Felsmak Posted August 17, 2014 Share Posted August 17, 2014 I had a very interesting Mun landing. At first everything went smooth. I landed softly, planted my flag and took my samples.Then, however, I ran into trouble. The engines on the ascent stage weren't properly installed and could not draw fuel from the tank. All seemed lost, but Jeb managed to transfer fuel to the descent stage and take it with him into orbit.Once there, though, the little lander ran out of electricity. It was stranded and couldn't get anywhere, so it was time for the CSM to help. It dived and put itself on a collision course with the surface just to rescue Jebediah as quickly as possible, and through a heroic burn it then stabilized its trajectory once it had reached the lander.The two ships were reunited, and Jeb could finally climb back on board the CSM. The lander was then discarded, and the trio prepared to leave for Kerbin.Their problems weren't over yet, however. The daring maneuver had cost them much fuel, and there was simply not enough left to complete the final burn. They were stranded in an eccentric orbit that would never bring them within 500 kilometers of the surface. Once again all seemed lost, but the Kerbals just wouldn't have it. They took turns going out to push the craft themselves, slowly but steadily lowering their periapsis until it went suborbital. They had secured a reentry, and after much sweating and swearing they finally touched down on Kerbal soil. Quote Link to comment Share on other sites More sharing options...
NecroBones Posted August 17, 2014 Share Posted August 17, 2014 More fun with spaceplanes.Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Cuky Posted August 17, 2014 Share Posted August 17, 2014 I stranded one of my Kerbals in Mun orbit after mission to land my first Kerbal (in this save) on Mun. I have used the same lander/return craft as in my Minmus mission, but with larger transfer stage because previous dedign didnt have enough fuel to slow down for Mun orbit, land and than return. Everything was going as planned up to the landing phase. I used my transfer stage to deorbit and slow below 100m/s. Than I detached that transfer stage, deployed landing legs and turned on the lights. Next step was to activate the engine but my staging was mixed up and I threw away landing stage. I managed to land with my return stage, gather some science and bring him up into orbit. There is still some fuel left which will be used to deorbit that craft back to the Mun once rescue is completed. Quote Link to comment Share on other sites More sharing options...
Dodgey Posted August 17, 2014 Share Posted August 17, 2014 Downloaded more mods, decide that I need to cull my parts list again (mostly kw rocketry) and finally weld (ubiozur's welding mod) a large structural piece of a spacecraft that is responsible for transporting base modules. Quote Link to comment Share on other sites More sharing options...
DocMoriarty Posted August 17, 2014 Share Posted August 17, 2014 I worked hard on my documentation about space planes, adding some more small and medium transport space plane examples, some VTOL's and massively improved document navigation: KSP-Space-Plane-Construction-and-OperationOther than that i only got to dock my heaviest of all TUG's ever transported by space planes (92t) to my soon to launch Duna space train which is currently being assembled in orbit around Kerbin. It will push the assembly together with it's two orange 'little' brothers to Duna: Quote Link to comment Share on other sites More sharing options...
Daffs Posted August 17, 2014 Share Posted August 17, 2014 Finished 24.2 on careeer mode with my first ever manned missions to Eve, Duna and moons. Now to restart and do it hardcore, no saves/reverts etc. Quote Link to comment Share on other sites More sharing options...
dzikakulka Posted August 17, 2014 Share Posted August 17, 2014 Messed with ModuleManager and KAS: Oh god Roley what they have done to you..... Quote Link to comment Share on other sites More sharing options...
FacialJack Posted August 17, 2014 Share Posted August 17, 2014 Hi,Today, i continue the orbital assembly of the Kerbol Explorer, which receive his engines block 2KE engine block 2 final approcheBill EVA for emptying remaining fuel in block 1 and 2 launchersKerbol Explorer engines section, blocks 1&2I will launch third and last engine block... now !! and maybe solar arms too, not sure...But as KE is my first "heavy" ship, im impatient to test it !! Quote Link to comment Share on other sites More sharing options...
KerbMav Posted August 17, 2014 Share Posted August 17, 2014 Went from Pol to Laythe finally - a gravity assists at Tylo saved me a bit dV.After four tries I gave up on hitting land and just watered the lander - go up again pretty fine, but the mothership had to go for the rendesvouz as I burned up every drop of fuel to attain orbit.Then started plotting for Vall - kerbed up by not setting control to the cockpit again after setting it to the docking port - alt-f4, getting back tomorrow. Quote Link to comment Share on other sites More sharing options...
Cuky Posted August 17, 2014 Share Posted August 17, 2014 Rescued Newrigh Kerman who I stranded in Mun orbit in the morning Quote Link to comment Share on other sites More sharing options...
FacialJack Posted August 18, 2014 Share Posted August 18, 2014 Even if its too late, i finish engine assembly tonight KE engines block 3 final approcheDocking 132t wiz good angle... slowly Docked !Bill start EVA for strutting, and play wiz his shadowClose to work areaBill is a StarNow, time to work, searching some strutsHere they areFirst one doneFirst struts ring doneMain struts ring doneJust a quick engine inspection before test fireBill ends his EVA, back to podKerbol Explorer is no more a maiden !!KE service corridor; no Jeb, cant go while engines on ! Quote Link to comment Share on other sites More sharing options...
