mrclucks Posted March 23, 2015 Share Posted March 23, 2015 So far I've put my new and improved antimatter factory in optimal AM altitude around kerbin, sent a tanker to duna to refill my space craft which is yet to be there, and now I'm about to put up the first part of my eve explorer fully equipped with a Gilly lander that only uses rcs, I only need to send the transfer vehicle and utilities Quote Link to comment Share on other sites More sharing options...
justidutch Posted March 23, 2015 Share Posted March 23, 2015 (edited) Had a big KSP weekend. Built a bunch of stuff, some of which didn't immediately ex/implode, and a couple things are even useful!1. Flying saucerI assume these will become obsolete with the new aero model coming up, so now's the time to get them into orbit. It's a fully functional SSTO, with 8 KS-25 cluster engines, 27 S3-14400 tanks, and 24 MK3 crew cabin modules.2. Enterpoop (long live Calvin and Hobbes)Although definitely NOT an attempt to create the Enterprise, I did want to make an interplanetary explorer with a ring habitat, and why not put it on the horizontal plane, hence a loose resemblance? Unfortunately I could not make it sturdy or stable enough without attaching struts to the ring section which would totally prevent it from spinning. Even though it would only do so in my imagination anyways. When achieving orbit I removed the struts that I put there for launch, at which point any further acceleration would shake it apart. THis project has been abandoned pending the hiring of a new engineer team.3. BigRingWhat I really needed was another ring station, since the two I have already built are lonely. But those two are way too small, holding only a thousand plus kerbals each. Time for something grandiose, a testament to true Kerbalesness: a station to hold 3,456 souls one million km above the planet. It will take 24 launches for the ring itself, each segment is 9 MK3 crew cabins, with 3 angles of 5 degrees each. I have so far sent up four segments, 1/8 of the ring in total.4. RidicutankerLastly, I need a way to refuel any of the larger ships that actually make it to orbit, like my saucer above, which holds about 175,000 units of fuel (17 of the biggest tanks). So, after a few attempts I have come up with the following. It's not perfect yet but can get into orbit with about 10 full tanks (S3-14400) of fuel. Edited March 23, 2015 by justidutch Quote Link to comment Share on other sites More sharing options...
eddiew Posted March 23, 2015 Share Posted March 23, 2015 New career; community tech tree, 10% science return, and no science from contracts is making it really hard to earn my wings. After the successful return of a Duna orbiter unlocked the MK2 and 2.5m fuselages, this was the first thing I could put together that looked anything like a spaceplane...Did better than expected; easy launch, good delta-v, and glided down onto the grasslands just a few km from KSC despite a weird re-entry trajectory. Parachutes were required however. And yeah, I tweakscaled those materials bays down to a sensible size because I'm a Cheaty McCheaterpants. Quote Link to comment Share on other sites More sharing options...
nightingale Posted March 23, 2015 Share Posted March 23, 2015 Attempted to build a Duna speed rover with inverted wings (like an F1 car!) and rocket engines. It ended... poorly.Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
BJ Quest Posted March 24, 2015 Share Posted March 24, 2015 Testing new light weight part designs: Quote Link to comment Share on other sites More sharing options...
Captain H@dock Posted March 24, 2015 Share Posted March 24, 2015 (edited) I finished planning my first interplanetary trip. This should bring 6 lvl3 kerbals (3 for each body) to the duna system and fullfil 4 contracts (duna base, ike station, seismic on each surfaces) with re-usable landers and rovers. Also bringing an ion drone plane but it's a bit of a gamble (lift to weight Kerbin ratio is 4.8).I reckon the two Scientists will return to KSC, and the remaining 4 will be stationned in Duna/Ike Orbit/surface to handle any future contracts (engineer on the ground, pilots in orbit).I've been spending the past week in the VAB and on dV spreadsheets, so hopefully some of the designs will work... (not that I will know any soon, there are Eve, Moho and Dres planetary windows between the departure and the arrival of this fleet to Duna...)Anyway, time to launch all these to orbit (as well as their respective interplanetary tugs) and to fuel them up.Disclaimer, there might be errors in part or all of these cells. Don't re-use them blindly. Edited March 24, 2015 by Captain H@dock Quote Link to comment Share on other sites More sharing options...
Crusher48 Posted March 24, 2015 Share Posted March 24, 2015 I launched a relay sat (I use remotetech), then launched a combined mission to minmus. I encountered a "minor" issue (I forgot to activate solar panels on one of the sats being deployed), so I sent a kerbal out on a long-range space-walk to repair it. Mission was a success, now if only kerbals in rescue missions would know how to do this too. Quote Link to comment Share on other sites More sharing options...
Mister Kerman Posted March 24, 2015 Share Posted March 24, 2015 (edited) I landed in IVA mode for the first time ever. I'm more of a rocket guy, but I can't resist easy survey missions close to KSC.I landed this goofy looking thing...I do Mun landings IVA usually because it's cooler, but I never tried planes. Flight instruments rule! Edited March 24, 2015 by Mister Kerman Quote Link to comment Share on other sites More sharing options...
magnemoe Posted March 24, 2015 Share Posted March 24, 2015 First successful MK3 spaceplane, Worked very well, and it almost did not use fuel during the dry run, next up is an test with 20 ton payload. Quote Link to comment Share on other sites More sharing options...
