LaydeeDem Posted April 22, 2013 Share Posted April 22, 2013 (edited) This tutorial will assume you have basic knowledge of modeling and texturing, if you don't, stop reading this now and watch some tutorials on youtube.To get started: You need Unity: http://unity3d.com/unity/download/And the KSP Parttools: http://kerbalspaceprogram.com/files/...rttools-18.zipThen you open unity with the parttools package loaded up.Drag in the model.Drag the texture into the "Materials" folder. (I prefer to keep textures and materials separate.)Open the material your part is using.Change it to a material under the "KSP" prefix........KSP Specular for shiny stuff.......KSP Diffuse for basicl textures.......KSP Bumped for if you have a "normal" map........KSP Emissive for glowing and engine heat effects, wonderful tutorial by CardboardBox here: http://forum.kerbalspaceprogram.com/showthread.php/25023-Emissive-tutorialNow that you have your material set, just drag in your texture.Now you need to make a new empty Gameobject.Drag the part tools script into it.It should look like this:Drag your model into the gameobject.Make sure everything is located at 0,0,0ADD A COLLIDER MESH. I forget to do this often, it doesn't work right without a collider meshSet it to "convex"Name your object and name the folder to export to. Just don't change the last field, keep it as "Model".Hit "write" and you're done!Give it cfg file, set attachment nodes, and you should have a working part!If you need any more help here's a video tutorial by the best dev: C7. Edited April 8, 2015 by DuoDex fixed img tags for VERY important part Quote Link to comment Share on other sites More sharing options...
Devo Posted April 22, 2013 Share Posted April 22, 2013 I think Kerbtreks should be stickied too, its a bit more up to date than this one, Unity versions and allhttp://forum.kerbalspaceprogram.com/showthread.php/25040-Unity-to-KSP-A-Detailed-Tutorial Quote Link to comment Share on other sites More sharing options...
Hooligan Labs Posted May 25, 2013 Share Posted May 25, 2013 (edited) I'm going to guess that the Part Tools do not work for 0.20. My textures are all off now. I get an error when I attempt to load the Part Tools saying that there are not enough renderers. Any suggestions?Update: The issue was that I still had a reference to a texture in my .cfg file. Removing that caused the .mu files and their textures to load correctly. Edited May 28, 2013 by Hooligan Labs Quote Link to comment Share on other sites More sharing options...
lyndonguitar Posted May 28, 2013 Share Posted May 28, 2013 (edited) I am a newbie just starting to create some models and textures. to start, I will try editing existing model.mu, model000.mbm files, can Unity edit those or what program should I use? Also the part tools link is brokenEDIT: never mind, found this http://wiki.kerbalspaceprogram.com/wiki/Editing_MBM_Textures#Converting_Textures_in_to_.PNG_Images_and_making_.MU_Model_to_load_them Edited May 28, 2013 by lyndonguitar Quote Link to comment Share on other sites More sharing options...
Guest Posted May 31, 2013 Share Posted May 31, 2013 How can I open an existing .mu model in Unity? I have a set of old, animated landing gear which don't work as actual wheels, I'd like to try and fix that. Quote Link to comment Share on other sites More sharing options...
EndlessWaves Posted May 31, 2013 Share Posted May 31, 2013 How can I open an existing .mu model in Unity?Short of writing your own importer, You can't. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 2, 2013 Share Posted June 2, 2013 Well, that's a problem. I'll see if I can get the original DAE files for those gear. Quote Link to comment Share on other sites More sharing options...
wasmic Posted September 26, 2013 Share Posted September 26, 2013 The link for PartTools four-oh-four's on me. Where can I download PartTools? Quote Link to comment Share on other sites More sharing options...
jebowlin72 Posted March 7, 2014 Share Posted March 7, 2014 The link for PartTools four-oh-four's on me. Where can I download PartTools?try this one http://kerbalspaceprogram.com/files/ksp-parttools-18.zip Quote Link to comment Share on other sites More sharing options...
Bilfr3d Posted June 23, 2014 Share Posted June 23, 2014 Is there any specific version of unity needed for making the parts, or is it just the most recent version of unity (or any version for that matter)? Quote Link to comment Share on other sites More sharing options...
nli2work Posted June 23, 2014 Share Posted June 23, 2014 4.2.2 is most viable. some older animation features are broken on 4.3+ and KSP Part Tools doesn't support the newer Animator component as far as I know. Quote Link to comment Share on other sites More sharing options...
Bilfr3d Posted June 23, 2014 Share Posted June 23, 2014 thanks. Ill give it a try with 4.3.4 first, because I already have that installed. if it doesn't work, then Ill get 4.2.2 Quote Link to comment Share on other sites More sharing options...
Teoman2 Posted March 5, 2015 Share Posted March 5, 2015 Does KSP work with Unity 5 or not?Thanks in advance Quote Link to comment Share on other sites More sharing options...
Tiberion Posted May 8, 2015 Share Posted May 8, 2015 KSP is still being published on Unity 4.6.x but the version you use to export parts doesn't need to match that, its better to use a version most compatible with the KSP Part Tools script (last version was 0.23) and that is still 4.2.2. Newer versions will probably work, with some issues to work around. But if you don't need a newer version for other projects, then 4.2.2 is the best bet for part-making.You can download older versions here: https://unity3d.com/get-unity/download/archive Quote Link to comment Share on other sites More sharing options...