Geschosskopf Posted August 18, 2014 Share Posted August 18, 2014 Even if its too late, i finish engine assembly tonight Egad! Quite a project. Why you no document this in the Mission Reports section?BTW, what's that hexagonal thing with the red lines?Anyway, until I saw this, I was feeling a bit proud of launching an oddly-shaped and imbalanced 115-ton Duna exploration ship (inside the fairing and tihe radial stuff) without asparagus but with NEAR and DRE. Quote Link to comment Share on other sites More sharing options...
Guest Posted August 18, 2014 Share Posted August 18, 2014 Even if its too late, i finish engine assembly tonight That is, indeed, quite a project... That would kill my computer.I built this today, I have no idea what it's for.Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
peachoftree Posted August 18, 2014 Share Posted August 18, 2014 (edited) I did some work on my minmus base and I developed a SSTO that can bring 2 crew and a small payload out to minmus. it has 1500 m/s of delta v once it reaches LKO:cool:(imgur butchered the image order so the plane with a bigger wingspan is the final product) Javascript is disabled. View full album Edited August 18, 2014 by peachoftree Quote Link to comment Share on other sites More sharing options...
Parallax Posted August 18, 2014 Share Posted August 18, 2014 http://www.gfycat.com/OffensiveImpishCoralBoston Dynamics Big Dog "replica" in ksp. Quote Link to comment Share on other sites More sharing options...
Guest Posted August 18, 2014 Share Posted August 18, 2014 Boston Dynamics Big Dog "replica" in ksp.I saw a video of this the other day, how are you managing the walking, a plugin? Also the joint parts... Quote Link to comment Share on other sites More sharing options...
Ruthgar Posted August 18, 2014 Share Posted August 18, 2014 Did an actual apollo like mun mission (separate lander/command craft) for the first time ever using the BTSM mod. Have always done a massive lander that was capable of returning to kerbin itself before, usually with enough fuel left over for a partial powered descent. This one, barely had the fuel left to return to Kerbin on an intercept course. It was fun. Quote Link to comment Share on other sites More sharing options...
soulsource Posted August 18, 2014 Share Posted August 18, 2014 I have shown again, that flying is much easier than landing...After flying from the north to the south pole of Kerbin (4 aerial surveillance contracts), I actually managed to hit the runway at KSC. ... with a too high vertical velocity, ripping off the landing gear and, well, destroying the rest of the plane shortly afterwards. From now on I think I'll use the perfectly fine runways known as northern and southern ice sheets... Quote Link to comment Share on other sites More sharing options...
JedTech Posted August 18, 2014 Share Posted August 18, 2014 Just found a Class "E" asteroid on a collision course with Kerbin!!!!!I must send a rescue mission to redirect this monster of an asteroid.I will then proceed to bring it into LKO. Quote Link to comment Share on other sites More sharing options...
General Rarity Posted August 18, 2014 Share Posted August 18, 2014 (edited) Playing KSP in the middle of the night actually makes your work better. Edited August 18, 2014 by General Rarity Quote Link to comment Share on other sites More sharing options...
FacialJack Posted August 18, 2014 Share Posted August 18, 2014 (edited) Egad! Quite a project. Why you no document this in the Mission Reports section?BTW, what's that hexagonal thing with the red lines?Hi, ty all for commentThe Hexagonal part come from http://forum.kerbalspaceprogram.com/threads/86388-0-24-1-Speedy-s-Hex-Truss-SystemBut i have to search mission report section, cauz im relativly new, i dont search all the forum. Edited August 18, 2014 by FacialJack Quote Link to comment Share on other sites More sharing options...
Tex_NL Posted August 18, 2014 Share Posted August 18, 2014 Hi, ty all for commentThe Hexagonal part come from http://forum.kerbalspaceprogram.com/threads/86388-0-24-1-Speedy-s-Hex-Truss-SystemBut i have too search mission report section, cauz im relativly new, i dont search all the forum.I doubt he meant the hex trusses. It's more likely he's wondering about the long distance ore scanner from EPL. Quote Link to comment Share on other sites More sharing options...
FacialJack Posted August 18, 2014 Share Posted August 18, 2014 I doubt he meant the hex trusses. It's more likely he's wondering about the long distance ore scanner from EPL.A yes, i read too speed , so its from Extraplanetary Launchpad Quote Link to comment Share on other sites More sharing options...
JDCollie Posted August 18, 2014 Share Posted August 18, 2014 Finalized the basic build of the KSC Solitary Horizon. I'm planning on moving it into Munar or Minmus orbit in preparation for heading out to Duna. Quote Link to comment Share on other sites More sharing options...
Mister Kerman Posted August 18, 2014 Share Posted August 18, 2014 I'm finally having fun again. I owe it all to these babies! This Descent/Ascent staged Apollo style lander is a costly Mun Lander, but it's allowed me to do some faithful Apollo style missions (6 so far!)I recently made a rover and sent it up with Kerpollo 6 to start landing in between biomes to get 2-3 biomes researched each landing instead of just one.I grossly underestimated how hard it would be to land with a rover hanging off your side with no counterbalance;So I had to stash it on ComSat-01 already in orbit.This is what my Mun looks like right now. All those lander icons are descent stages left behind. Quote Link to comment Share on other sites More sharing options...
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