, can you find your player.log? It's in "/home/user/.config/unity3d/Squad/Kerbal Space Program"I dont see that path anywhere, I have looked the 2 places that come close don't have .config Link to comment Share on other sites More sharing options...
Guest Posted July 10, 2014 Share Posted July 10, 2014 *Regex, you can enable verbose mode in the settings.cfg and that may add some more info, otherwise there should be something in the player.log as it's more complete then the ksp.logThanks for that. Happened right before the crash:RenderTexture.Create failed: format unsupported.Installed libtxc-dxtn-s2tc0, no help. This helped, though! Intel 4600 card, go figure.Time to see how badly I can lag this machine out with my mod collection. Thanks for the help! Would rep again but ~these forums~ Link to comment Share on other sites More sharing options...
Garek Posted July 10, 2014 Share Posted July 10, 2014 I dont see that path anywhere, I have looked the 2 places that come close don't have .configfiles and directories starting with a dot are hidden per default on linux. Just copy "~/.config/unity3d/Squad/Kerbal Space Program" into whatever explorer-analogue you use. Or a shell. In the latter case, you will want to include the quotation marks, or it will break on the spaces. Link to comment Share on other sites More sharing options...
Mecripp Posted July 10, 2014 Share Posted July 10, 2014 (edited) files and directories starting with a dot are hidden per default on linux. Just copy "~/.config/unity3d/Squad/Kerbal Space Program" into whatever explorer-analogue you use. Or a shell. In the latter case, you will want to include the quotation marks, or it will break on the spaces.Is there a setting that, I can change to show this files ? I need a Linux for Dummy Book.EDIT- Thanks sal_vager but ALT+H brings up help but that did show me how lol CTRL+H will show hidden files next time, I launch will send log thanks again for the help, And Garek Edited July 10, 2014 by Mecripp2 Link to comment Share on other sites More sharing options...
sal_vager Posted July 10, 2014 Author Share Posted July 10, 2014 Regex, I'm just glad I could help MeCripp, the log says you're using Ubuntu, so if that's true you can press alt+H to hide/unhide files if I remember correctly (Xfce user here, thunar not nautilus), otherwise there should be the option in the file viewer to show hidden files Link to comment Share on other sites More sharing options...
Mecripp Posted July 11, 2014 Share Posted July 11, 2014 Regex, I'm just glad I could help MeCripp, the log says you're using Ubuntu, so if that's true you can press alt+H to hide/unhide files if I remember correctly (Xfce user here, thunar not nautilus), otherwise there should be the option in the file viewer to show hidden files Found it, I think https://dl.dropboxusercontent.com/u/72893034/Player.log.zip Link to comment Share on other sites More sharing options...
sal_vager Posted July 11, 2014 Author Share Posted July 11, 2014 There's a segfault, it might be caused by the addons or the graphics card, Intel cards always seem to have problems with KSP.Can you test with no addons at all, and if there's still trouble you could try the fix here, back up the binary first though. Link to comment Share on other sites More sharing options...
Mecripp Posted July 11, 2014 Share Posted July 11, 2014 (edited) There's a segfault, it might be caused by the addons or the graphics card, Intel cards always seem to have problems with KSP.Can you test with no addons at all, and if there's still trouble you could try the fix here, back up the binary first though.The only addon is ModuleManager.2.1.5 will take it out and see and see if, I can Dummy my way through that patch.EDIT- Have notice that, I don't see the re-enter FX but thats about the time it shuts down. Edited July 11, 2014 by Mecripp2 Link to comment Share on other sites More sharing options...
sal_vager Posted July 11, 2014 Author Share Posted July 11, 2014 That's a good clue actually, Intel cards struggle with the re-entry shaders as the driver can't currently handle them, try disabling atmospheric effects in the settings screen Link to comment Share on other sites More sharing options...