Phoenix1583 Posted June 14, 2015 Share Posted June 14, 2015 It should be noted that the parts tool link no longer functions. The tool can be found on curse at this link . Quote Link to comment Share on other sites More sharing options...
alienspacepirate Posted July 14, 2015 Share Posted July 14, 2015 (edited) KSP is still being published on Unity 4.6.x but the version you use to export parts doesn't need to match that, its better to use a version most compatible with the KSP Part Tools script (last version was 0.23) and that is still 4.2.2. Newer versions will probably work, with some issues to work around. But if you don't need a newer version for other projects, then 4.2.2 is the best bet for part-making.You can download older versions here: https://unity3d.com/get-unity/download/archiveI am having problems getting Unity to work with Parttools .23. I first tried downloading the latest Unity, but that gave me an error when trying to attach the KSP script to the game object. After looking at this forum I saw the advice was to download 4.2.2 Unity. However, now when I run Unity and I setup a part I do not see the 'write' button when I attach the KSP script to the game object. I downloaded the tools from this link: http://forum.kerbalspaceprogram.com/threads/65356-0-23-PartTools?p=2018633&viewfull=1#post2018633here is a link to the screenshot... https://drive.google.com/file/d/0B3eEt53vmN9kSUVEOENnSE85cTA/view?usp=sharing Edited July 14, 2015 by alienspacepirate Quote Link to comment Share on other sites More sharing options...
alienspacepirate Posted July 14, 2015 Share Posted July 14, 2015 Looks ok like I answered my own question. After downloading several unity versions I found the part tools package I downloaded from this link was corrupt. I ended up with unity 4.3.2 and part tools .23 tat I downloaded from the curse link. Just FYI for anyone interested in knowing what unity versions work with part tools. I am having problems getting Unity to work with Parttools .23. I first tried downloading the latest Unity, but that gave me an error when trying to attach the KSP script to the game object. After looking at this forum I saw the advice was to download 4.2.2 Unity. However, now when I run Unity and I setup a part I do not see the 'write' button when I attach the KSP script to the game object. I downloaded the tools from this link: http://forum.kerbalspaceprogram.com/threads/65356-0-23-PartTools?p=2018633&viewfull=1#post2018633here is a link to the screenshot... https://drive.google.com/file/d/0B3eEt53vmN9kSUVEOENnSE85cTA/view?usp=sharing Quote Link to comment Share on other sites More sharing options...
lo-fi Posted July 14, 2015 Share Posted July 14, 2015 Part Tools .23 works just fine with 4.2.2. Which is the version you should be using. Installing it, such as it is, is just a case of unzipping into the assets folder inside the project directory Unity creates when you first start and create a project. This will usually be inside Documents\Unity IIRC Quote Link to comment Share on other sites More sharing options...
LukeTheYeti Posted April 18, 2016 Share Posted April 18, 2016 Hello, hope this thread is still being watched. I'm trying to get some new parts in unity (4.2.2) and some of my models aren't creating a material when I load them into unity. I've found out how to make materials but can't assign them to the objects that are missing materials, and I can't make the hierarchy window appear either (by clicking in the menu or pressing ctrl+4). I did just upgrade to windows 10 and haven't reinstalled unity, not sure if I need to or not. I also think there may be some issue with my UVs, when I assign my texture to the default material sometimes it displays my textures properly and sometimes it displays it like I have no UVs, and sometimes when I duplicate my model in Maya it loses its UVs for some reason. The googling I've done so far makes me think that Unity only creates a material for a model if it has a UV set so so far I think this may be part of the issue. Anyone have any advice on how to get materials assigned to models? Quote Link to comment Share on other sites More sharing options...
Tinyeth (Taulord100) Posted April 18, 2016 Share Posted April 18, 2016 Thanks developers this has helped tonnes. Quote Link to comment Share on other sites More sharing options...
RoyalVengeance Posted June 18, 2016 Share Posted June 18, 2016 I'm not getting the " Write and " Write all " buttons in the Part tool box . HELP ! Quote Link to comment Share on other sites More sharing options...
Gman_builder Posted June 28, 2016 Share Posted June 28, 2016 I want to make a stock alike pulsejet engine for high thrust at very high altitude but I don't have the 9.5 gigabytes available on my laptop needed for unity Quote Link to comment Share on other sites More sharing options...
Eldrad_Ulthran Posted October 18, 2016 Share Posted October 18, 2016 where do I get part tools for 5.4(I'm plannng to mod 1.2) and how do I import it? Quote Link to comment Share on other sites More sharing options...
Mecripp Posted October 19, 2016 Share Posted October 19, 2016 5 hours ago, owenmaley said: where do I get part tools for 5.4(I'm plannng to mod 1.2) and how do I import it? Quote Link to comment Share on other sites More sharing options...
COL.R.Neville Posted October 30, 2016 Share Posted October 30, 2016 is there a model validation script for blender for ksp? got blender installed, the io script in there as well successfully imported the model im working on. But afraid at this point pretty much a pig looking at a wristwatch. Quote Link to comment Share on other sites More sharing options...
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