kiwiak Posted January 3, 2014 Share Posted January 3, 2014 Will we get any new speech for chatter? After hearing old ones for 1000 times each it just got annoying Link to comment Share on other sites More sharing options...
Dre4dW0rm Posted January 4, 2014 Share Posted January 4, 2014 Please, can you stop using mediafire for hosting ? It's a source of worms, malware, spyware and trojans. Use https://code.google.com/hosting/, which is free and has version control, no ads, and doesn't serve **** . Link to comment Share on other sites More sharing options...
ethan829 Posted January 4, 2014 Share Posted January 4, 2014 Please, can you stop using mediafire for hosting ? It's a source of worms, malware, spyware and trojans. Use https://code.google.com/hosting/, which is free and has version control, no ads, and doesn't serve **** .I've been using mediafire for years with no issues. Any file hosting site can host malware, etc. if the files people choose to upload contain it, but for some reason I doubt this particular KSP mod falls under that category. Link to comment Share on other sites More sharing options...
Mulbin Posted January 6, 2014 Share Posted January 6, 2014 if you are into punishment, you might look into RasterPropMonitor, I go harder than that... I fly some orbital missions completely in IVA just using the default dashboard and a couple of dials from steam gauges Quite surprised not to see FAR and DRE in that list if difficulty is your goal.FAR and DRE both cause bugs with my other mods. Link to comment Share on other sites More sharing options...
Proot Posted January 7, 2014 Share Posted January 7, 2014 Could be used the system events (look here) to implement event sounds?Like breaths in EVA, launching comms, decouples and so on...? Link to comment Share on other sites More sharing options...
Castun Posted January 7, 2014 Share Posted January 7, 2014 I've noticed the plugin ignores the chatter volume whenever you switch to a craft. I keep mine at about 30% volume normally, but it will blast at 100% volume until I move the volume slider. I don't have the per-craft setting checked, maybe that's why? Link to comment Share on other sites More sharing options...
Neywiny Posted January 10, 2014 Share Posted January 10, 2014 (edited) Is this compatible with 0.23? some are cross-update compatible, but I don't know fir this one. Edited January 10, 2014 by Neywiny Link to comment Share on other sites More sharing options...
LameLefty Posted January 11, 2014 Share Posted January 11, 2014 Is this compatible with 0.23? some are cross-update compatible, but I don't know fir this one.Yep. Sure is. Link to comment Share on other sites More sharing options...
Athlonic Posted January 12, 2014 Share Posted January 12, 2014 Is this compatible with 0.23? some are cross-update compatible, but I don't know fir this one.As long as you don't click the "mute" button, you shouldn't have any issues.Or look here for a v0.5.9.2 devTest version http://forum.kerbalspaceprogram.com/threads/25367-0-22-Chatterer-v-0-5?p=870931&viewfull=1#post870931 Link to comment Share on other sites More sharing options...
rjhillan Posted January 12, 2014 Share Posted January 12, 2014 After watching the Antares launch today, I feel chatterer needs to spam "nominal" duing the launch phase.I hope you know that every launch conducted by NASA Nominal was stated multiple times right? its not just Antares. its to state that everything is going smoothly. its basic procedure. Link to comment Share on other sites More sharing options...
Argelle Posted January 12, 2014 Share Posted January 12, 2014 (edited) The environement provided by this mod is awsome Sadely my KSP's mods start to get heavy on memory usage, so I have to choose between them. But it's sad to let go. Is there a way to configure chatterer in a 'light mode' so the RAM use is between 100 and 300 Mo ?EDIT : I tried without the extra "chat soundscape" 30 Mo file, and it seems to fit (an extra 200 Mo memory load), but i'm still happy from advice of more advance users. Edited January 12, 2014 by Argelle Link to comment Share on other sites More sharing options...
Vladthemad Posted January 13, 2014 Share Posted January 13, 2014 (edited) Is there a way to minimize that big window with all the buttons on it for Chatterer? I enjoy the sounds, but having that big window taking up all that room on the screen is rather annoying.Edit: disregard, found the little button at the bottom of the screen for it. Edited January 13, 2014 by Vladthemad Link to comment Share on other sites More sharing options...
Iannic-ann-od Posted January 14, 2014 Author Share Posted January 14, 2014 As long as you don't click the "mute" button, you shouldn't have any issues.Or look here for a v0.5.9.2 devTest version http://forum.kerbalspaceprogram.com/threads/25367-0-22-Chatterer-v-0-5?p=870931&viewfull=1#post870931Just added a link to this post and Chatterer's github to the OP. Better late than never, right? Link to comment Share on other sites More sharing options...