Xaver Posted March 24, 2015 Share Posted March 24, 2015 I have made a minmus contract. Forgot a parachute. Made a bit Munsience to unlock the claw. Glued on the forgotten parachutes with the claw and chrashed the craft afterwards at a kerbin to much angled slope. Quote Link to comment Share on other sites More sharing options...
Cuky Posted March 24, 2015 Share Posted March 24, 2015 Today I have done explore Mun contract with a probe, then same contract for Minmus with a bit modified probe (added landing legs). That Minmus probe then had enough delta V to do satelite around Kerbin contract.Then I made 5-kerbal station around Kerbin for yet another successful contract. When I started to design probe for explore Duna my game crashed so I took a break then.In between those missions I have upgraded VAB, Launch Pad, Mission Control, Tracking Station and R&D center Quote Link to comment Share on other sites More sharing options...
KandoKris Posted March 24, 2015 Share Posted March 24, 2015 Today I got some suff done in career mode. I re-commissioned my old kerbin station into my new Eve Station, put a Exp cruze ship in orbit around duna and a few transfer adjustment burns for various bits in motion Quote Link to comment Share on other sites More sharing options...
RocketPilot573 Posted March 24, 2015 Share Posted March 24, 2015 I tryed to use the Claw part. It's really useful but really broken.This is a rover:20 seconds later this happened. Quote Link to comment Share on other sites More sharing options...
michaelsteele3 Posted March 24, 2015 Share Posted March 24, 2015 Sucks for me, as I can't see anyone pictures because Imgur is blocked at my school Quote Link to comment Share on other sites More sharing options...
Sufficient Anonymity Posted March 24, 2015 Share Posted March 24, 2015 Played around with planesJavascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
cantab Posted March 24, 2015 Share Posted March 24, 2015 Thrust SSK. Quote Link to comment Share on other sites More sharing options...
Sufficient Anonymity Posted March 25, 2015 Share Posted March 25, 2015 Further fighter jet shenanigans.Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
soulsource Posted March 25, 2015 Share Posted March 25, 2015 I've sent my first lander probe to Venus. Took me several quickloads to get it to enter Venus orbit, as the RT2 flight computer consumes a lot of thruster fuel, and MechJeb, which would control the ship more RCS-efficient, doesn't work if there is no radio connection... In the end I managed, by only switching on 1/3 of the thruster ports...Javascript is disabled. View full albumLanding on Venus is fun. The atmosphere is so dense, that save landing speeds can be reached without parachutes. On the other hand, this means that quite some time passes between entering the atmosphere, and finally touching the ground. A shallow atmospheric entry is absolutely necessary, if one doesn't want aerodynamic forces to tear apart the craft... Quote Link to comment Share on other sites More sharing options...
justidutch Posted March 25, 2015 Share Posted March 25, 2015 First I added the fifth of 24 segments to my new ring station.Then I decided to refuel up my flying saucer I put into orbit the other day. First refuelling mission went well, the second not so much… Quote Link to comment Share on other sites More sharing options...
DunaRocketeer Posted March 25, 2015 Share Posted March 25, 2015 I finished work on my Mk3 unmanned cargo hauler. It's my first non-cheaty Mk3 vehicle (before, I stacked wings for extra lift and used drop tanks - very naughty!). Quote Link to comment Share on other sites More sharing options...
Slam_Jones Posted March 25, 2015 Share Posted March 25, 2015 Finished Leg Two of my Circumnavigation of Kerbin by Land and Sea. Landin is enjoying the drive, and Jeb is enjoying the naps! Quote Link to comment Share on other sites More sharing options...
percyPrune Posted March 25, 2015 Share Posted March 25, 2015 I'm experimenting with using empty fuel tanks as rover chassis.Attached to the lander:As separate rovers:Coupled together. Unfortunately someone has to travel backwards. Buzz drew the short straw: Quote Link to comment Share on other sites More sharing options...
Technical Ben Posted March 25, 2015 Share Posted March 25, 2015 Plan a very long journey... Quote Link to comment Share on other sites More sharing options...
mrclucks Posted March 26, 2015 Share Posted March 26, 2015 Rendezvous with a class E?(might of been class D) astroid to hit kerbin 100 days from when I launched. Discovered that when I try to burn it starts spinning out of control, launched a modifyed craft and meet up with the asteroid via warp drive(interstellar) and a few burns. Still spins a bit when I burn, even with the absurd amount of SAS I have, so I just use 1/4 of my thrust instead. Got it into orbit at a relatively equatorial orbit, but I'm going retrograde...Next time I'll see if I wanna bother with 180° my orbit or if I wanna send other astroids to crash into ksc Quote Link to comment Share on other sites More sharing options...
cantab Posted March 26, 2015 Share Posted March 26, 2015 For what it's worth I think you'll use far less fuel sending smaller stuff to meet it in its retrograde orbit compared to trying to reverse the asteroid. Quote Link to comment Share on other sites More sharing options...
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