Mecripp Posted July 11, 2014 Share Posted July 11, 2014 That's a good clue actually, Intel cards struggle with the re-entry shaders as the driver can't currently handle them, try disabling atmospheric effects in the settings screen Not sure what that set is but must have got it there was a Fallback part shader was set false turned it to true and Aerodynamic FX turned it down to Minimal and all works now Thanks for the help woohoo can land Kerbals again EDIT- guessing it was ( Aerodynamic FX ) ? Link to comment Share on other sites More sharing options...
sal_vager Posted July 12, 2014 Author Share Posted July 12, 2014 Yeah it was most likely the aero fx, the hair shader used to render it is not available on all cards/drivers. Link to comment Share on other sites More sharing options...
darkfrei Posted July 13, 2014 Share Posted July 13, 2014 How to run Unity with Linux? How to eject PartTools into my model? Link to comment Share on other sites More sharing options...
sal_vager Posted July 13, 2014 Author Share Posted July 13, 2014 Unfortunately the Unity editor won't work in Linux or Wine, it only runs properly on Windows and OSX. Link to comment Share on other sites More sharing options...
darkfrei Posted July 15, 2014 Share Posted July 15, 2014 Unfortunately the Unity editor won't work in Linux or Wine, it only runs properly on Windows and OSX.The tool "Part Gen" http://forum.kerbalspaceprogram.com/threads/48368-Part-Generator-Version-3-Win-Linux-Mac can make part without Unity, how can I make parts without the Unity too? Link to comment Share on other sites More sharing options...
sal_vager Posted July 16, 2014 Author Share Posted July 16, 2014 You can make parts in most 3D editor software, I like to use Blender but everyone has their own preferences Link to comment Share on other sites More sharing options...
bradgillap Posted July 18, 2014 Share Posted July 18, 2014 What's the new offset for version 0.24? Link to comment Share on other sites More sharing options...
Kaa253 Posted July 18, 2014 Share Posted July 18, 2014 What's the new offset for version 0.24?So far I have not needed the offset. Don't tell me it is fixed?!!The modifier key has been changed to the Windoze standard Alt key. At first I thought this was mostly a good thing but I subsequently found that some Alt-key combinations clash with my window manager assignments (notably Alt-f5 which opens my system menu). I have now edited the settings.cfg file in the KSP folder to read...MODIFIER_KEY{ primary = LeftAlt secondary = RightShift group = 0 switchState = Any}Now I have the old right-shift key function back. Best of both worlds.I cannot find a key assignment option for the modifier key in the in game settings for "input". Perhaps it could be added in 0.25 Enjoying version 0.24 very much. Thank you Squad. Link to comment Share on other sites More sharing options...
Eleven Posted July 18, 2014 Share Posted July 18, 2014 So far I have not needed the offset. Don't tell me it is fixed?!!You mean the 'enable shadows'? It's not fixed for me Going to try messing with the old fixes for enabling shadows and fx and see what happens. Link to comment Share on other sites More sharing options...
jinks Posted July 18, 2014 Share Posted July 18, 2014 What's the new offset for version 0.24?If MikeAeronautLZ's signature from here (01 00 00 00 b8 01 00 00 00 c3 41 56 41 55 49) holds up, the new offsets are 0099F587 and 0099F58C.Can someone who actually knows what he/she is doing double check that? Link to comment Share on other sites More sharing options...
micha Posted July 18, 2014 Share Posted July 18, 2014 According to the changelog the re-entry effects shader was fixed for Linux. As for the alt-keys clashing with your desktop manager, most desktop managers let you define exceptions for programs to not intercept their keys. Link to comment Share on other sites More sharing options...
chrt Posted July 18, 2014 Share Posted July 18, 2014 (edited) I've just copied the settings over from my .23.5 install, so I don't plan on even trying to use alt as the modifier. Why would you do that when practically every desktop environment on Linux uses it? Edited July 18, 2014 by chrt Link to comment Share on other sites More sharing options...
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