Athlonic Posted January 14, 2014 Share Posted January 14, 2014 Thanks About time, indeed Link to comment Share on other sites More sharing options...
Ringkeeper Posted January 14, 2014 Share Posted January 14, 2014 is the http update service broken? I have whole day issues with scene changes , took looong time to change. I checked every mod that i updated today till i found in the log:[LOG 23:42:59.615] AddonLoader: Instantiating addon 'chatterer' from assembly 'chatterer'[ERR 23:44:02.628] You are trying to load data from a www stream which had the following error when downloading.Recv failure: Connection was reset[ERR 23:44:02.628] You are trying to load data from a www stream which had the following error when downloading.Recv failure: Connection was reset[WRN 23:44:02.658] [CHATR] dir: russian has 0 capcom clipsI then deactivated the http update check and now the game is running fine. Link to comment Share on other sites More sharing options...
Athlonic Posted January 16, 2014 Share Posted January 16, 2014 Exact.Keep it disabled for now Link to comment Share on other sites More sharing options...
LinusNeuman Posted January 19, 2014 Share Posted January 19, 2014 Thanks for an awesome mod, but I have a problem.The chatter worked initially, but now the chatter sounds like they are played reversed or something like that. Even out of game the chatter files plays reversed, how do I solve this?I got in to Audacity (audio editing software) and selected the effect play reverse on the chatter files, and guess what? They sound perfectly normal when played reverse. But why would the downloaded files be edited to be played in reverse? Or what could possibly have happened that made them play in reverse? Link to comment Share on other sites More sharing options...
Castun Posted January 19, 2014 Share Posted January 19, 2014 Thanks for an awesome mod, but I have a problem.The chatter worked initially, but now the chatter sounds like they are played reversed or something like that. Even out of game the chatter files plays reversed, how do I solve this?I got in to Audacity (audio editing software) and selected the effect play reverse on the chatter files, and guess what? They sound perfectly normal when played reverse. But why would the downloaded files be edited to be played in reverse? Or what could possibly have happened that made them play in reverse?They're edited so as not to be speaking in English/Russian, it's supposed to sound like an alien language. That's how it's always been too IIRC. Link to comment Share on other sites More sharing options...
LinusNeuman Posted January 19, 2014 Share Posted January 19, 2014 They're edited so as not to be speaking in English/Russian, it's supposed to sound like an alien language. That's how it's always been too IIRC.It has? But I prefer the English/Russian ones, can someone or the developer offer a download to the normal sounds? It takes a lot of time editing all of the sounds back to normal. Link to comment Share on other sites More sharing options...
DasBananenbrot Posted January 19, 2014 Share Posted January 19, 2014 They're edited so as not to be speaking in English/Russian, it's supposed to sound like an alien language. That's how it's always been too IIRC.Yep it always has been like that @LinusNeumann Remember those are Kerbals speaking neither Russians nor Americans. So to have real transmissions as background but sill have it sound kerbalish , the sounds are played in reverse Link to comment Share on other sites More sharing options...
Unteknikal Posted January 20, 2014 Share Posted January 20, 2014 Nice mod I love it thanks for your nice work Mr Iannic-ann-od.Have a questing maybe is answered somewhere, is there any way to put the green cheatterer button in the toolbar? Link to comment Share on other sites More sharing options...
Athlonic Posted January 20, 2014 Share Posted January 20, 2014 Nice mod I love it thanks for your nice work Mr Iannic-ann-od.Have a questing maybe is answered somewhere, is there any way to put the green cheatterer button in the toolbar?Not sure if serious ...If you are, look at my sig Link to comment Share on other sites More sharing options...
Unteknikal Posted January 28, 2014 Share Posted January 28, 2014 Not sure if serious ...If you are, look at my sigMy bad, anyway thanks for answering and thanks again for the mod. Link to comment Share on other sites More sharing options...
Oinker Posted February 5, 2014 Share Posted February 5, 2014 (edited) RemoteTech 2 integration? Nobody uses RT 1. If you could just change the existing check from RT1 to RT2, I bet it would work. Edited February 5, 2014 by Oinker Link to comment Share on other sites More sharing options...
Bit Fiddler Posted February 11, 2014 Share Posted February 11, 2014 I do not seem to get the soundscapes to work. I placed them in the correct folder I assume, as the soundscape option is now on the settings panel. but even if I set it to play all the time I never hear anything. Link to comment Share on other sites More sharing options...
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