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[1.12.5] Kerbals Get OLD! - Adds an Aging Mechanic to KSP [Release 1.0] [1/21/2025]


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Kerbals Get OLD! - Adds an Aging Mechanic to KSP

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Kerbals will now grow old & die.

This mod adds a new GUI with a calender icon to the toolbar.

Click the calender to view a list of your kerbals and their ages.

Fully configurable via in-game settings. You can also edit Kerbals in-game to change their current age so you can properly age up Kerbals that existed before the mod was installed.
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New Kerbals will randomly start with an age between 23 & 38

By default once kerbals get between the ages of 305 to 330 they will die on a random year. Kerbals also have a 1/25 chance of being blessed. If a Kerbal is blessed they will live up to an extra 50 years past 330.

When a Kerbal is within 10 years of death their name color will change to yellow in the GUI.

If they are within 4 years of death their name will change to red.

It also shows a kerbals date of birth. If a Kerbal was born before Y1 their date of birth will be labeled as "Yxx B.S.C. Day XX", B.S.C. stands for "Before Space Center".

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This mod is fully compatible with DeepFreeze. Freezing kerbals will stop them from aging.

Kerbals who died before the mod was installed will have their birth-date & death-date labeled as UNKNOWN in the deceased menu.

 

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Edited by iLikeGothMommys
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54 minutes ago, Jeffery Kerman said:

will kerbals with birth unknown just...never die?

Kerbals that are alive before the mod still get assigned a birthday, and if you would like you can adjust their age in the debug menu & it will backdate the birthday accordingly. In my personal save I used the ribbons from final-frontier to try and best guess when the Kerbal was added to my roster. I wanted to make the mod automatically assign age based off when kerbals were added to the roster but KSP does not keep track of any date related stats.

 

It is kerbals who died before the mod was installed that get an unknown birthday.

Edited by iLikeGothMommys
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21 hours ago, iLikeGothMommys said:

Kerbals that are alive before the mod still get assigned a birthday, and if you would like you can adjust their age in the debug menu & it will backdate the birthday accordingly. In my personal save I used the ribbons from final-frontier to try and best guess when the Kerbal was added to my roster. I wanted to make the mod automatically assign age based off when kerbals were added to the roster but KSP does not keep track of any date related stats.

 

It is kerbals who died before the mod was installed that get an unknown birthday.

i misread that, thanks for clairfying

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